Company of Heroes: Eastern Front

Author Topic: Starting Pioneer  (Read 6508 times)

pariah

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Starting Pioneer
« on: June 24, 2011, 07:04:40 PM »
Somebody please tell me about the starting Pioneer. I MUST KNOW!

Offline Cranialwizard

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Re: Starting Pioneer
« Reply #1 on: June 24, 2011, 07:49:50 PM »
He has a slightly faster capping rate than other pios that you can build. I don't remember what the exact value is but it makes a difference in wehr's early game, if you want to keep a pio alive that should be the one you should keep.

I noticed it first when any late-game pios seemed to be capping slower than my pio in the beginning.

Then I tested a bit in the early game and it is definite that the starting pioneer gets a capping bonus.

I don't know if it fades away or disappears, or if other factions are affected by it.

I'm not sure you can see this in Corsix either :/
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pariah

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Re: Starting Pioneer
« Reply #2 on: June 24, 2011, 07:51:53 PM »
Thanks. Do you know if this is documented anywhere online?

Offline Cranialwizard

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Re: Starting Pioneer
« Reply #3 on: June 24, 2011, 07:55:19 PM »
As far as I know I'm the first to notice  8)

I'm sure SOMEONE out there has something written on Gamereplays but I don't know, the difference is minor and hard to notice. Been playing the game on and off for a good 3 years and never noticed till now :)
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Offline Otto Halfhand

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Re: Starting Pioneer
« Reply #4 on: June 25, 2011, 09:22:44 AM »
At start Kettengrad is about seconds faster capping then #2 Ket.
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Offline RedGuard

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Re: Starting Pioneer
« Reply #5 on: June 25, 2011, 11:17:05 AM »
ketten too wtf?! :o :)

thats something I didnt know
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Offline Cranialwizard

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Re: Starting Pioneer
« Reply #6 on: June 25, 2011, 03:04:47 PM »
Someone try this with Engies. Is this a global bonus, the start unit gets a cap bonus?
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Offline Otto Halfhand

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Re: Starting Pioneer
« Reply #7 on: June 25, 2011, 03:14:59 PM »
Tried it with Amis. Same result, But I think we are wrong. Its not a matter of At Start/Build capping speeds but the class of point that is being capped. SPs/FPs and munis/VPs all cap at different rates. The speed at which a given class of point is capped is left as an exercise to the student.  :D When you figure it out don't tell.  ;) Thanks for the heads up Pariah! You are a keen observer! 8) Observation > Empiricism.  ;D
« Last Edit: June 25, 2011, 03:19:05 PM by Otto 213 »
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pariah

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Re: Starting Pioneer
« Reply #8 on: June 25, 2011, 04:10:45 PM »
Well obviously the different points cap and neutralize at different speeds, so you have to make sure the situation is equal for both units. The main problem is that you can't tell them both to cap/neutralize at the same time, so you will have to make sure the unit you order first is further away from the point, so they start at the same time.

Offline Cranialwizard

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Re: Starting Pioneer
« Reply #9 on: June 25, 2011, 04:20:46 PM »
I do not think capping SP vs MP/FP matters, I'm pretty sure it's only VP's that cap at a different rate.
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pariah

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Re: Starting Pioneer
« Reply #10 on: June 25, 2011, 04:24:46 PM »
No, Strategic Points cap and neutralize MUCH faster than Ammo and Fuel. I think capping all points is faster than neutralizing, but i'm not sure about that. Not sure how differently the V.P.s cap/neutralize, either.

Offline Cranialwizard

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Re: Starting Pioneer
« Reply #11 on: June 25, 2011, 04:30:22 PM »
Typically when I test these guys they're typically on similar points (Fuel and Fuel or Muni and Muni), I never knew that strategics cap faster!
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Offline Otto Halfhand

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Re: Starting Pioneer
« Reply #12 on: June 25, 2011, 05:08:25 PM »
I do not think capping SP vs MP/FP matters, I'm pretty sure it's only VP's that cap at a different rate.
I playtested it so each capper started at the same time then moved out.
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Offline Paladin88

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Re: Starting Pioneer
« Reply #13 on: June 26, 2011, 04:29:53 AM »
The higher the value of the point the longer it takes

a 16 muni point will be longer than a 10 muni point which is longer than a 5 muni point.

Strategic points cap the fastest. Even faster than VPs (which at least are worth something) Strategic points are usually those annoying points in between high value points. thats all that makes them significant really.
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pariah

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Re: Starting Pioneer
« Reply #14 on: June 26, 2011, 04:21:30 PM »
Wow, i didn't realize the more resources it provides, the longer it takes to cap...