Company of Heroes: Eastern Front

Author Topic: Does an Army march on its Stomach? Logistics in EF  (Read 10602 times)

Offline Max 'DonXavi' von B.

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Re: Does an Army march on its Stomach? Logistics in EF
« Reply #15 on: July 27, 2011, 07:06:02 PM »
This would make the gameplay unnecessarily complicated. People would capture munitions and trade them for fuel.
SU would even have an unfair advantage then. Their munitions handicap wouldn't be there anymore and they could easily come by upgrades/abilities faster.

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pariah

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Re: Does an Army march on its Stomach? Logistics in EF
« Reply #16 on: July 27, 2011, 07:08:42 PM »
That would make Red Guard happy. ;D

Offline Otto Halfhand

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Re: Does an Army march on its Stomach? Logistics in EF
« Reply #17 on: July 28, 2011, 12:22:05 AM »
This would make the gameplay unnecessarily complicated. People would capture munitions and trade them for fuel.
SU would even have an unfair advantage then. Their munitions handicap wouldn't be there anymore and they could easily come by upgrades/abilities faster.
I think you all are talking about Tactics. I am talking about Strategic Advantage. My faction may have disadvantages in any particular game. Rather than try to obtain total map control Resource Switching would allow me to concentrate on denying my opponent the resources (I think), he needs and converting them to the resources I need.
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Offline Mad hatters in jeans

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Re: Does an Army march on its Stomach? Logistics in EF
« Reply #18 on: July 28, 2011, 01:54:58 AM »
I like the idea, but CoH is a very fast paced game, time taken to switch resources could be a distraction. however it does open up different strategies to go for.

added to that balancing would have to be redone all over again for all factions, it might just be creating an extra workload where it's simply not necessary.

However if there was a system like this in coh, i'd be very interested to see how it worked.

pariah

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Re: Does an Army march on its Stomach? Logistics in EF
« Reply #19 on: July 28, 2011, 02:01:46 AM »
I like the idea, but CoH is a very fast paced game, time taken to switch resources could be a distraction.
No more distracting than switching unit pools. ;)

Offline Otto Halfhand

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Re: Does an Army march on its Stomach? Logistics in EF
« Reply #20 on: July 28, 2011, 08:51:50 AM »
@pariah: +1. Switching pools potentially doubles the number of counters, (units) available. Resource switching would add 6 ways to balance your resource pool. Conceptually it is no different than Wher or Sovs speeding up production by trading some popcap for time.
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Offline Seeme

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Re: Does an Army march on its Stomach? Logistics in EF
« Reply #21 on: July 29, 2011, 08:15:31 PM »
It would take away  many competitive game play away, such as a race for fuel, map domination, etc.
The Russians think there sooo tough, wait till the Ostheer comes...

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Offline Otto Halfhand

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Re: Does an Army march on its Stomach? Logistics in EF
« Reply #22 on: July 30, 2011, 01:50:42 AM »
@Seeme: I must disagree emphatically. Nothing in the proposal takes anything away from competitive aspects of the game. Please explain your assertion. What I hear you saying is "Manpower Blitz" makes the game less competitive.
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Offline GodlikeDennis

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Re: Does an Army march on its Stomach? Logistics in EF
« Reply #23 on: July 30, 2011, 05:30:08 AM »
Manpower Blitz is almost never used in competitive games. It is not a good power.

I'm suprised at the quality of Seeme's answer. He's learning! The resources are divided up into separate categories for a reason. This isn't like AOE where food, wood, gold etc. are just different versions of the same thing - a number used to purchase units. In CoH manpower, munitions and fuel all serve a very different gameplay purpose.
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Re: Does an Army march on its Stomach? Logistics in EF
« Reply #24 on: July 30, 2011, 04:09:34 PM »
I agree with Seeme and Dennis here. I never really like the Manpower Blitz. I understand it's supposed to be used to quickly get a Tiger, but still...

Offline GodlikeDennis

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Re: Does an Army march on its Stomach? Logistics in EF
« Reply #25 on: July 30, 2011, 05:12:57 PM »
Yeah 150 Munitions traded for an instant 800MP with reduced income for a few minutes isn't a very good deal.
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pariah

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Re: Does an Army march on its Stomach? Logistics in EF
« Reply #26 on: July 30, 2011, 05:18:24 PM »
Generally, yeah, but sometimes you just need to get a Tiger out quickly...

Offline Cranialwizard

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Re: Does an Army march on its Stomach? Logistics in EF
« Reply #27 on: July 30, 2011, 06:15:34 PM »
Generally, yeah, but sometimes you just need to get a Tiger out quickly...

Then you better make damn sure you have other troops to support that tiger because the dropped income makes it tough to get any units on the field. It's appropriate if you're really in a tight spot and you just need that extra tiger for backup but if you use it for the sole purpose of getting a tiger with no other troops on the field it's like shooting yourself in the foot.

The good news is that Blitzkrieg is not an ammo heavy doctrine, unless you spam assualt nades. Those are nice for disrupting blobs and cleaning up with vet MP40 volks or even MP44 Storms/KCH. The Blitzkrieg ability is rarely used because of it's steep ammo cost and unless you're sitting on piles and piles of ammo. Otherwise it's a nice ability.

I always thought the right hand side of Blitz was broken anyway.
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pariah

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Re: Does an Army march on its Stomach? Logistics in EF
« Reply #28 on: July 30, 2011, 06:19:49 PM »
I find it can come in handy when i've spent all my Manpower on reinforcing, or producing units, and i need to get a Tiger right now to counter some armor or something. For the most part, though, it's not a very good ability...

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Re: Does an Army march on its Stomach? Logistics in EF
« Reply #29 on: August 01, 2011, 10:28:30 PM »
lol Manpower Blitz is like what people say about smoking.  Do it once and its easy to find yourself unwillingly doing it again.  Good micro and unit preservation should be your source of a healthy manpower pool instead of this ability.  I know people like to use this ability for the Tiger, but IMO this ability is sometimes better used on a mix of units instead of a single Tiger.  The impact of another 2 Grenadiers and a PAK are sometimes even more useful than a single Tiger.