I'd like to get the trenches back, they fit red army perfectly.
Uh guys instead of the trenches, you can make the soviet troops to build more simple thing like fox hole.
No good gameplay can come of trenches. Wehr are at least vulnerable to arty and snipers while they camp in heavy cover. Trenches provide complete or partial protection for both. They also leave you unable to move which makes for completely undynamic gameplay. Even in an extreme campy Wehr strat, units move around in battle, use nades etc. Trenches just sit your units in them and are basically invincible against most things and extremely vulnerable to a few things. There is no moving or abilites usage because you a) can't and b) don't need to.
Just move 'em up the tree (swap with the "Red Tide") - problem solved - they just cannot be OP for 4/5 CP, call-in, can they?
SVTs are just a skin (it's guards' mosins by stats), one PTRD is pathetic - just remove it, but let the upgrade bring AT nades with longer cool-down than that of guards'