Company of Heroes: Eastern Front

Author Topic: Operation Tiger Hunt  (Read 24913 times)

Offline Blackbishop

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Re: Operation Tiger Hunt
« Reply #75 on: June 25, 2011, 09:21:39 PM »
I just googled HGM and Sturmtiger and found this:

http://hq-coh.com/forum/index.php?topic=18081.30

There it says that they use Halftrack's model from Battle of the Bulge.

And yes, i'm sure if Rizz wants it EF could feature a new game thingy about german super tanks against allies super tanks... putting aside we don't have too models to use.
« Last Edit: June 25, 2011, 11:59:57 PM by blackbishop »
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Re: Operation Tiger Hunt
« Reply #76 on: June 25, 2011, 09:26:01 PM »
Cool. Thanks, blackbishop. Also, because it's worth stating before someone suggests it: NO MAUS! ;D

Offline Walentin 'Walki' L.

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Re: Operation Tiger Hunt
« Reply #77 on: June 25, 2011, 11:24:03 PM »
The idea with the supply trucks is quiet nice. The problem the operation should be called: Tiger Hunt not Supply Truck Hunt xD.
I think the bergetiger should spawn with two 3 men sqauds PE grenadiers and enough ammo to upgrade them to STG, Gewehr 43 or Panzerschrek (vet 3 = 4 men squad).

I identify as a four-eyed bird man. /s

pariah

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Re: Operation Tiger Hunt
« Reply #78 on: June 25, 2011, 11:37:27 PM »
I think it would be best to keep any non-Tiger allies A.I.-controlled.

Offline cephalos

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Re: Operation Tiger Hunt
« Reply #79 on: June 26, 2011, 01:40:27 AM »
there should be only axis tanks  >:( no grenadiers at all.

pariah

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Re: Operation Tiger Hunt
« Reply #80 on: June 26, 2011, 01:45:39 AM »
^^Yes.

Offline Alexander 'ApeMen' J.

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Re: Operation Tiger Hunt
« Reply #81 on: June 26, 2011, 12:55:31 PM »
i realy like this idea
but i also think bergetiger is not so good.
for the player of the berge it would be to 95% a boring game





Offline GodlikeDennis

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Re: Operation Tiger Hunt
« Reply #82 on: June 26, 2011, 01:10:54 PM »
Why wouldn't Tiger Hunt be suitable walki? The Tigers are both hunting and being hunted in this mode. Remember the allied aim is to kill off the ace.
If you get into an argument with me, you're wrong.

Offline Walentin 'Walki' L.

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Re: Operation Tiger Hunt
« Reply #83 on: June 26, 2011, 03:25:09 PM »
So I got another idea. Maybe the Axis need to defend a convoy which is driving across the map to a map exit point.
I identify as a four-eyed bird man. /s

Offline neosdark

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Re: Operation Tiger Hunt
« Reply #84 on: June 26, 2011, 03:49:52 PM »
Ehh, I don't like that idea, truthfully. Not much of a Tiger Hunt anymore and i don't trust the A.I. to drive a Convoy anyway. This could be a different game mode. Something like a "Tiger Hunt" for the allies, where we hunt the Shermans and one Pershing Ace

pariah

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Re: Operation Tiger Hunt
« Reply #85 on: June 26, 2011, 04:18:25 PM »
I like the idea of a gametype involving a convoy, but i don't think it would fit here.

I was thinking maybe once a players tank has been destroyed, it could be possible for the Bergetiger to recover it, giving them another chance. So the Allies will have to make sure to destroy the corpse.

And the Bergetiger should be able to Overrepair, like the Sappers.

Offline Tico_1990

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Re: Operation Tiger Hunt
« Reply #86 on: June 26, 2011, 06:40:26 PM »
I like all the ideas, but please, all resources to the Ostheer first :P

pariah

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Re: Operation Tiger Hunt
« Reply #87 on: June 26, 2011, 06:43:27 PM »
But of course - This is just something to think about when the campaign is done. ;)

Offline Shiggythor

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Re: Operation Tiger Hunt
« Reply #88 on: June 27, 2011, 12:44:47 PM »
About Bergetiger:
IIRC there were only a few real Berges in WWII but often normal Tigers were used for recovery, as it was much saver for the crew to sit in a Tiger than in a recovery-halftrack.
So what about a in-field-modification:
Every Tiger has an ability to become a Berge, (not magicaly changing the model, maybe just add Berges crane to the rear of tigers turret, maybe as a Gunupgrade like for Hotch and sherman) disableing the Maingun and making it very vulnerable, but being able to revive an Ally.
Modification takes ~15sec and u cant move while modifying and the same for demodifying, makeing u a normal Tiger again.
If Allies kill a Tiger they get their extra Victorypoints, no matter if it is recovered later or not.
This would make the tigerwrecks to highvalue strategic Tagets, as the Axis lose much of their strength if not recovering an ally, but they´re vulnerable to allied ambushes if the do.
 

Offline Rikard Blixt

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Re: Operation Tiger Hunt
« Reply #89 on: June 27, 2011, 04:01:10 PM »
Please do be aware if you want ANY type of AI (eg. supply driving), that will remove 1 player from maximum available.
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?