The fourth point, I was planning on swapping the central bridge for an large open ford or swamp, would that help to make it less campy?
The reason the map has chokepoints is because I started it primarily for co-op with my family (I thought I might as well share it aswell) and they prefer maps with a few chokepoints because they aren't big gamers and its less micro intensive. I suppose though that making it more open will force them to learn faster
By central river do you mean the one that connects the other two rivers? That bit is all swamp and ford now, only British/Soviet MG nests can come close to covering the whole area. Is there no way I can make that southern area infantry centric and still be balanced? Perhaps only one vehicle crossing in the center, an extension of the swamp.
i really like this map. We play it as axis against 3 expert cpu (1 ami, 1brit 1 sovjet) and it is a hard job! Good map!