Company of Heroes: Eastern Front

Author Topic: 1.4 Molotov  (Read 6256 times)

Offline Mr.ious.Q

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1.4 Molotov
« on: August 11, 2011, 06:30:12 AM »
After playing the 1.4 patch for a while, i still think that the Soviet needs a lot of nerf. And the thing that i want to nerf the most is the Molotov. Yesterday i play a match with my pal, he played as Weh, in mid-game he call out a Tiger ( original tiger I), i order my conscript squad to throw a Molotov to it and guest what, the molotoc caught the engine on fire, the tiger was slowed down. I thik you guys should reduce the effect of Molotov on vehicles or you can charge it maybe 15 ammu each throw.
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Offline Blackbishop

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Re: 1.4 Molotov
« Reply #1 on: August 11, 2011, 06:34:18 AM »
Yeah, the Molotov is OP in 1.40, along with other units. It has been nerfed properly in our internal version. No longer causes engine damage, at least not below 1/3 of HP. But instead they have the chance to kill gunners/commanders poping out the hatch :P.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline GodlikeDennis

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Re: 1.4 Molotov
« Reply #2 on: August 11, 2011, 06:50:43 AM »
It's been nerfed and changed pretty heavily in then next patch. Wait and see.
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Offline Mr.ious.Q

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Re: 1.4 Molotov
« Reply #3 on: August 11, 2011, 07:19:22 AM »
I think you guys should charge it too along with other throwing weapons like the F-1 grenade, Krak grenade to make the Soviet equal to other factions.
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Offline Blackbishop

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Re: 1.4 Molotov
« Reply #4 on: August 11, 2011, 07:35:46 AM »
It doesn't need to be like the other faction's explosive devices, just need to be balanced, and adding a fixed cost is not going to help in this case :).
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Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Alexander 'ApeMen' J.

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Re: 1.4 Molotov
« Reply #5 on: August 11, 2011, 04:57:08 PM »
It doesn't need to be like the other faction's explosive devices, just need to be balanced, and adding a fixed cost is not going to help in this case :).

1+

so guys the next patch will be ready soon i think
there is no need to post thinks like this

molotovs, guards, strelky, t34, kv tanks, sturmovies, doctrin units like NI, our loved conscripts^^ and at guns :D

just relax and see what the patch will change :P



Offline Pac-Fish

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Re: 1.4 Molotov
« Reply #6 on: August 11, 2011, 05:34:04 PM »
Hooray ;D!! more balance 8)!!!

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Offline Mr.ious.Q

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Re: 1.4 Molotov
« Reply #7 on: August 12, 2011, 06:39:02 AM »
http://easternfront.org/forums/index.php?action=dlattach;topic=6510.0;attach=4097 here guys the molotov video is in temp2 vid and more things to discuss about like the geshultzwagen's armor is too weak,..
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Offline GodlikeDennis

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Re: 1.4 Molotov
« Reply #8 on: August 12, 2011, 06:47:55 AM »
Describe what happened. I'm not going to watch some random replay unless you give me probable cause :P.
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Offline Blackbishop

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Re: 1.4 Molotov
« Reply #9 on: August 12, 2011, 06:49:56 AM »
But Relic decided to give it those stats to the GWagen, we are not going to change it.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Seeme

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Re: 1.4 Molotov
« Reply #10 on: August 12, 2011, 04:14:06 PM »
They got to have weak Amour, because of there super gun.
The Russians think there sooo tough, wait till the Ostheer comes...

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Offline Alexander 'ApeMen' J.

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Re: 1.4 Molotov
« Reply #11 on: August 12, 2011, 04:26:58 PM »
btw i would always prefer a stug than a gwagen

and as the devs said so many times
there will no changes on vanilla units!



Offline Blackbishop

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Re: 1.4 Molotov
« Reply #12 on: August 13, 2011, 11:55:25 PM »
Quote from: RedGuard
molotov is so OP it kill my panther

and then conscript come and kill my base with molotov soviet is soo OP i think maybe a bunch of noob design this

BALANCE PLEASE
Learn to play noob :P... If you wanted a 7 days suspension again you could have told us, no need to spamming BS across the site ;D. Sorry to break your attention seeking thingy but your behavior is similar to those bots we ban due to posting weird stuff.

Suspended one more week for spamming nonsense.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline GodlikeDennis

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Re: 1.4 Molotov
« Reply #13 on: August 14, 2011, 08:31:22 AM »
Hmm, Red is now on the Hall of Shame board twice lol.
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Offline Cranialwizard

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Re: 1.4 Molotov
« Reply #14 on: August 14, 2011, 08:53:18 AM »
I lol'd. This stuff always happens when I'm not present. Maybe he should have a 3 strikes rule...one more and he's out.
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