Company of Heroes: Eastern Front

Author Topic: Patch 1.5 Preview - Shoutcast  (Read 27315 times)

Offline Max 'DonXavi' von B.

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Re: Patch 1.5 Preview - Shoutcast
« Reply #30 on: August 24, 2011, 01:27:29 PM »
@Killar: Nice accent you have there  ;D

 :-[

Don't worry, your English is quite good, but it's always funny to see how some Germans fulfill the English-speaking-German stereotype. Apex's accent was also funny :P

I'm going to watch all the videos now.

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Offline donthateme

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Re: Patch 1.5 Preview - Shoutcast
« Reply #31 on: August 24, 2011, 01:47:58 PM »
wub!

Offline Mr.ious.Q

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Re: Patch 1.5 Preview - Shoutcast
« Reply #32 on: August 24, 2011, 03:10:33 PM »
Is there any chance that you guys gonna post this replay after the patch is released ?
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Offline Alexander 'ApeMen' J.

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Re: Patch 1.5 Preview - Shoutcast
« Reply #33 on: August 24, 2011, 03:14:20 PM »
this wouldnt help you
our game was still in a beta version which has already be changed
so the replay wouldnt work



Offline Cranialwizard

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Re: Patch 1.5 Preview - Shoutcast
« Reply #34 on: August 24, 2011, 03:22:15 PM »
this wouldnt help you
our game was still in a beta version which has already be changed
so the replay wouldnt work

Yes we fixed a bug since the game which was not shown in this game IIRC.
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Offline Mr.ious.Q

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Re: Patch 1.5 Preview - Shoutcast
« Reply #35 on: August 24, 2011, 04:44:01 PM »
Quote
The doctrines are quite heavily changed- The Urban Combat Doctrine's left side end is called Urban Combat, which unlocks Double Flamers for the Sturmovie Ingenery, gives the Conscripts a full set of Rifles and Phosphorus Grenades for the Guards. There is a new ability called Flare drops which as the name implies drops down a Flare so you can see what goes on in the Fog of War. Propaganda has a new picture for the Naval Infantry call-in. Includes a new ability replacing the ZiS-3 with the M1922 76mm Artillery gun.
Uhm Neo, i think the vid showed the M1927 not the M1922 ( because it not exist)
This is the M1927 a 76mm infantry support gun.
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Offline neosdark

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Re: Patch 1.5 Preview - Shoutcast
« Reply #36 on: August 24, 2011, 04:45:42 PM »
My bad, kinda hard to read the grainy footage (not to say it was bad, but it was a bit hard to see)

Post Merge: August 23, 2011, 05:07:01 PM
Anyway time to pimp out my list

Changes: 1) The most obvious change is that the Soviet Sharpshooters now start out as one man squads with the ability to upgrade either to a Full Fledged Sniper, or into a Sniper Team.

              2) The Guards are now 4 man squads, with extreme versatility, having the ability to invest into PPS43s or SVTs, and Krak grenades. The DP-28 is still move-fire and just like before available to the Shock Guards.

              3) The doctrines are quite heavily changed- The Urban Combat Doctrine's left side end is called Street Fighting, which unlocks Double Flamers for the Sturmovie Ingenery, gives the Conscripts a full set of Rifles and Phosphorus Grenades for the Strelky. There is a new ability called Flare Drop which as the name implies drops down a Flare so you can see what goes on in the Fog of War. It also gives a damage boost to all allied units firing into the area.
 
Propaganda has a new picture for the Naval Infantry call-in. Includes a new ability replacing the ZiS-3 with the M1927 76mm Artillery gun.

               4) The  ZiS-2 crew can now hull down into an emplacement, but it can only fire in the way it was set up during the bunker down command. This Hull down is activated with a new upgrade.

                5) Thought I might have been drunk when I saw this but the Jagdpanther now has a Commander in the Cupola, whether aesthetic or not remains to be seen.

                6) The Tiger ACE now has the Long Shot ability to help it destroy targets from longer ranges.

                7) SU-85 can now buy the Cage Armor upgrade from the Armory, this doesn't retrofit the units on the field. It reduced damage and/or penetration from the Panzerschreck and all other AT weapons.

               

Thats pretty much all the unit changes I saw, feel free to add anything else you saw that's changed from 1.40
« Last Edit: August 24, 2011, 05:46:14 PM by neosdark »

Offline Mr.ious.Q

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Re: Patch 1.5 Preview - Shoutcast
« Reply #37 on: August 24, 2011, 05:42:17 PM »
No new vehicles :(
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Offline Alexander 'ApeMen' J.

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Re: Patch 1.5 Preview - Shoutcast
« Reply #38 on: August 24, 2011, 05:54:18 PM »
why we should add new vehicles?
i think soviets have enought^^



Offline Mr.ious.Q

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Re: Patch 1.5 Preview - Shoutcast
« Reply #39 on: August 24, 2011, 06:00:02 PM »
:( i always want to see the BA-64 rolling in the game ( not in N44) since every faction beside Soviet have a scouting vehicles like Jeep, Universal carrier, both Ger factions have swimms and later the Ostheer has the Kubelwagen. And it's a good thing to combine the Brits high armored carrier with fast moving Jeep into light armored car BA-64.
« Last Edit: August 24, 2011, 06:55:23 PM by Mr.Q »
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Offline Blackbishop

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Re: Patch 1.5 Preview - Shoutcast
« Reply #40 on: August 24, 2011, 08:01:07 PM »
@neosdark
About your point #5, you are confused, the commander is on 1.40 as well :-\.

SU-85 has the individual upgrade for cage armour.
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Offline AllRoundGoodEgg

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Re: Patch 1.5 Preview - Shoutcast
« Reply #41 on: August 24, 2011, 08:29:06 PM »
For my 2 cents it's an awesome video showcase of (some of) the changes - rather than just seeing a list of them in release notes. I'd love for you guys to do another where you focus on the doctrines / units / play styles you didn't have in this vid, and to answer your questions, GodLikeDennis, I'd definitely like to see more shoutcasts like this in advance of future upgrades.

Good work guys. Would be nice to have all four players in the 'cast in future, and I think it's important to have everybody's audio levels equalized so you're all talking at the same volume (especially remembering that certain German accents are very gentle and tame compared with the good ole Aussie twang). I also think it would have been neat to see this available in a slightly higher res so we could make out the symbols and text as it went by. But other than those bits of feedback, consider me a very happy man right now: fantastic bonus for a Wednesday!

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Offline Caen44

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Re: Patch 1.5 Preview - Shoutcast
« Reply #42 on: August 24, 2011, 08:33:28 PM »
Sorry if I am asking what lots of gamers maybe did before...

Still no heavy machine gun Maxim M1910 (DSchKM) for the soviets?

Best regards, Caen44.
« Last Edit: August 24, 2011, 08:36:09 PM by Caen44 »

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Re: Patch 1.5 Preview - Shoutcast
« Reply #43 on: August 24, 2011, 08:45:59 PM »
Still no heavy machine gun Maxim M1910 (DSchKM) for the soviets?

Why do soviets need a HMG? There are some factions that do well without it

Offline Blackbishop

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Re: Patch 1.5 Preview - Shoutcast
« Reply #44 on: August 24, 2011, 08:52:24 PM »
The only thing I would like to see with soviets it's a transport vehicle.

Every faction has some sort of transport vehicle: HT for US/Wehr/PE, Bren Carrier for CW... yes it carries only one passenger but at least would like to see something like that on soviets, I wouldn't care if is not armed with mgs, if it's hardcapped or if only carries one squad but certainly would help on big maps :(.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...