Guys, could we keep it to the conscripts? ^^I've noticed as of late that the molotovs seem to have a near 100% chance to damage a vehicles engine. This seems rather OP, and is extremely annoying. A fair chance is okay, but the near 100% is really annoying.
Now, what exactly is OP about these molotovs?
Well, damaging engine of vehicle almost everytime is OP, especially for a 224mp squad.
With 3 molotovs, I managed to destroy a puma in some second. And remember that CS and N.I also get them.
AFAIK, it was never intended that molotovs destroy engines so, that will be rolled back in the next patch.
Quote from: blackbishop on May 29, 2011, 08:49:31 PMAFAIK, it was never intended that molotovs destroy engines so, that will be rolled back in the next patch.As far as I remember, it was one of the most popular ideas having to do with molotovs. And I regret, it is going to be taken away, especially since all those t1 nerfs are there to stay.
what does everyone think of the new conscript vet? is it any good or is it useless? is it too hard to obtain or too easy?ive personally never gotten a vet3 con squad in pvp Im looking for some feedback I have a hunch that vet values should be lowered a tiny bit
At vet 1 they have a 5% received dmg bonus, but i added that as place holder, they could have a 15~10% i guess .Currently i'm not able to find a way to give them the capture weapon ability at any given time without crashing the game (it works, but when they get heavy fire coh crashes) XD.