Company of Heroes: Eastern Front

Author Topic: idears  (Read 17028 times)

Offline HyperSniper999

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Re: idears
« Reply #60 on: June 27, 2011, 06:03:35 AM »
Solder is handling some thing like shotgun, I think
That is a Mosin-Nagant Rifle.
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Offline neosdark

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Re: idears
« Reply #61 on: June 27, 2011, 06:13:45 AM »
Solder is handling some thing like shotgun, I think
That is a Mosin-Nagant Rifle.

That was already stated earlier.

Anyway, Dennis is correct it looks to be either an SVT-40 or G/K43. My bet is that its an SVT.

Offline HyperSniper999

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Re: idears
« Reply #62 on: June 27, 2011, 06:58:12 AM »
So are shotguns out for now still?

Unless we can give Trench Guns to the RMC.
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Offline BurroDiablo

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Re: idears
« Reply #63 on: June 27, 2011, 07:09:09 AM »
Maybe with a Marine Corp. Engineer squad reward unit or something.

Soviet didn't use shotguns, not even Partisans afaik, they had more than enough rifles, smg's and captured Germans stuff to keep them happy til the end of the war. In close quarters, they were more likely to use bayonets and/or fists.

That picture on the last pages, the guys are holding a G43, MP40 and PPSH.

Offline Shiggythor

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Re: idears
« Reply #64 on: June 27, 2011, 12:58:43 PM »
What about adding a reward fraction similar to RMC to the US?? This could contain Shotguns for engineers or rifles and some improved tanks in contration for weaker infantry (Improved costs and worse capping ratios)

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Re: idears
« Reply #65 on: June 27, 2011, 03:14:31 PM »
...Why? The Royal Marine Corps exists because vanilla Brits are total bullshit. The Americans aren't perfect, no, but they hardly require a reward army...

Offline mads

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Re: idears
« Reply #66 on: June 27, 2011, 05:45:09 PM »
In my opinion, a double-barreled shotgun would work badly. in my opinion would Browning Auto-5, Winchester Model 1912, Winchester Model 1897 and especially Ithaca 37in  all ways work better because in my view they were all used during the second world war, perhaps with the exception of Ithaca 37, plus they all had major magazines.

should I change the title idears to shotgun? ???
« Last Edit: June 27, 2011, 07:53:37 PM by mads »
Quite honestly who in their right mind would replace a Calliope for a Jumbo?

Offline SnappingTurtle

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Re: idears
« Reply #67 on: June 27, 2011, 08:15:52 PM »
Why screw with balance like that? Look what happened with Opposing Fronts. So many novelty units; it's a bitch to balance.
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Offline mads

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Re: idears
« Reply #68 on: June 27, 2011, 08:43:59 PM »
if you make a shotgun squad as a replacement unit it wont fuck up the balance. The new unit will also have strengths and weaknesses as the old one just in a different way.
if you replacing Paratroopers squad, with a new Paratroopers squad with shotguns then you will have a squad that is good against soldiers, but poor against tanks as an example. these soldiers should not be any better at all, just as good as those they replace just for something else. :)
Quite honestly who in their right mind would replace a Calliope for a Jumbo?

Offline SnappingTurtle

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Re: idears
« Reply #69 on: June 27, 2011, 10:39:49 PM »
Balance for reward units matters just as much as for any other unit. Paratroopers aren't supposed to be very good vs infantry.
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pariah

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Re: idears
« Reply #70 on: June 27, 2011, 10:49:40 PM »
...So what are they supposed to be good at? Without Recoilless Rifles, they're really not very good at killing anything, in my experience...

Offline DrRockzo1986

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Re: idears
« Reply #71 on: June 27, 2011, 10:57:56 PM »
Just as an Idea in case you guys decide you are lookin for an optional replacement reward infantry unit, What about Seabees? I got the idea when i read Diablo's post about Marine Engineers. Shotguns upgrade and everything, could build special defenses or something.....you get the idea.
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Offline mads

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Re: idears
« Reply #72 on: June 27, 2011, 11:28:45 PM »
Paratroopers are not very good at one particular thing, they are reasonable for everything. they can destroy bunkers kill tanks throwing grenades and stuff. Paratroopers in my opinion a kind All purpose squad.
for I would like to see a fast squad with shotguns that are very good close. they must cope with different tasks but they are mainly used to kill soldiers in close combat. they are weak at long distances and bad against vehicles. but just as Paratroopers they must cope with all tasks to a certain degree.
Quite honestly who in their right mind would replace a Calliope for a Jumbo?

Offline RedGuard

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Re: idears
« Reply #73 on: June 27, 2011, 11:32:31 PM »
^^+1

paras can do it all well, but not outstanding. they're the best suited to mobile in close warfare. their carbines are better than m1 garands on the move and in close range, and airborne armor protects better while moving too and they can reinforce wherever.

if you dont get recoiless rifles than they can reasonably be used as front line troops, reinforcing on the go and grenades help them shine here, and before long will be vetted. satchels close the chapter on med bunker cheese, or fire up and destroy their base buildings
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Offline mads

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Re: idears
« Reply #74 on: June 28, 2011, 12:24:29 AM »
shotgun squads should be a small very quick squad who fights better and better the more pressure they get.
they shall eat the soldiers, but also could throw grenades Throw Sticky Bombs, have a reload specialty and have a the radio operator.

the radio operator can call for help from all other shotgun squads. This means that all other shotgun squads will make attack-move to the squad who called for help.

when using the "reload" specialty, all shotguns will reload and therefore they are better prepared to kill the next squad they see. it takes time to reload a shotgun when you have to put every round in individually.

when they throw the grenades they throw something like 4 this specialty is called "Clear building." since it can only be used on buildings, it will kill everything or almost everything in the building.

"Throw Sticky Bombs" is just an ordinary Sticky Bomb.

this one squad will be weak against vehicles because they can only throw Throw Sticky Bombs but they'll be good to fight in urban environments. they are thrown out by plane but must return to the base to get new soldiers. they are bad at long distance but they are fast and can therefore run near the enemy and fight where they are best. Since a shotgun certainly is not good to kill people in buildings they can therefore, throw a handful of grenades in to the building.

now they can a bit of everything, but this are mainly designed to kill people at close range. a cool device to have to circles around individually and annoy the enemy where it hurts, and if the pressure becoming too big for even the guys this, they can call for backup for example if they encounter a Stug IV.
 
Quite honestly who in their right mind would replace a Calliope for a Jumbo?