Company of Heroes: Eastern Front

Author Topic: idears  (Read 17055 times)

Offline neosdark

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Re: idears
« Reply #15 on: June 25, 2011, 02:18:25 AM »
Well the shotguns of the day were often found with NCOs, and the more specialized soldiers (Medics, Engineers, some Paras, Spec Ops had access, but prefered silenced or high capacity weapons) but the army did issue all types of shotguns (mainly M1912, M37 Ithaca, Browing Auto-5s and the reserve M1897), but they were used more often on the Pacific Theater than the European Theater.

I would give them to Rangers personally, a choice between Tommyguns and Shotguns would be cool, or for Paras AT or AI choice, but thats for another mod, Devs don't change Vanilla

pariah

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Re: idears
« Reply #16 on: June 25, 2011, 02:21:33 AM »
Well, since it's an option they probably wouldn't mind adding it to Airborne, if they decide to add it... I think it would be a good idea actually, because they are pretty ineffective vs infantry anyway.

Offline RedGuard

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Re: idears
« Reply #17 on: June 25, 2011, 02:22:13 AM »
Devs don't change Vanilla

dont let them fool you with that nonsense, they modded strafe
Soviet is OP

pariah

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Re: idears
« Reply #18 on: June 25, 2011, 02:26:08 AM »
Did they? What did they change?

Offline Cranialwizard

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Re: idears
« Reply #19 on: June 25, 2011, 02:27:10 AM »
Devs don't change Vanilla

dont let them fool you with that nonsense, they modded strafe

Oh for god's sake they added a soundbite to the strafe that was recommended by experts on Gamereplays and CoH was going to add to 2.602 but chickened out last minute...(Or got lazy)

Stop ranting on how we changed Vanilla gameplay. The Devs have stuck by their cause as to not change vanilla gameplay excluding certain changes that were in-line to at the time upcoming 2.602 changes.

However they did add reward units, but that isn't critical to gameplay, it's not like Blitzkrieg mod where there are 6 engineers to a god-damn squad  ::)
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pariah

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Re: idears
« Reply #20 on: June 25, 2011, 02:28:41 AM »
They did actually change the sound of the 57, but that's hardly changing gameplay.

Offline Blackbishop

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Re: idears
« Reply #21 on: June 25, 2011, 03:00:56 AM »
We aren't going to add the shotgun to rangers or any other vCoH unit because that would be too much, and is not even close to compare that with the siren added to strafe.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline RedGuard

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Re: idears
« Reply #22 on: June 25, 2011, 03:02:07 AM »
yeah but its a change. so quit saying we dont mod vanilla, and i'll quit saying we do. its more like we mod vanilla when we feel its ok to

the siren is a big deal in case no ones figured it out, one of the tricks is to get people with strafe when they're looking off screen but with the siren thats taken away. when you hear the siren - select your hotkey group and press 'T'

crisis averted - and thats not possible in vanilla so its quite a gamebreaking change
Soviet is OP

Offline Sommarkatze

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Re: idears
« Reply #23 on: June 25, 2011, 03:06:48 AM »
I want the shotgun so long the unit drops it when they die so you can pick it up ;3
(knightcross holders with shotgun hell yeah <3)

My English is kind of useless. But that because Iam swedish Wooohoooj! ;3

pariah

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Re: idears
« Reply #24 on: June 25, 2011, 03:12:03 AM »
We aren't going to add the shotgun to rangers or any other vCoH unit because that would be too much
By that you mean it would be too many weapons, too much of a change, or too much work to implement?

Offline SnappingTurtle

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Re: idears
« Reply #25 on: June 25, 2011, 03:19:32 AM »
We aren't going to add the shotgun to rangers or any other vCoH unit because that would be too much
By that you mean it would be too many weapons, too much of a change, or too much work to implement?

Too much of a change for sure if nothing else. This isn't a project where all the ideas you think are cool are thrown into a fun bag, as far as I understand.
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pariah

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Re: idears
« Reply #26 on: June 25, 2011, 03:22:20 AM »
Yes, i know - It's just a suggestion and recommendation, not a demand. I think it could work pretty well in game, really.

Offline Blackbishop

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Re: idears
« Reply #27 on: June 25, 2011, 03:24:52 AM »
We aren't going to add the shotgun to rangers or any other vCoH unit because that would be too much
By that you mean it would be too many weapons, too much of a change, or too much work to implement?

Too much of a change for sure if nothing else. This isn't a project where all the ideas you think are cool are thrown into a fun bag, as far as I understand.
Indeed.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

pariah

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Re: idears
« Reply #28 on: June 25, 2011, 03:32:51 AM »
Well, before this topic is inevitably locked, could somebody please link me to some info on these world war II shotguns? I'd love to learn more about them.

Offline neosdark

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Re: idears
« Reply #29 on: June 25, 2011, 04:24:13 AM »
Wiki has some stuff, look around on Google, does wonders. Umm I have read some books about shotguns and how they were used, but i cant recall the name of the top of my head