Guys i have ideas about the Soviet, you can make the T-60 light tank (primary weapon 20mm gun ) a reward unit for the T-90 SPAAG, the M3 mounted with Zis-2(SU-57) replace the Zis-2 AT gun,T-26 for the T-70.
The first serious design of a real air-defence vehicle was in 1942, when a twin 12.7 mm DShK machine gun turret with optical sights was built for mounting on the T-60 scout tank. The T-70 became available in the meantime, and was adopted as the basis for the T-90 self-propelled anti-aircraft gun
[CoH:EF-Dev]Walki: BULLSHIT[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now[CoH:EF-Dev]Rizz: ok[CoH:EF-Dev]Rizz: I'll hold you to it<10 minutes later>[CoH:EF-Dev]Walki: I think I really gotta eat a tree...[CoH:EF-Dev]Walki: got a decent one?
Ok now i have some ideas for the conscripts. If they can't be equipped with full rifles at starting- have to get to Vet 2 to get full rifles- and i hate that. So why don't we add 1 more additional ability in the propaganda doctrine or the armoury which is adding a commissar equipped with a ppsh and have some orders for the squad like Hold ground, charge... and disable the retreat ability just like in 1.31 and fit the history facts. I think if the conscipt keep staying like this no commander, no full rifle at starting and lack of experience, they won't last longer than 30 seconds dealing face to face with the Volks.
OSTHEER IS DONE WHEN IT'S DONE!
I mean you can update with the Commissar if you want because i said that they are lack of experience so update with a commisar will help them gain faster experience in killing and faster to gain full rifles and along with it you have to pay a price: can't retreat.