Company of Heroes: Eastern Front

Author Topic: Noobish mapping questions post here  (Read 47996 times)

Offline Walentin 'Walki' L.

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Re: Noobish mapping questions post here
« Reply #120 on: July 16, 2012, 06:29:48 AM »
Probably your map is overloaded with objects/buildings or there's a corrupt object on the map. There's no real fix for that.
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Offline Mattdamon07

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Re: Noobish mapping questions post here
« Reply #121 on: July 16, 2012, 07:13:34 AM »
It works fine on my other computer though and all the other maps when loading on world builder just constantly crash even if there is nothing on it
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Offline Walentin 'Walki' L.

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Re: Noobish mapping questions post here
« Reply #122 on: July 16, 2012, 08:16:49 AM »
Is Eastern_Front.module mounted?
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Offline Mattdamon07

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Re: Noobish mapping questions post here
« Reply #123 on: July 16, 2012, 08:50:47 AM »
Im will check now but why? And where do i check?
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Offline Walentin 'Walki' L.

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Re: Noobish mapping questions post here
« Reply #124 on: July 16, 2012, 09:11:25 AM »
Check in the Debug window of the Worldbuilder must be something like "mounting Eastern_Front.module" there. If you use Soviet wrecks and stuff you need the Eastern Front module otherwise it could crash.
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Offline Mattdamon07

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Re: Noobish mapping questions post here
« Reply #125 on: July 16, 2012, 11:06:33 AM »
Nope it says it is locating a mod but doesn't say which one but it's possible that i used a car or two from EF otherwise i don't use anything from EF on world builder yet
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Offline Mattdamon07

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Re: Noobish mapping questions post here
« Reply #126 on: July 21, 2012, 02:05:25 AM »
Can someone show me a tutorial of making perfect stairs ? i need to know this
« Last Edit: July 21, 2012, 05:05:44 AM by Mattdamon07 »
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Offline Max 'DonXavi' von B.

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Re: Noobish mapping questions post here
« Reply #127 on: July 21, 2012, 10:49:14 PM »
I'll create one once I can access my PC again.

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Offline Cranialwizard

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Re: Noobish mapping questions post here
« Reply #128 on: July 22, 2012, 04:41:34 AM »
I'll create one once I can access my PC again.

Save yourself some work pal. You've already given me a tutorial on stairs  :D

Ah, I light in the darkness of my brain! ;D

Stairs are visual-only objects, so they don't create a walkable area upon them, you need to make the terrain fit the stairs elevation and angle perfectly beneath them.
Best way to reach that is this:

1) Create a clean edge using the height of the top stair and a brush size of 5/feather of 0. The edge should be at almost two-thirds of the distance from the top stair to the bottom stair.
Make sure the edge continues on both sides of the stair to prevent the ground beneath the stairs to become to low at the outer sides. This is how it should look like now:



2) Use the RMB to smooth the edge, also at the left and right side of the stair. It will cover the stairs completely first, but you can fix it by setting the first third from the bottom stair to the ground level again. Then smooth it again. after doing this 5-6 times, you should reach something equal to this:



3) Now you can add support walls to the stairs to make it look even better. The stairs work properly now.

I hope that was helpful and you could understand it  ;D
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Offline Mattdamon07

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Re: Noobish mapping questions post here
« Reply #129 on: July 22, 2012, 08:00:35 AM »
great, Thanks!
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Offline Mattdamon07

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Re: Noobish mapping questions post here
« Reply #130 on: July 22, 2012, 09:55:45 AM »
also how would i add damage to a wall without making it disapeer?
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Offline Max 'DonXavi' von B.

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Re: Noobish mapping questions post here
« Reply #131 on: July 22, 2012, 02:07:48 PM »
Thanks Cranial, but that was a rather dirty version. I can do better ;)

also how would i add damage to a wall without making it disapeer?

You can't, afaik.

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Offline Walentin 'Walki' L.

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Re: Noobish mapping questions post here
« Reply #132 on: July 22, 2012, 03:50:28 PM »
also how would i add damage to a wall without making it disapeer?

You can't, afaik.

You can set down the health through edit states and hope that it has a damage model :P. However if you make it 0 then it will disappear.
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Offline Max 'DonXavi' von B.

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Re: Noobish mapping questions post here
« Reply #133 on: July 22, 2012, 04:22:58 PM »
During my three years work experience I have not seen any wall with a damage model other than total destruction xD

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Offline HerrVoss

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Re: Noobish mapping questions post here
« Reply #134 on: July 22, 2012, 04:54:53 PM »
Spline only, no model alone.
Ostheer is a new German faction for this mod.
It will be done when it is done.
Keep mapping and modeling.
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