Company of Heroes: Eastern Front

Author Topic: Noobish mapping questions post here  (Read 47982 times)

Offline Gogo

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Re: Noobish mapping questions post here
« Reply #15 on: July 21, 2011, 11:02:59 PM »

See how it's fugleh :(
It dosen't match,how do i make it match   ???

Offline Max 'DonXavi' von B.

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Re: Noobish mapping questions post here
« Reply #16 on: July 21, 2011, 11:15:33 PM »
Texture or hight?

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Offline Gogo

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Re: Noobish mapping questions post here
« Reply #17 on: July 21, 2011, 11:47:27 PM »
the 2 roads xD?
One from the bridge and the main one connecting it lolz  ;D

Offline BurroDiablo

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Re: Noobish mapping questions post here
« Reply #18 on: July 21, 2011, 11:52:05 PM »
There's no way to fix that, it's just the way the texures look. Use a bridge_blender object on the seam, or just make a land bridge.

Offline Gogo

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Re: Noobish mapping questions post here
« Reply #19 on: July 22, 2011, 12:10:10 AM »
Oh okay tnx for the help  ;D
But another problem i am facing is,hight of the ground and bridge,if the hight of the ground is lower i can't make it the same hight as bridge  :-\

Offline Cranialwizard

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Re: Noobish mapping questions post here
« Reply #20 on: July 22, 2011, 12:47:33 AM »
Oh okay tnx for the help  ;D
But another problem i am facing is,hight of the ground and bridge,if the hight of the ground is lower i can't make it the same hight as bridge  :-\

You should just make ground bridges :D They're easier to handle in the longrun. Not sure how to fix your problem though :/
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Offline Max 'DonXavi' von B.

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Re: Noobish mapping questions post here
« Reply #21 on: July 22, 2011, 01:37:57 AM »
Oh okay tnx for the help  ;D
But another problem i am facing is,hight of the ground and bridge,if the hight of the ground is lower i can't make it the same hight as bridge  :-\

Set the LMB mode of the Heightmap Editor to "Set Value". Raise the terrain like you want it and in the end, adjust the height of the bridge using the H key + pressed left mouse button.

The texture problem is also easy to solve:



Use a Tile underneath the road that fits, grass textures don't look good in combination with cobblestone roads. I recommend Dirt\Dirt_Country_Road here.
Next step is recreating the dark lines on the bridge to appear also on the normal ground. To do this, you place the Spline nm_tracks\foot_path_01 (width=2) and select "Colorize" to the right. You may apply following settings:



You can also add the cobblestone line as a border to the mainland, use this: stone_road\bia_cobble_stone_border_03 (width=2)
You don't need to change the color/alpha settings here.

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Offline Gogo

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Re: Noobish mapping questions post here
« Reply #22 on: July 22, 2011, 10:22:39 AM »
Woah thank you so much for your help and taking time to explain to me  ;D
I will try all these soon as posible.You are like a map editing genius  :)
And i have one more super mega noob questin,so prepare for a laugh.
I can't save my map,it says i have to have 2 or more starting positions owned by different players
I did placed them from Object placement>ebps>then starting  pos 1 and pos 2,but still it won't save ???
« Last Edit: July 22, 2011, 02:06:32 PM by Gogo »

Offline Max 'DonXavi' von B.

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Re: Noobish mapping questions post here
« Reply #23 on: July 22, 2011, 03:05:20 PM »
You need to place one of the ebps\gameplay\starting_position_0X, the number doesn't decide about the objects owner, it just describes the variants (1 and 2 are rural HQs, 3 and 4 urban, 5 and 6 industrial, 7 and 8 holland).
You need to assign these starting positions to a player, you can do this to the right, world is the default setting, change it to player 1 and player 2 for both starting positions. You'll also need to do that to the object ebps\gameplay\map_entry_point.

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Offline cephalos

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Re: Noobish mapping questions post here
« Reply #24 on: July 23, 2011, 12:14:42 AM »
you also should try this:
http://forums.relicnews.com/showthread.php?258894-Released!!!-World-Builder-Manual-v1.0

Offline Gogo

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Re: Noobish mapping questions post here
« Reply #25 on: July 23, 2011, 12:04:33 PM »
you also should try this:
http://forums.relicnews.com/showthread.php?258894-Released!!!-World-Builder-Manual-v1.0
Hah manual,so interesting  :D
I will try it out :)

Offline Pac-Fish

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Re: Noobish mapping questions post here
« Reply #26 on: July 27, 2011, 02:37:02 PM »
When I tried saving my nw map I got a message that said, "There are more than 1 sector creating entities in the same sector..." :(

How do you fix this ???. Help is appreciated ;D.

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Offline Max 'DonXavi' von B.

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Re: Noobish mapping questions post here
« Reply #27 on: July 27, 2011, 03:18:57 PM »
Hello Fishhunterx,
Select TER in the toolbar and then click on "Calculate Voronoi" to the right. Taaadaaa, problem fixed.
;)

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Offline Pac-Fish

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Re: Noobish mapping questions post here
« Reply #28 on: July 27, 2011, 05:10:07 PM »
Thx for the help MaxiKing6. But I have another question. How do you access the map you've created once you make it ???? I check skrimish maps and I don't see it there :P

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Offline Max 'DonXavi' von B.

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Re: Noobish mapping questions post here
« Reply #29 on: July 27, 2011, 06:45:35 PM »
What do you mean by "I check skirmish maps"? In WB or ingame?

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