Company of Heroes: Eastern Front

Author Topic: [1.4] List of known issues  (Read 41410 times)

Offline Desert_Fox

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Re: [1.4] List of known issues
« Reply #90 on: June 18, 2011, 07:14:12 PM »
With Panzer Elite, when a Scout Car secure a territory, after its destruction, the sector remain with higher resources income.


Offline Blackbishop

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Re: [1.4] List of known issues
« Reply #91 on: June 18, 2011, 07:38:50 PM »
With Panzer Elite, when a Scout Car secure a territory, after its destruction, the sector remain with higher resources income.
lol... looks like this is a Relic bug ;D... i mean we haven't modified Scout car files or abilities :).
« Last Edit: June 18, 2011, 07:40:39 PM by blackbishop »
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Desert_Fox

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Re: [1.4] List of known issues
« Reply #92 on: June 18, 2011, 07:44:31 PM »
With Panzer Elite, when a Scout Car secure a territory, after its destruction, the sector remain with higher resources income.
lol... looks like this is a Relic bug ;D... i mean we haven't modified Scout car files or abilities :).

It's strange because it's never happen before.
« Last Edit: June 18, 2011, 09:06:58 PM by Moonwalker »

Offline Dzierzan

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Re: [1.4] List of known issues
« Reply #93 on: June 18, 2011, 07:47:00 PM »
Maybe you've never seen this before?

Offline RedGuard

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Re: [1.4] List of known issues
« Reply #94 on: June 18, 2011, 08:02:08 PM »
thats rather powerful bug :o
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Offline Blackbishop

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Re: [1.4] List of known issues
« Reply #95 on: June 18, 2011, 08:18:52 PM »
Hopefully was fixed ;D.
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Offline Otto Halfhand

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Re: [1.4] List of known issues
« Reply #96 on: June 19, 2011, 07:35:43 AM »
I was able to reinforce PGs from muni HT when 2.6.0.2 came out. The muni HT doesn't reinforce in v1.4.0.
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Offline Blackbishop

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Re: [1.4] List of known issues
« Reply #97 on: June 19, 2011, 07:40:37 AM »
I was able to reinforce PGs from muni HT when 2.6.0.2 came out. The muni HT doesn't reinforce in v1.4.0.
I recalled that being removed from 2.602, hence when i did the merge between 2.602 and 2.601 files that feature was missing.

I just checked in Relic files and looks like the munition HT doesn't reinforce anymore. Can someone confirm this?
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Offline GodlikeDennis

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Re: [1.4] List of known issues
« Reply #98 on: June 19, 2011, 07:53:33 AM »
Yeah I'm pretty sure Muni HT shouldn't be able to reinforce. That feature was in EF 1.3 but was never a part of vCoH as far as I'm aware.
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Offline Blackbishop

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Re: [1.4] List of known issues
« Reply #99 on: June 19, 2011, 07:56:48 AM »
It was, but Relic returned it to the previous state at the next update, that was on the BETA.
Mors Indecepta

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Re: [1.4] List of known issues
« Reply #100 on: June 24, 2011, 03:09:20 AM »
- Sturmovie ingenery cant sweep mines

Offline Walentin 'Walki' L.

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Re: [1.4] List of known issues
« Reply #101 on: June 24, 2011, 10:12:25 AM »
- vCoH bug: Hetzer says "Tarnung entfernt (camoflage removed)" or "Ich schlaf gleich ein! Bewegung! (I almost slept! Let's go!) when the ambush ability is used and if you disable ambush again it says "Das ist eine gute Position (That's a good position)" (for german and english version).
I identify as a four-eyed bird man. /s

Offline Otto Halfhand

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Re: [1.4] List of known issues
« Reply #102 on: June 24, 2011, 01:34:42 PM »
  • Kursk map [4] -When fixed start location is selected; Selecting position 1 results in a startup in positon 2. (And vica versa).
  • 4 of 5 game starts on AI Kursk map resulted in CTD @ ~ 18 minutes into the game. Might be Relic 2.6.0.2 might be EF 1.4.0 might be map?
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Offline DrRockzo1986

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Re: [1.4] List of known issues
« Reply #103 on: June 26, 2011, 11:45:03 AM »
I was using the PE Luftwaffe support and called in a Henschel strike to help knock out a ISU-152 that was attacking my postion and nothing happened, its as if the game wasn't registering the ISU as a tank or something :(. I was wondering if this was an Isolated inccident or if anyone else has had this problem?

Post Merge: June 26, 2011, 11:53:03 AM
Also, this probably isnt anything that was done by they EF mod, but the British can pirate your command area if they park their shit in your base making it so you cant build buildings (other than defenses). Im assuming it transfers control of the command area to them if they park their Command HQ there.
« Last Edit: June 26, 2011, 11:53:03 AM by DrRockzo1986 »
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Offline cephalos

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Re: [1.4] List of known issues
« Reply #104 on: June 26, 2011, 02:39:52 PM »
I had similiar situation with IL-2s. They didn't drop the bombs at tanks. Just were flying around and shooting machineguns.