Company of Heroes: Eastern Front

Author Topic: infra-red Panthers etc?  (Read 13591 times)

Offline RedGuard

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Re: infra-red Panthers etc?
« Reply #15 on: May 02, 2011, 03:39:04 AM »
infra red panthers are fine by me as long as I dont have to hear anymore grief about mortars firing howitzer shells  :P
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Offline neosdark

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Re: infra-red Panthers etc?
« Reply #16 on: May 02, 2011, 04:17:42 AM »
Well then perhaps we can put it (Vampir) on a Halftrack and use it to support the Ost infantry when they are hunting Snipers. I'm sure there will be someway to hunt them so why don't make their method something like this. Doesn't have to be on a halftrack could be put on a Schwimm or the Ost equivalent as an upgrade giving it even higher detection range.

Anyway thoughts on the Krummlauf?

Offline Desert_Fox

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Re: infra-red Panthers etc?
« Reply #17 on: May 02, 2011, 03:41:58 PM »
just make it incresing sight range... that's simple  ;)
Have you got any experience with infrared devices? They can never increase the sight distance, unless you're in blind darkness, heavy for, or something of that kind.

Like neoskard said, it's a game, how can you put things like this in a game?

1) Increasing line of sight, like a binocular.
2) Scouting camouflaged units in the nearest areas.

I can't see other way to use it.

scouting camouflaged units in the nearest areas is a realy cool idea
in this case the infra-red upgrade makes sens

It could be something similar:

Title: Infra-red Upgrade

Cost: 30 ammo (since 40)

Summary: with infra-red vision, Panther can detect camouflaged units in the nearest area for a short period of time.
When this ability is active, Panther is locked.

What do you think about?

Units that can be detected are many:

- Snipers
- PIAT Sappers in Ambush Mode
- TH
- Partisans
- M18 Hellcat

etc...
« Last Edit: May 02, 2011, 06:15:18 PM by Moonwalker »

Offline Dominic 'Dragon' Cassidy

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Re: infra-red Panthers etc?
« Reply #18 on: May 02, 2011, 04:46:13 PM »
http://www.ppsh41.com/serge3.htm

:O; Commissar? xD




The Infa-red is interesting; although would be more so if we could implement a proper Day/Night cycle to CoH.
Use for discovering cloaked unit's is a possibility; possibly by sweeping across a targeted area.
« Last Edit: May 02, 2011, 04:48:47 PM by Dragon93 »


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pariah

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Re: infra-red Panthers etc?
« Reply #19 on: May 02, 2011, 04:59:53 PM »
I really don't support changes to the affects of the time of day (And weather, as well.). It wouldn't be too hard to have a campaign level where you get to use it properly at night (Or the enemy uses it, in the case of the Soviet campaign.).

Offline Sommarkatze

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Re: infra-red Panthers etc?
« Reply #20 on: May 02, 2011, 05:13:36 PM »
Imo this infra red devices are awesome! They look really cool ^^My vote go for the detecting camo units. This make the OH Panther unique compared to WH and PE Panthers.

Yeah It would be awesome to have it campaigne. But IMO easternfront its more prio to MP than singelplayer :/

My English is kind of useless. But that because Iam swedish Wooohoooj! ;3

Offline Blackbishop

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Re: infra-red Panthers etc?
« Reply #21 on: May 02, 2011, 05:20:38 PM »
Imo this infra red devices are awesome! They look really cool ^^My vote go for the detecting camo units. This make the OH Panther unique compared to WH and PE Panthers.

Yeah It would be awesome to have it campaigne. But IMO easternfront its more prio to MP than singelplayer :/
Yes but if we could implement the day/night cicle, would be in some MP maps too :).
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Re: infra-red Panthers etc?
« Reply #22 on: May 02, 2011, 05:34:44 PM »
I noticed that on some maps the time will change, such as when you set it to night, the game will start at dusk and gradually change to night. Implementing a full cycle would be pretty cool, but really a waste of time and resources.

Offline Sommarkatze

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Re: infra-red Panthers etc?
« Reply #23 on: May 02, 2011, 06:20:34 PM »
Yes. Yes indeed.Then we have to think about how fast would a day go by? It would be kind of fail if it was like in wc3 when a wholeday changes in 10min XD

My English is kind of useless. But that because Iam swedish Wooohoooj! ;3

Offline cephalos

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Re: infra-red Panthers etc?
« Reply #24 on: May 02, 2011, 07:24:51 PM »
Detecting camo units sounds great, but will be rarely useful. What if playing against Commonwealth? And what if enemy don't uses camo units? Wasted munitions, I think. To detect enemy I can use motorbike or Volks. Detecting sounds a bit useless...

Offline Gerrit 'Lord Rommel' G.

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Re: infra-red Panthers etc?
« Reply #25 on: May 02, 2011, 07:27:26 PM »
One note: all this infra red materials were very very rare at the front. Some small units had used this infra red scopes during the last days!!! (and i mean LAST DAYS!)
By adding this stuff u get an heavy 1945+ Ostheer - no common Ostheer of the eastern front. U mix up more and more stuff.
So i have to say that i'm against infra red in general Ostheer games!
May the force be with you.

pariah

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Re: infra-red Panthers etc?
« Reply #26 on: May 02, 2011, 07:30:21 PM »
Fully agree - Should be in campaign. ;D

Offline Sovereign

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Re: infra-red Panthers etc?
« Reply #27 on: May 02, 2011, 09:26:54 PM »
One note: all this infra red materials were very very rare at the front. Some small units had used this infra red scopes during the last days!!! (and i mean LAST DAYS!)
By adding this stuff u get an heavy 1945+ Ostheer - no common Ostheer of the eastern front. U mix up more and more stuff.
So i have to say that i'm against infra red in general Ostheer games!
That's a really moot point, you might as well say that there shouldn't be King Tigers and JagdTigers for the mod because there weren't allot of those in the war as well...

Also just in case some of the charlatans that I notice on here come and try to oust this by way of claiming that it wasn't used on the eastern front I only have this to say; read em and weep: http://www.achtungpanzer.com/german-infrared-night-vision-devices-infrarot-scheinwerfer.htm it was used on BOTH fronts contrary to popular belief of it being used only in one setting...  ;)

TS3 2.0: ts55.gameservers.com:9374

Offline Gerrit 'Lord Rommel' G.

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Re: infra-red Panthers etc?
« Reply #28 on: May 02, 2011, 09:57:28 PM »
Well. The Kingtiger played an essential part of the german tank troops during the last months of the war. Bupdapest, the battle of east prussia, battle of poland; where german schwere Heeres-Panzerabteilungen had fought u found the Kingtiger.

So this weapon played an role on the front in contrast to the infra red. A small number of tanks and half tracks were equipped with this new technology. Just a few battle were fought with infra red. A new technology of the last days of the war.

And please: Dont reduce Ostheer onto Kingtiger ;) Panzer III, Marder II and Wespe played an bigger role than Kingtiger ^^
May the force be with you.

Offline vonklaus

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Re: infra-red Panthers etc?
« Reply #29 on: May 02, 2011, 10:06:28 PM »
Russia has no camo units? What about Elite Sniper and Partisans. It would be a cool upgrade if it was 25 munitions and just help detect cloaked units. Obviously most maps are day maps but it would be a neat feature and it seems like every other kind of german weapon or technology is ingame even if not use realistically (V1)