Company of Heroes: Eastern Front

Author Topic: Shock ingeniers  (Read 4053 times)

Offline gilioni

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Shock ingeniers
« on: July 11, 2011, 01:49:54 PM »
Shock ingeniers should walk slowly (like english for exemple) cause of their armor. Like that they will be less deadly in combat...

Offline Walentin 'Walki' L.

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Re: Shock ingeniers
« Reply #1 on: July 11, 2011, 02:14:07 PM »
there are only shock guards and sturmmovie ingeniers and because of the "cause of their armor." I think you mean sturmmovie.
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Offline RedGuard

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Re: Shock ingeniers
« Reply #2 on: July 11, 2011, 05:43:27 PM »
the CH42 aka stalynoi nagrudnik weighed 7lbs iirc, i dont know if 7lbs would really slow you down? maybe just tire you faster

ps hes right shock engineer is a correct name for them
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Offline Otto Halfhand

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Re: Shock ingeniers
« Reply #3 on: July 11, 2011, 06:15:45 PM »
The weight of well designed armor is distributed over the body and not an impediment to movement. Heat/direct sunlight is a problem. The Dismounted French knights at Agincourt (or was it Crecy), were not at a disadvantage because of their armor. THe Welsh clothyard shafts with the Odds Bodkin heads tore up the mounted or dismounted knights in both battles.
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Offline HyperSniper999

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Re: Shock ingeniers
« Reply #4 on: July 11, 2011, 06:25:14 PM »
The weight of well designed armor is distributed over the body and not an impediment to movement. Heat/direct sunlight is a problem. The Dismounted French knights at Agincourt (or was it Crecy), were not at a disadvantage because of their armor. THe Welsh clothyard shafts with the Odds Bodkin heads tore up the mounted or dismounted knights in both battles.
Interesting. You always seem to think knights were clunky things on foot.
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Offline BurroDiablo

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Re: Shock ingeniers
« Reply #5 on: July 11, 2011, 06:33:16 PM »
the CH42 aka stalynoi nagrudnik weighed 7lbs iirc, i dont know if 7lbs would really slow you down? maybe just tire you faster

ps hes right shock engineer is a correct name for them

штурмовые [Shturmovye] = Assault.

Sturmovie Ingenery is fine.

Offline TheVolskinator

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Re: Shock ingeniers
« Reply #6 on: July 12, 2011, 02:35:49 AM »
Have you ever worn a suit of armor? Or, say, a WWII paratrooper's pack? Both were at least 200 lbs (not sure of my metric units, lets hear it for american 'education'; and armored suits from the 1500s was notorious for its restricted range of movement. It, being that heavy, did also slow one's self down to a great extent. Because you couldn't bend at the waist with the armor on, once you fell down on your back, it was next to impossible to stand (the only way to was to roll over. In thick mud, it was literally impossible, even discounting battle fateague). That's part of the reason the French got clobbered at agincour. The French had also been pursuing the Britains for months, and compared to their prey who could scavange off the land, they had little to grab from the countryside--the British ate it all! Not to mention the English longbow was incredibly proficient at penetrating the knight's armor; think if it as a 57mm with AP rounds vs a tiger.

Tbh, whatever changes the devs are going to make, do it. I personally suggest giving them something like pio mp40s/grease guns; like, an 'ingenery_ppsh_41' or whatever the weapon is named in the RGDs.
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Offline GodlikeDennis

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Re: Shock ingeniers
« Reply #7 on: July 12, 2011, 04:43:01 AM »
Sturmovie have been changed significantly. There role is still assault troops with some light utility but lots of inconsistencies in their stats have been tweaked or changed.
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Offline RedGuard

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Re: Shock ingeniers
« Reply #8 on: July 12, 2011, 05:16:51 AM »
its off topic, but its more like a total redesign :-\
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Offline gilioni

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Re: Shock ingeniers
« Reply #9 on: July 12, 2011, 01:34:51 PM »
Why not give them a shotgun which could be upgraded for the cost of 50 mun. in ppsh 41?
And i really think that they should walk a little bit slowly....

Offline Cranialwizard

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Re: Shock ingeniers
« Reply #10 on: July 12, 2011, 02:21:49 PM »
Why not give them a shotgun which could be upgraded for the cost of 50 mun. in ppsh 41?
And i really think that they should walk a little bit slowly....

Again with the shotguns  ::)
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Offline Paciat

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Re: Shock ingeniers
« Reply #11 on: July 12, 2011, 02:32:53 PM »
Why not give them a shotgun which could be upgraded for the cost of 50 mun. in ppsh 41?
And i really think that they should walk a little bit slowly....
Becouse Soviets didnt use shotguns.

I do like the idea of slowly moving engies. I mean they have heavy armor on them, a blowtorch, at least 10kg of explosives, personal weapons, a mine...
They wouldnt be able to bolw up German bunkers quickly, some planning (coordinating with the main blob) would have to be involved to attack German lines. Sturmovie shouldnt be effected byheroic charge and inspired speech too.

Offline Walentin 'Walki' L.

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Re: Shock ingeniers
« Reply #12 on: July 15, 2011, 12:02:31 PM »
Quote
I do like the idea of slowly moving engies. I mean they have heavy armor on them, a blowtorch, at least 10kg of explosives, personal weapons, a mine...
They wouldnt be able to bolw up German bunkers quickly, some planning (coordinating with the main blob) would have to be involved to attack German lines. Sturmovie shouldnt be effected byheroic charge and inspired speech too.

+1
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Offline Max 'DonXavi' von B.

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Re: Shock ingeniers
« Reply #13 on: July 15, 2011, 12:10:14 PM »
Quote
I do like the idea of slowly moving engies. I mean they have heavy armor on them, a blowtorch, at least 10kg of explosives, personal weapons, a mine...
They wouldnt be able to bolw up German bunkers quickly, some planning (coordinating with the main blob) would have to be involved to attack German lines. Sturmovie shouldnt be effected byheroic charge and inspired speech too.

+1

+1

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Offline Tankbuster

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Re: Shock ingeniers
« Reply #14 on: July 15, 2011, 12:20:12 PM »
Do Ingenery get better stats with the sturmovie upgrade or just the ability to throw satchel charges?
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