I think removing these buildings (red) could open up the middle a bit too. Let's see how the current changes go for now though. Also, a crater or wreck at the intersection just left of the center bridge strategic point in that pic could help with the early infantry engagements since there's a little too much negative cover there.The earlier we play the better for me. 10:00forum time is a bit late for me if we want to play a couple matches.
I think removing these buildings (red) could open up the middle a bit too. Let's see how the current changes go for now though.
Also, a crater or wreck at the intersection just left of the center bridge strategic point in that pic could help with the early infantry engagements since there's a little too much negative cover there.
Even 9:30 is a bit late for him. I'm availible anytime but 8 forum time is OK?
but i have to do something else (dig)
OSTHEER IS DONE WHEN IT'S DONE!
every side secures 2 Vp´s. Then the fighting goes for the middle VP which is in the town (Fighting for Karlach center was the main idea from cephalos afaik). Even when the middle point cant be captured, a counter push for a secured VP can turn the battle around. In addition the fighting would stretch across the whole map.
But the VP should be moved into the castle and the opposite one near to the fortification.
I don't much like the look of that central V.P. - The way it's wedged in between the other 2 Points just seems too cramped.
I have one proposition though. You see, in northern sector of map, there are a lot of buildings, which make partisan/fallschrim warfare easy. And we can't say this about south of map, where are 2 or 3 buildings for those units to come out. Could it be possible to add 1-2 buildings forming a small farm?Cephalos