Company of Heroes: Eastern Front

Author Topic: [EF] Berlin 1945 (8)  (Read 44296 times)

Offline BurroDiablo

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Re: New Berlin by Playmobil
« Reply #30 on: May 10, 2011, 04:54:53 PM »
Could always use Filefront? Looks awesome though man, wish I had time to play it. Maybe next week in celebration of finishing Uni... ;)

Offline Blackbishop

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Re: New Berlin by Playmobil
« Reply #31 on: May 10, 2011, 05:21:49 PM »
Could always use Filefront? Looks awesome though man, wish I had time to play it. Maybe next week in celebration of finishing Uni... ;)
What a coincidence, in the next week i'm going to crush some uni students ^-^ and perhaps I'll play this map too :).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

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Re: New Berlin by Playmobil
« Reply #32 on: May 10, 2011, 05:28:34 PM »
Hey... Is that a special dev face or something? Why can't i post that? ???

Offline Blackbishop

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Re: New Berlin by Playmobil
« Reply #33 on: May 10, 2011, 05:42:31 PM »
Quote
^-^ | (Y) | (N) | O0 | >:D

Code: [Select]
^-^ | (Y) | (N) | O0 | >:D
Those are the only hidden emoticons (hidden for all in the forums).
« Last Edit: May 10, 2011, 05:46:11 PM by blackbishop »
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

pariah

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Re: New Berlin by Playmobil
« Reply #34 on: May 10, 2011, 05:44:38 PM »
Woah... My mind has been blown. So why don't they appear in the list of faces?

Offline cephalos

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Re: New Berlin by Playmobil
« Reply #35 on: May 10, 2011, 06:40:15 PM »
they are hidden >:D

Offline Playmobill

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Re: New Berlin by Playmobil
« Reply #36 on: May 10, 2011, 06:45:13 PM »
Could always use Filefront?
I remember that Filefront made good reviews, but it takes more than 3 days to publish the link last time i posted a map, so now i prefer to keep filefront for final releases.
Its because they test the map before, and because sometimes their staff seems to have a lot of work aside so its a bit slow to get a quick beta link for us :(

edit: Ive been told that for my DL link, registration to BK-mod was requiered, so that explain much better the broken link reported :/

DOWNLOAD Berlin 1945 (8P) from sendspace.com [nofollow]


will work better now ^-^
« Last Edit: May 11, 2011, 03:22:55 PM by Playmobill »

Offline Mattdamon07

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Re: New Berlin by Playmobil
« Reply #37 on: May 14, 2011, 07:50:13 AM »
u could have one or more berlin maps, not all of them are set in the reichstag area, like mine is set in some random ruined district somewhere in the city.
Eviction [WIP]
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Offline HerrVoss

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Re: New Berlin by Playmobil
« Reply #38 on: May 16, 2011, 07:24:37 PM »
I had my first game on the new beta (0.36) and I was very impressed. The few garrison-able buildings turned out to be the center of the fighting and can be pretty easily held with the right squads. The only con of this map is that the AI really needs to be baby sited. They all seem to want to come on the Reichstag side while the enemy totally conquers there side and it all needs to be recaptured. Also, during the final push on the enemy base they all clump up and while the blob prevents the other team from moving, they do not destroy the base, creating to much police work for the player as you try to destroy everything yourself. The only advantage to this I guess is when you are on the losing side.
Ostheer is a new German faction for this mod.
It will be done when it is done.
Keep mapping and modeling.
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Offline Mattdamon07

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Re: New Berlin by Playmobil
« Reply #39 on: May 19, 2011, 11:18:27 PM »
in the ninth picture, how do he get that german gate with the eagle on it and how did he get that siren thing, where are these located????
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Offline Max 'DonXavi' von B.

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Re: New Berlin by Playmobil
« Reply #40 on: May 19, 2011, 11:42:52 PM »
The objects you are searching for can be found here:

ebps\environment\art_ambient\objects\single_player\mission_07\

- siren_01
- v2_gate_left
- v2_gate_right

I hope that helps.

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Offline Mattdamon07

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Re: New Berlin by Playmobil
« Reply #41 on: May 20, 2011, 09:17:56 AM »
the siren is diffrent though

Post Merge: May 20, 2011, 09:19:31 AM
or are those lights?

Post Merge: May 20, 2011, 09:20:37 AM
and also where are those crossing lines found?
« Last Edit: May 20, 2011, 09:20:37 AM by Mattdamon07 »
Eviction [WIP]
"What is it !? I am busy Fighting Americans!"- Stormtrooper.

Offline Max 'DonXavi' von B.

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Re: New Berlin by Playmobil
« Reply #42 on: May 20, 2011, 02:18:36 PM »
floodlights:

ebps\environment\art_ambient\objects\single_player\mission_07\

flood_light_01
flood_light_low
flood_light_high

crossing lines:

nm_tracks\painted_stripes

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Offline Mattdamon07

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Re: New Berlin by Playmobil
« Reply #43 on: May 20, 2011, 02:45:54 PM »
okay thanks man ;)
Eviction [WIP]
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Offline HerrVoss

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Re: New Berlin by Playmobil
« Reply #44 on: June 06, 2011, 07:37:31 PM »
DOWNLOAD LINK REMOVED!

Old version is no longer relevant.
« Last Edit: August 12, 2011, 06:35:18 PM by HerrVoss »
Ostheer is a new German faction for this mod.
It will be done when it is done.
Keep mapping and modeling.
Tell a friend about EF.