Company of Heroes: Eastern Front

Author Topic: Ostheer Update 8: Veterancy  (Read 39717 times)

Offline Blackbishop

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Re: Ostheer Update 8: Veterancy
« Reply #15 on: June 16, 2011, 12:31:05 AM »
I don't see how it would ;D... it's like and individual Brits' Heroic Charge but using the forementioned limitations.

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Offline Alexander 'ApeMen' J.

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Re: Ostheer Update 8: Veterancy
« Reply #16 on: June 16, 2011, 12:40:10 AM »
but blood lust sounds very interesting
so if you see ahh blood lust comes soon you can start a push



Offline Venoxxis

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Re: Ostheer Update 8: Veterancy
« Reply #17 on: June 16, 2011, 01:29:37 AM »
This is amazing EF team.

Kinda pround that the "Ace"

Idea made it in.
Imo this status should be showed as well somehow, i created once some pictures for tanks, support units and infantry. Something that like could be placed ontop of the veterancy signs. It would fit i guess, since it refers to the orignial relic idea of displaying an ace  :)



anyways, Awesome vet system!



Best regards,
-V-
« Last Edit: June 16, 2011, 01:31:19 AM by Venoxxis »

Offline Blackbishop

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Re: Ostheer Update 8: Veterancy
« Reply #18 on: June 16, 2011, 01:34:57 AM »
Nice pics Venoxis ;D... I would like to see them on OH ;D.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Sommarkatze

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Re: Ostheer Update 8: Veterancy
« Reply #19 on: June 16, 2011, 01:48:29 AM »
EHm.. I am terrible sorry and kind of embarrased. But.. could somebody explain for me how this work? XD I dont get it, blood lust and vet and extra singel abiletys do every singel unit? Help <3

My English is kind of useless. But that because Iam swedish Wooohoooj! ;3

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Re: Ostheer Update 8: Veterancy
« Reply #20 on: June 16, 2011, 01:50:14 AM »
Yeah, great pics, Venoxxis. Did you use Photoshop?

Offline Alexander 'ApeMen' J.

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Re: Ostheer Update 8: Veterancy
« Reply #21 on: June 16, 2011, 01:56:19 AM »
EHm.. I am terrible sorry and kind of embarrased. But.. could somebody explain for me how this work? XD I dont get it, blood lust and vet and extra singel abiletys do every singel unit? Help <3

its more or less easy^^
e.g.
you have a landser squad. this squad kills ~10 units then you get vet1. between vet one and vet2 is a gap of ~15 kills. and in this "window" of 15 kills are the "blood lust (1-3)" nano vets :-P

blood lust is not a real vet its a thing betwenn 2 stages of vet!
i will help you to push and compensates the missing vet2 in a duration of only 10-15sec.


@venoxxis
this looks realy great
i would also would like to see them on ostheer (should be shown as a mini icon over the vet)
« Last Edit: June 16, 2011, 01:58:35 AM by evilSpike »



Offline Sommarkatze

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Re: Ostheer Update 8: Veterancy
« Reply #22 on: June 16, 2011, 01:57:50 AM »
Owh, so its like a extra level of fun killing? :D

My English is kind of useless. But that because Iam swedish Wooohoooj! ;3

Offline Alexander 'ApeMen' J.

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Re: Ostheer Update 8: Veterancy
« Reply #23 on: June 16, 2011, 02:02:38 AM »
what? no  :o

it activates by itselfs and in this short time window it increased some stats but also decreased other stats.

i think it should help you to push back the hordes^^ but its not a free win^^



Offline Sommarkatze

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Re: Ostheer Update 8: Veterancy
« Reply #24 on: June 16, 2011, 02:05:17 AM »
Hmm. Sounds complicated but yeah sure. Why not! :D

My English is kind of useless. But that because Iam swedish Wooohoooj! ;3

pariah

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Re: Ostheer Update 8: Veterancy
« Reply #25 on: June 16, 2011, 02:24:39 AM »
I think it operates something similar to Inspired Assault, right?

Offline Otto Halfhand

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Re: Ostheer Update 8: Veterancy
« Reply #26 on: June 16, 2011, 04:01:54 AM »
Thanks for clearing up the concept from the Donors Preview. Much clearer now. Blood Lust makes much more sense as a strictly vet1 phenominom. Do all non-elite infantry get blood lost or do they get different OTU abilities. Regarding Marksmen Ace. At present, (Sovs), if the major or spotter dies special abilities are greyed out, (n.a.), until reinforced. For Ostheer and Sovs for that matter when Sharpshooter "ace" dies" are the passive, ie camo abilities lost as well?
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Offline RedGuard

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Re: Ostheer Update 8: Veterancy
« Reply #27 on: June 16, 2011, 09:19:34 AM »
the way I understand it, is its activated after a certain amount of kills

Soviet is OP

Offline Versedhorison

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Re: Ostheer Update 8: Veterancy
« Reply #28 on: June 16, 2011, 10:53:27 AM »
I don't really like the name blood lust. It doesn't sound right for a WWII game. I'd expect something like that in a game like warcraft 3 or something. Perhaps if you called it something else like zeal or something like that. I just don't think blood lust suits very well. Otherwise I do like how you are trying to keep the vet system uniqe so keep up the good work.

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Offline Dzierzan

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Re: Ostheer Update 8: Veterancy
« Reply #29 on: June 16, 2011, 12:40:29 PM »
Blood lust...hmmm...nice idea, hope that it will be balaced.