Company of Heroes: Eastern Front

Author Topic: Suggestion for Skirmish mode  (Read 10367 times)

pariah

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Re: Suggestion for Skirmish mode
« Reply #45 on: August 06, 2011, 04:33:02 PM »
Sorry, allow me to clarify: I meant put a limit on how many Snipers (and maybe other weapons teams) you can have, to avoid the need to add light vehicles.

Offline cephalos

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Re: Suggestion for Skirmish mode
« Reply #46 on: August 06, 2011, 04:49:02 PM »
Sorry, allow me to clarify: I meant put a limit on how many Snipers (and maybe other weapons teams) you can have, to avoid the need to add light vehicles.
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Offline Max 'DonXavi' von B.

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Re: Suggestion for Skirmish mode
« Reply #47 on: August 06, 2011, 05:03:49 PM »
That's also a nice idea.

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pariah

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Re: Suggestion for Skirmish mode
« Reply #48 on: August 06, 2011, 05:06:15 PM »
Maybe they could be doctrinal as well? You could have a long-range doctrine, which gives you Snipers and Mortars,and a short-range doctrine, which gives you sub-machine gun upgrades and such?

Offline Cranialwizard

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Re: Suggestion for Skirmish mode
« Reply #49 on: August 07, 2011, 06:19:59 AM »
It becomes too much of an investment in countersnipers in an attempt to countersniper such a massive grouping of 4-6 snipers like that so you really do not have much of a choice but using some type of tank or light vehicle (Ost, P4, M8, Stuart w/ Canister, P4AI, AC's or Pumas.) escorted by recon units in an effort to effectively search and destroy.

Any sane player will have any amount of snipers backed with infantry. (Good players will have them backed with AT Infantry too) So sometimes arty has to be the answer.
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Offline Pac-Fish

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Re: Suggestion for Skirmish mode
« Reply #50 on: August 07, 2011, 02:13:44 PM »
I think we probably should hard cap snipers in a mode like this b/c without acess to vehicles like the stuarts, it becomes harder to kill them. Yes you could use a jeep but infantry can kill it relatively easily and if there are multiple snipers, are you really going to build multiple jeeps(as an ex) ::)? And whats wrong with bren carriers? A motocycle can kill it if Im correct and it cost less.  What about buildings though? Things like bunkers become harder, even with mortars, arty, and flamers. I think their health should be lowered a bit and def. doctrine brings it to normal health.

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Offline Mr.ious.Q

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Re: Suggestion for Skirmish mode
« Reply #51 on: August 07, 2011, 02:20:37 PM »
If there will be a In vs In mode, the Soviet's infantries will have a disadvantage is they don't have a suppressing unit and their sniper need to get behind cover to be cloaked. Those conscript blobs will die out soon under MGs and mortars fire.
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Offline Pac-Fish

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Re: Suggestion for Skirmish mode
« Reply #52 on: August 07, 2011, 02:33:15 PM »
I think soviet guard can supress. And SU engineers can build MG's and recrew them.

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Offline Mr.ious.Q

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Re: Suggestion for Skirmish mode
« Reply #53 on: August 07, 2011, 04:06:11 PM »
I think there shouldn't be emplacements.
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Offline GodlikeDennis

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Re: Suggestion for Skirmish mode
« Reply #54 on: August 07, 2011, 04:08:19 PM »
DP-28 suppression capability is a bug and has been removed in the next patch. The conscript suppression bug is also removed.
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Offline Darkjolly

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Re: Suggestion for Skirmish mode
« Reply #55 on: August 23, 2011, 05:11:09 AM »
How about a treaty game based from Age of empire 3

For 15,20 or 40 mins both teams cant attack each other but they can capture each other resources and go up in tiers. Things like outpost and observation post cant be used to prevent spamming there all over during the ''Stalemate period''. Once the minutes are over, epic and hetic battles assured.
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Offline vonklaus

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Re: Suggestion for Skirmish mode
« Reply #56 on: August 23, 2011, 11:30:20 PM »
^ why not just agree to divided the map and agree on start of attacks. Me and Flgator have did this many times before its quite fun but not that much because instant vet 3 tanks basically makes it hard to beat a Wehrmacht player

Also Age of Empires 3 sucked compared to Aoe2 so I dont even know it had a fan base.

Offline Darkjolly

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Re: Suggestion for Skirmish mode
« Reply #57 on: August 24, 2011, 12:18:06 AM »
Well they can cancel out the wermact kampfruge center tilll the battle begins
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Offline Blackbishop

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Re: Suggestion for Skirmish mode
« Reply #58 on: August 24, 2011, 12:27:48 AM »
You can make Wehr get vet through combat by SCAR code IIRC.
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Offline Darkjolly

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Re: Suggestion for Skirmish mode
« Reply #59 on: August 24, 2011, 01:03:07 AM »
You can make Wehr get vet through combat by SCAR code IIRC.

So you agree its a pretty good idea :P
He who seeks peace, must be prepared for war
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When the Ostheer come out the only matches you will see online will be Soviet/Soviet vs Ostheer/Ostheer.

R.I.P Britain, America, PE, Wermacht