Company of Heroes: Eastern Front

Author Topic: [Final] Lemberg (4)  (Read 29061 times)

Offline Max 'DonXavi' von B.

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Re: [Final] Lemberg (4)
« Reply #60 on: July 02, 2011, 03:08:24 PM »
Thanks!  :D

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

pariah

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Re: [Final] Lemberg (4)
« Reply #61 on: July 02, 2011, 04:49:11 PM »
It's specifically these points that i'm referring to. Notice how the points close to the red base are connected? Those close to the blue base should be connected as well. Otherwise they are less valuable.

Offline Max 'DonXavi' von B.

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Re: [Final] Lemberg (4)
« Reply #62 on: July 02, 2011, 05:32:45 PM »
Oh damned, just one thing I overlooked. Will be fixed ASAP.

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

pariah

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Re: [Final] Lemberg (4)
« Reply #63 on: July 02, 2011, 05:34:16 PM »
Thank you. :D

Offline Max 'DonXavi' von B.

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Re: [Final] Lemberg (4)
« Reply #64 on: July 02, 2011, 05:49:52 PM »
Done.

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

pariah

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Re: [Final] Lemberg (4)
« Reply #65 on: July 02, 2011, 05:51:32 PM »
So, erm... How do i change my vote?

Offline Max 'DonXavi' von B.

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Re: [Final] Lemberg (4)
« Reply #66 on: July 02, 2011, 06:00:09 PM »
You can't I think.

TacMap updated in 1st post.

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Offline Alexander 'ApeMen' J.

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Re: [Final] Lemberg (4)
« Reply #67 on: July 02, 2011, 11:37:39 PM »
hey all
maxi, cephalos and me want to test the map

who want to play with us?

game is open
name is EF - Lemberg



Offline Cranialwizard

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Re: [Final] Lemberg (4)
« Reply #68 on: July 02, 2011, 11:40:18 PM »
Be right there!
"Balancers are 10 a penny"

Offline Max 'DonXavi' von B.

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Re: [Final] Lemberg (4)
« Reply #69 on: July 03, 2011, 02:12:18 AM »
Some pretty awesome games, thanks guys (Cranialawizard, Cephalos and evilspike).

Collection of suggestions:
- Enlarge base area, axis have problems with setting up all their buildings if built in a hurry and not smart
- Move the left and right hand side VPs a little closer to the middle, otherwise it's a little campy (just the middle VP was hell of a chokepoint, with great flanking opportunities around the train station, the pond and the lumbered hill).





As already said, the map is ideal for flanking and Partizans (quote by evilSpike: "Finally a good map for Soviet Urban doctrine"). You'll find nice cover in the isles of forest, however the fields may be deadly, unless you find some well placed sandbags there. Try to rush for the train station as fast as you can. And always keep and eye on the strategical points of the railraod.. Otherwise you'll be cut off supplies!

I'll fix those things which I mentioned above if I get an answer in time concerning the inclusion in this mod, if it's positive, I'll fix it before I send it to the devs, if it's negative, I'll fix it immedeately. The reason of this proceeding is that I don't want to annoy people with frequent updates, giving several different versions of the map to them and just disturb people with it. It's meant to be an open beta now, even if the topic says something else. Anyway, thanks for testing, feedback and patiente again to all of you who dedicated some time in looking at the map and suggesting things. You're great.
« Last Edit: July 03, 2011, 05:04:57 PM by MaxiKing6 »

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

pariah

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Re: [Final] Lemberg (4)
« Reply #70 on: July 03, 2011, 02:37:57 AM »
So have any of you sexy devs downloaded this map yet?

Offline Alexander 'ApeMen' J.

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Re: [Final] Lemberg (4)
« Reply #71 on: July 03, 2011, 03:38:30 AM »
@maxi
as you said the backyard vp´s better move

but maybe it would be better if the 2nd player of every team would start where now the backyard vp stands




Offline Cranialwizard

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Re: [Final] Lemberg (4)
« Reply #72 on: July 03, 2011, 05:07:55 AM »
@maxi
as you said the backyard vp´s better move

but maybe it would be better if the 2nd player of every team would start where now the backyard vp stands

If you do that then you might want to put the VPs smack dab in the middle of the map.
"Balancers are 10 a penny"

Offline Max 'DonXavi' von B.

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Re: [Final] Lemberg (4)
« Reply #73 on: July 03, 2011, 12:04:39 PM »
@maxi
as you said the backyard vp´s better move

but maybe it would be better if the 2nd player of every team would start where now the backyard vp stands

I won't do that. The hills won't be changed anymore, just the sector layout/VPs positions and the base areas' sizes.

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Offline cephalos

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Re: [Final] Lemberg (4)
« Reply #74 on: July 03, 2011, 02:48:48 PM »
... it's not my quote, but Evil's  ::) I played breakthrough.