Company of Heroes: Eastern Front

Author Topic: [1.4] List of known issues  (Read 40374 times)

Offline BDNeon

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Re: [1.4] List of known issues
« Reply #15 on: May 28, 2011, 02:29:18 AM »
The PTRD does not properly replace the SVT on the Naval Infantry, both guns are visible in use.

Offline Cranialwizard

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Re: [1.4] List of known issues
« Reply #16 on: May 28, 2011, 02:37:05 AM »
The SU-122, in some multiplayer matches, on contact with a tank shell the game will drop (Crash the game) everyone.

AVOID USING THE SU-122 UNTIL THIS BUG IS FIXED!
"Balancers are 10 a penny"

Offline Rikard Blixt

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Re: [1.4] List of known issues
« Reply #17 on: May 28, 2011, 03:01:54 AM »
The SU-122, in some multiplayer matches, on contact with a tank shell the game will drop (Crash the game) everyone.

AVOID USING THE SU-122 UNTIL THIS BUG IS FIXED!

Turning "Object Scarring" off seems to solve it for now.
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?

Offline Cranialwizard

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Re: [1.4] List of known issues
« Reply #18 on: May 28, 2011, 03:46:42 AM »
Great, thanks!
"Balancers are 10 a penny"

Killar

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Re: [1.4] List of known issues
« Reply #19 on: May 28, 2011, 04:04:07 AM »
- When i loose as Soviet i get a loss count on normal Wehr match

- As Wehr when you have chosen all doctrin abilites you still earn
  doctrin points to spend

- Conscripts with Vet2 cant recrew

- doctrinal "For the motherland" icon and quit supression icon from command squad differ. Instead the command squad´s sppression icon is used for marine units in prop doc. Quite confusing

- KV1 turret hatch has grafic glitch

Offline Niscimble

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Re: [1.4] List of known issues
« Reply #20 on: May 28, 2011, 05:24:26 AM »
I'll repost mine here since I forgot to format mine correctly:

1) Whenever there is a British player in the game, the Russian outposts no longer secure the resources and also the player cannot reinforce from them.

2) The 'retreat to medic truck' button replaces the sabotage strategic point ability for the partisans

Offline Ghost

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Re: [1.4] List of known issues
« Reply #21 on: May 28, 2011, 01:39:39 PM »
- As Wehr when you have chosen all doctrin abilites you still earn
  doctrin points to spend
same here. i earned 1 more point then it seems to freeze (it remains at 1 CP for the rest of the game). but the blinking is quite annoying  ;)
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P

Offline Walentin 'Walki' L.

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Re: [1.4] List of known issues
« Reply #22 on: May 28, 2011, 02:24:42 PM »
-Battle of Mahiljou has no description
-If conscripts pick up a panzerschrek without vet and then get vet 2 the panzerschrek will be removed but the symbol over them remains...
I identify as a four-eyed bird man. /s

Offline Tobus

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Re: [1.4] List of known issues
« Reply #23 on: May 28, 2011, 04:25:10 PM »
@ Copernicus

Silly question maybe, but what's the purpose of you striking through the reported bugs and issues? You having identified (and fixed for later hotfix) the bug, you not being able to recreate the bug, or ...?

Offline Copernicus

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Re: [1.4] List of known issues
« Reply #24 on: May 28, 2011, 05:10:47 PM »
It is not actually me, any developer can edit my post ;). Striking things out is our way of marking an issue as fixed ;). Normally we've got this list in our internal forums but this time we somehow don't -- and I like it this way, so you can keep an eye on the progress yourself.

Offline Desert_Fox

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Re: [1.4] List of known issues
« Reply #25 on: May 28, 2011, 05:50:58 PM »
- As Wehr when you have chosen all doctrin abilites you still earn
  doctrin points to spend
same here. i earned 1 more point then it seems to freeze (it remains at 1 CP for the rest of the game). but the blinking is quite annoying  ;)

Same for me...with RMC I continued to earn experience points after my Command Tree was completely developed.

Offline Blackbishop

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Re: [1.4] List of known issues
« Reply #26 on: May 28, 2011, 07:15:38 PM »
[...]

- doctrinal "For the motherland" icon and quit supression icon from command squad differ. Instead the command squad´s sppression icon is used for marine units in prop doc. Quite confusing

[...]

Don't know what do you mean with this, Marine use Command Squad's charge pic as place holder and iirc Command Squad use the same icon as before. And what has to do "For the Motherland" with this? ??? Some pics might help i guess.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Blackbishop

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Re: [1.4] List of known issues
« Reply #27 on: May 28, 2011, 07:21:25 PM »
Ummm... IS-3 is still using ISU icon on commander bar
and Soviet MG dugout has SU-76 description
Nope... IS-3 uses a different call-in icon.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Tobus

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Re: [1.4] List of known issues
« Reply #28 on: May 28, 2011, 07:42:19 PM »
It is not actually me, any developer can edit my post ;). Striking things out is our way of marking an issue as fixed ;). Normally we've got this list in our internal forums but this time we somehow don't -- and I like it this way, so you can keep an eye on the progress yourself.
Agreed and understood, thank you!

Offline Lev70

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Re: [1.4] List of known issues
« Reply #29 on: May 28, 2011, 09:36:28 PM »
 :) First of all, congratulations for the mod (I like also all the new stuff 1.4 has given to us).

I noticed some bugs/strange things as I had the opportunity to play:

1- playing as WM against Soviets, I noticed Naval Inf throwing molotov against my MG even crawling pinned "in red" (Didnt they know that from 1.602 they can't? they should be aknowlege of that!).  ;D
If it is not a bug, it wolud be useful to know what units can use "activation required" abilities even if pinned.
2- In my first game, I tried Soviets (I do not know the english Name of the third doctrine but I will call it "Mechanized Inf" hoping you will understand). Calling an early SU76, I noticed that aiming infantry (When I tried it was Veteran II) it soon turned in a monster killing machine (46 inf kills) maybe its aim for inf is too good (each shot 1 kill)? Same (or even worst) for the Fixed AT Zis-3 wich often killed pios squads in one shot from miles of distance! (I had the feeling that it has not the same aim for veichles at LR instead, like if it has mounted a sort of "bio hunter ammo" is it possible?) :-D
3- Stats of KV-1 and KV-85 appear to be the same (2-4-3-3).
4- Stats of SU-85 and SU-120 appear to be the same.
5- Italian translation of "MG nest" ---> "Nido di mitragliatrice" is correct, but a bit "pro", few ppl use/knows this term, and the risk could be to look like an "automatic translation", or worst (my case  ;D) to evoke a mystic vision of a big tree with a big nest in wich an evil big bird has deployed a lot of stolen HMG.  :o
"Postazione (di) mitragliatrice (pesante)" would be better IMHO.

Is there any way to know the Ammo upkeep of Soviet units? I mean a document or a forum section or similar?

Best regards, and keep the good work guys (and ladies if there are into)!  ;)