Company of Heroes: Eastern Front

Author Topic: Summary of the Ostheer sneaks [WIP]  (Read 172130 times)

Offline lukeski

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #285 on: June 11, 2012, 01:02:58 AM »
I can't wait for this to be released!  A quick question though; in The Infantry Support Doctrine with the foreign troops will there be squads resembling Romanian or Hungarian infantry or will the models in the squads just resemble the Wehrmacht?

Offline ubermensche

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #286 on: July 06, 2012, 07:00:16 PM »
Will the Feldwebel upgrade be universal for all Landser squads or will you have to individually upgrade each squad?
"These new recruits are the caca!"
"Our tanks are far better than that cheap Allied scheisse!"
"Screw this weapon, man!"

Offline Blackbishop

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #287 on: July 06, 2012, 07:59:38 PM »
@ubermensche
At the moment is universal.

@lukeski
You'll need to wait for more info ;).

@Desert_Fox
Thanks :).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Ghost

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #288 on: July 09, 2012, 06:53:36 PM »
from moddb:
Quote
These are the foreign armored units that will be used for the Support Army Tree.
From left to right: Zrinyi II, Panzer 38(t), Carro Armato L6/40 and Semovente 47/32. The vehicles need to be skinned from scratch and animated.
Thanks to BurroDiablo for making these models.

http://www.moddb.com/mods/coheastern-front/images/foreign-vehicles
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P

Offline Major Hochstetter

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #289 on: July 09, 2012, 11:11:44 PM »
AWESOME!  :o

Pz 38(t)  :-*

Is this Zrinyi II an Hungarian unit?

Offline Blackbishop

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #290 on: July 09, 2012, 11:34:19 PM »
Yes it is. Zrinyi is an Hungarian unit.
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Offline ubermensche

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #291 on: July 10, 2012, 05:15:29 AM »
I just noticed that the "blood lust" thing was removed, right?  :-[
"These new recruits are the caca!"
"Our tanks are far better than that cheap Allied scheisse!"
"Screw this weapon, man!"

Offline Blackbishop

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #292 on: July 10, 2012, 09:17:02 PM »
I don't remember posting this one here so enjoy it :P.

Mors Indecepta

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Killar

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #293 on: July 11, 2012, 03:18:51 AM »
I just noticed that the "blood lust" thing was removed, right?  :-[

How would you notice that? There was no spoiler made.

Offline Pac-Fish

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #294 on: July 11, 2012, 03:19:26 AM »
Hooray! :D. Campaign missions :D

Om Nom Nom Nom
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Offline Ghost

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #295 on: July 11, 2012, 05:07:10 PM »
I just noticed that the "blood lust" thing was removed, right?  :-[

How would you notice that? There was no spoiler made.

[...]Ostheer veterancy is achieved by combat, both armoured and infantry based troops follow this rule. Every time a unit reach the first level of veterancy, you will be promted to choose one type of upgrade from tree. After you choose the first vet level, the following vet levels will be automatically loaded from the first vet you choose, in example(not related to actual OH upgrades):

You get three upgrades: more speed, more firepower, more endurance. When you select more speed at vet1, when you get the other vet levels, you will automatically get vet bonuses for more speed only... so you should choose carefuly what upgrade you get because that unit will stick with it until it dies. This applies for every combatant units in Ostheer.

Ostheer units have four vet levels:

* Regular -> vet1
* Veteran -> vet2
* Senior -> vet3
* Elite/Ace -> vet4 (Elite for infantry, Ace for tanks)
[...]

guess because of this ;)
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P

Killar

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #296 on: July 11, 2012, 05:55:04 PM »
ah ok thx Ghost!

Offline neosdark

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #297 on: July 12, 2012, 12:51:23 AM »
Urmm I recall reading that Blood Lust was now interspersed between the levels of Veterancy (between 1 and 3) instead of being shoved in between getting Vet 1 and Vet 2. May just be old information though...

Offline Ghost

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #298 on: July 12, 2012, 11:40:56 AM »
Urmm I recall reading that Blood Lust was now interspersed between the levels of Veterancy (between 1 and 3) instead of being shoved in between getting Vet 1 and Vet 2. May just be old information though...
i wasn't sure either, but i could only find that quote about veterancy
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P

Offline Blackbishop

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #299 on: July 12, 2012, 05:22:35 PM »
Blood lust is not present on OH vet atm.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...