Company of Heroes: Eastern Front

Author Topic: I don't like Soviet Army...  (Read 22443 times)

Offline cephalos

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Re: I don't like Soviet Army...
« Reply #60 on: October 25, 2011, 11:49:35 PM »
I do not want to offend, but the Soviet Union some kind of waning, something missing.

They don't have enough vodka in armoury. Seriously, Soviets are the best designed faction of CoH. They have cool doctrines, they excel in being all-rounders, and have OMG powerful abilities like GoW or IL-2 Squadron. What else do you need - please if you want to say MG team better be quiet  ;)

Offline Pac-Fish

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Re: I don't like Soviet Army...
« Reply #61 on: October 25, 2011, 11:50:22 PM »
I do not want to offend, but the Soviet Union some kind of waning, something missing.

Like? IMO their infantry seems a bit fragile. Guards are good but still. Should you really be spamming them :-\ ?

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Offline stealthattack1

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Re: I don't like Soviet Army...
« Reply #62 on: October 25, 2011, 11:52:35 PM »
 @ 777Mais777- if you learn to play as the soviets you will soon discover they are the best faction. save othseer. but thats still a work in progress. the soviets are a infantry based faction. what do you expect?
« Last Edit: October 25, 2011, 11:54:21 PM by stealthattack1 »


OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?

Offline 777mais777

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Re: I don\'t like Soviet Army...
« Reply #63 on: October 26, 2011, 12:05:11 AM »
Slightly strengthen team squad.)

Post Merge: October 26, 2011, 12:10:49 AM
And another question: increasing the level of the chief of the detachment,how much is growing defense or attack others?
« Last Edit: October 26, 2011, 12:10:49 AM by 777Mais777 »

Offline My Name Is Ante

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Re: I don't like Soviet Army...
« Reply #64 on: October 26, 2011, 01:01:34 AM »
To be honest, for me Soviet Union play to much like combination of America (Infantry in number) and Wehrmacht (Specialized units)...
They lack new gameplay in my opinion. I mean British has mobile HQ while PE has Lock-Down system and dozen of utility vehicle (Ketten, Vampire, and Bergetiger are unique to them)...
Maybe their uniqueness are Command Squad and a lot of 'special' unlocked at veterancy, but those are only realizable by those who familiar with CoH...

So while they fine in current design, they lack something that make them really felt different than vanilla faction.
At least in the eye of newcomer...

Though there are 2 things that I think could be Soviet Union feature: No-Cost ability and Outpost...
Beside that, non.
I am sorry for my bad

Offline Pac-Fish

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Re: I don't like Soviet Army...
« Reply #65 on: October 26, 2011, 01:41:37 AM »
I sorta agree with you :P

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Offline Cranialwizard

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Re: I don't like Soviet Army...
« Reply #66 on: October 26, 2011, 02:00:13 AM »
To be honest, for me Soviet Union play to much like combination of America (Infantry in number) and Wehrmacht (Specialized units)...
They lack new gameplay in my opinion. I mean British has mobile HQ while PE has Lock-Down system and dozen of utility vehicle (Ketten, Vampire, and Bergetiger are unique to them)...
Maybe their uniqueness are Command Squad and a lot of 'special' unlocked at veterancy, but those are only realizable by those who familiar with CoH...

So while they fine in current design, they lack something that make them really felt different than vanilla faction.
At least in the eye of newcomer...

Though there are 2 things that I think could be Soviet Union feature: No-Cost ability and Outpost...
Beside that, non.

We feel that coming up with something too radical will drive players away with difference from Relic-like factions. Take a look at the brits. That fucking bus humping faction is a failure design from the start. You can potentially milk up to +42 fuel a minute on one high point.

The soviets are sort of unique in their own way. Units in certain buildings are unlocked as you tech up, and there is no definite unlock pattern that you have to follow. There's tons of viable strategys as well whereas with the other factions there may be 3 or 4 ways to go about skipping tiers strategically. The soviets also heavily support team gameplay in the reasoning that, again, there is no definite teching cycle. One player can invest in close range units, getting Tank Hunters upgraded and unlocking powerful mortars while others can invest in Snipers/Spotters, and powerful AT guns. Same goes for armor too.

Doctrines offer some more flexibility than some of the others with the other factions. When you pick a doctrine like Blitz, for example, what player in his or her right mind would choose the right side of the doctrine first? That's right, the 5% whom don't know how to play. It provides substantially shitty benefits compared to Stormtroopers and Tigers. (StuH is ehhhh.)

The soviets also have some neat little features too. Representing lack of supplies (Conscripts) and teching to higher tier weapons and becoming a late-game powerhouse, which the other two allied factions lack entirely. Most powerful allied tank could be considered Pershing and Firefly (Churchill too?). While armored and/or deadly, they don't present a good, genuine form of elite and deadly armor or infantry that the Axis does, especially with Veterancy, which is purchasable for the Wehrmacht and strategic for the PE. In team matches Axis will come out on top if they manage to drag you out beyond T4 or into Panther Battle Groups/Elite call ins. Soviets can counter that with their Airstrikes, Powerful Arty, their OWN elite call ins, etc.
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Offline My Name Is Ante

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Re: I don't like Soviet Army...
« Reply #67 on: October 26, 2011, 03:31:53 AM »
That is why I said Soviet Union design currently is fine, but newcomer might wish to see a more apparent difference.
I just reflecting my own experience when I first played Soviet Union:
When I build infantry they are a lot and I think "Just like America"
When I see the armory and Soviet amount of units, I think "Just like Wehrmacht"
I understand and know what you said, it just that it takes sometimes before one can see soviet the way you said it.

What I want to say is, if someone feel Soviet Union lack something, it is "a truly different system that make you don't think 'just like XXX' the first time you played them" that they lack. :P

I do like Soviet Union small detail (such as additional member after some vet for some infantry), something that so CoH like... :D
I am sorry for my bad

Offline Blackbishop

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Re: I don't like Soviet Army...
« Reply #68 on: October 26, 2011, 05:45:41 AM »
@My Name Is Ante
Unfortunately that could be the case, it's difficult to come up with a good idea for a faction that doesn't screw CoH design. Take the muni upkeep by example, a soviet feature since 1.10~1.20 IIRC, it is original, no doubt about it, however at the end no one likes it because hinders the gameplay XD.
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Offline My Name Is Ante

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Re: I don't like Soviet Army...
« Reply #69 on: October 26, 2011, 07:41:16 AM »
Yeah, in the end Soviet faction is in your mod...
So as long as you don't violate your own principal and you don't make it another version 1.00, then I believe everyone can enjoy it...

Not everything can be achieved, but what most important is everyone able to enjoy it with responsibility (or in this case balancility :P ) isn't it?  ;)
Keep the good work!
Now my time to active lurking mode has come once again...
Good luck, EF dev! ;D

Lurk Mode: ON
« Last Edit: October 27, 2011, 01:50:39 AM by My Name Is Ante »
I am sorry for my bad

Offline Pac-Fish

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Re: I don't like Soviet Army...
« Reply #70 on: October 27, 2011, 01:09:47 AM »
Now my time to active lurking mode has come once again...
Good luck, EF dev! ;D

Lurke Mode: ON

He is like the Solid Snake of EF  ;D. Time to put my box on :P

Om Nom Nom Nom
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"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"

Offline Mad hatters in jeans

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Re: I don't like Soviet Army...
« Reply #71 on: October 28, 2011, 09:44:47 AM »
That is why I said Soviet Union design currently is fine, but newcomer might wish to see a more apparent difference.
I just reflecting my own experience when I first played Soviet Union:
When I build infantry they are a lot and I think "Just like America"
When I see the armory and Soviet amount of units, I think "Just like Wehrmacht"
I understand and know what you said, it just that it takes sometimes before one can see soviet the way you said it.

What I want to say is, if someone feel Soviet Union lack something, it is "a truly different system that make you don't think 'just like XXX' the first time you played them" that they lack. :P

I do like Soviet Union small detail (such as additional member after some vet for some infantry), something that so CoH like... :D
i see what you mean, half the fun of playing mods for games is that most of them offer something completely different. i think the soviets achieve that for a short while but well tbh if i was doing the modding i'd change the entirety of how COH works, stuff like melee combat.

Offline Venoxxis

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Re: I don't like Soviet Army...
« Reply #72 on: October 28, 2011, 06:48:25 PM »
To be honest, for me Soviet Union play to much like combination of America (Infantry in number) and Wehrmacht (Specialized units)...
They lack new gameplay in my opinion. I mean British has mobile HQ while PE has Lock-Down system and dozen of utility vehicle (Ketten, Vampire, and Bergetiger are unique to them)...
Maybe their uniqueness are Command Squad and a lot of 'special' unlocked at veterancy, but those are only realizable by those who familiar with CoH...

So while they fine in current design, they lack something that make them really felt different than vanilla faction.
At least in the eye of newcomer...

Though there are 2 things that I think could be Soviet Union feature: No-Cost ability and Outpost...
Beside that, non.

We feel that coming up with something too radical will drive players away with difference from Relic-like factions. Take a look at the brits. That fucking bus humping faction is a failure design from the start. You can potentially milk up to +42 fuel a minute on one high point.

The soviets are sort of unique in their own way. Units in certain buildings are unlocked as you tech up, and there is no definite unlock pattern that you have to follow. There's tons of viable strategys as well whereas with the other factions there may be 3 or 4 ways to go about skipping tiers strategically. The soviets also heavily support team gameplay in the reasoning that, again, there is no definite teching cycle. One player can invest in close range units, getting Tank Hunters upgraded and unlocking powerful mortars while others can invest in Snipers/Spotters, and powerful AT guns. Same goes for armor too.

Doctrines offer some more flexibility than some of the others with the other factions. When you pick a doctrine like Blitz, for example, what player in his or her right mind would choose the right side of the doctrine first? That's right, the 5% whom don't know how to play. It provides substantially shitty benefits compared to Stormtroopers and Tigers. (StuH is ehhhh.)

The soviets also have some neat little features too. Representing lack of supplies (Conscripts) and teching to higher tier weapons and becoming a late-game powerhouse, which the other two allied factions lack entirely. Most powerful allied tank could be considered Pershing and Firefly (Churchill too?). While armored and/or deadly, they don't present a good, genuine form of elite and deadly armor or infantry that the Axis does, especially with Veterancy, which is purchasable for the Wehrmacht and strategic for the PE. In team matches Axis will come out on top if they manage to drag you out beyond T4 or into Panther Battle Groups/Elite call ins. Soviets can counter that with their Airstrikes, Powerful Arty, their OWN elite call ins, etc.

This pretty much sums it up. What makes this mod unique as a mod for CoH, is that it actually is just like CoH itself, thus is can be considered with a good reason as an expansion.

The soviet singularity, comes with the mentioned economic system and their ability to counter the axis factions, even when the going gets rough. Just like grandfather told of the last years of the war  :)


Regards,
-V-

Offline gora

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Re: I don't like Soviet Army...
« Reply #73 on: February 05, 2012, 01:42:38 PM »
In an effort to be civil, I won't answer what I think of your suggestions...

If you have issues with the AI, post in the AI thread. Your suggestions on Soviet design are... rejected...

Dammit and i was in the middle of writing a long responding to the post  ;D

Offline BurroDiablo

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Re: I don't like Soviet Army...
« Reply #74 on: February 05, 2012, 02:29:59 PM »
And the point of bumping this thread with 6 month old quotes from Killar and Dennis was... ??