Company of Heroes: Eastern Front

Author Topic: Ostheer Update 6: Ostheer Army Troops  (Read 99369 times)

Offline RedGuard

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Re: Ostheer Update 6: Ostheer Army Troops
« Reply #180 on: April 28, 2011, 08:26:13 PM »
Inspiring speach should give offensive and defensive bonus', not just make you sprint. Like a Soviet heroic charge

and if you're not willing to give some kind of combat bonus to insipiring speech, atleast lower the cooldown
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Offline Blackbishop

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Re: Ostheer Update 6: Ostheer Army Troops
« Reply #181 on: April 28, 2011, 08:32:35 PM »
It's a 1 CP ability(let alone the first one of the tree), don't think that should have that kind of bonuses, it could turn the tide easily.
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Offline IJoe

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Re: Ostheer Update 6: Ostheer Army Troops
« Reply #182 on: April 28, 2011, 08:34:01 PM »
+1 to Commissar, the cool-down is just killing it.

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Offline Red_Stinger

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Re: Ostheer Update 6: Ostheer Army Troops
« Reply #183 on: April 28, 2011, 10:38:06 PM »

Nah, Ostheer needs super tanks too and fits with the defensive doctrine :). Improved supply would have drawbacks as well, ofc.

Panzerkrieg was being saved for Ostheer, imo fits better to them.

We are reworking propaganda, we could check that too, if you can suggest something better and balanced why not? Currently is like a doctrinal sprint and iirc, once active troops doesn't get suppressed (don't remember if it's break suppression though). Could be better things to put? perhaps, is it useless? i don't think so.

1) Yeah. Everyone is going to have an uber-tank. While I understand and respect the opinion of other  players, I find it boring to have already 3 uber tank for the axis, all the more so that this is an other Tiger II, let alone the turret.
I agree it fit with the doctrine though!

2)The fact that Panzerkrieg belong to Ostheer isn't shocking for me; I just find shocking that the breakthrough strategy still don't have a similar passive ability to propose, since the release.

The fact that Inspiring Speech is useless or not shouldn't be discussed here anyway; I've even created a specific topic in the red army section of forum a long time ago, but no one seem to be attracted (lol). And it's not like no one ever proposed something innovative and intelligent for soviet doctrine: I could again throw Wordsmith's suggestion on the board, but even since the release a lot of things have been suggested anyway, just search for it.


Just a quick question: can you dev manage to code the effect of foreign support tree doctrine?I mean, can you code in order to obtain a random foreign squad? Really?  :D

And lol for those who are complaining for the lack of a Maus. ::)
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Offline vonklaus

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Re: Ostheer Update 6: Ostheer Army Troops
« Reply #184 on: April 30, 2011, 08:22:21 PM »
wasn't the henschel turret better? I like the idea of a armor heavy command tree. The Soviets have some challenging tanks so to be able to matching IS2s and Cheap but good T34s on a big open map it would be nice to have tigers with a tiger II. Seems pretty bad ass to me. Although Id prefer a Kubelwagen or Motorcycle troops that dont suck and can suppress to anything else :P

Offline Versedhorison

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Re: Ostheer Update 6: Ostheer Army Troops
« Reply #185 on: May 01, 2011, 03:02:50 PM »
wasn't the henschel turret better? I like the idea of a armor heavy command tree. The Soviets have some challenging tanks so to be able to matching IS2s and Cheap but good T34s on a big open map it would be nice to have tigers with a tiger II. Seems pretty bad ass to me. Although Id prefer a Kubelwagen or Motorcycle troops that dont suck and can suppress to anything else :P

The henchell turret was much better. It had thicker armour, it was easier to make, it had no shot trap and it was a smaller frontal target.

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Offline HyperSniper999

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Re: Ostheer Update 6: Ostheer Army Troops
« Reply #186 on: May 02, 2011, 12:58:39 AM »
wasn't the henschel turret better? I like the idea of a armor heavy command tree. The Soviets have some challenging tanks so to be able to matching IS2s and Cheap but good T34s on a big open map it would be nice to have tigers with a tiger II. Seems pretty bad ass to me. Although Id prefer a Kubelwagen or Motorcycle troops that dont suck and can suppress to anything else :P
What does the Henschel look like?

The henchell turret was much better. It had thicker armour, it was easier to make, it had no shot trap and it was a smaller frontal target.
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Offline TheReaper

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Re: Ostheer Update 6: Ostheer Army Troops
« Reply #187 on: May 03, 2011, 11:57:33 PM »
Yes, but you see that there is no sense of including it except of eye candy. And what did you say about Elefant? Offensive? Huh?
If you would let the Elefant be the spearhead of an offensive, good luck. It's supposed to be like a mobile anti tank emplacement, so it's rather defensive and easy to outmaneuver.

Well said! The Elephant can be offensive(with some support) because he is more resistant have 200mm armore full covered, right, than Sturer who is partially covered, with weacker armor, just range must be his advantage:-?..
Anyway, if that point of strategy is unimportant, u have right ..is just a waste of time..
In the war, the Elephant was a failure. Big, slow and the first variants (the Ferdinands) doesn't got any defensive mg, so they were sitting ducks for soviet magnetic mines and AT weapons. It was effective in long distances and was heavier than a Tiger tank (!!!!). So it really a defensive, mobile 88 mm gun. Nashorn would be a great reward unit for the Elephant.  8)

Offline RedGuard

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Re: Ostheer Update 6: Ostheer Army Troops
« Reply #188 on: May 04, 2011, 01:50:13 AM »
The other night on the history channel a german veteran who was a driver of a ferdinand on the eastern front said they were such an engineering disaster his engine caught fire just driving up a small hill.

superior german engineering huh? :P
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Re: Ostheer Update 6: Ostheer Army Troops
« Reply #189 on: May 04, 2011, 02:09:35 AM »
I'd say more like lack of polish and testing due to being on the verge of defeat. ;)

Offline RedGuard

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Re: Ostheer Update 6: Ostheer Army Troops
« Reply #190 on: May 04, 2011, 02:29:05 AM »
call it what ya want, were im from its called junk :P
Soviet is OP

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Re: Ostheer Update 6: Ostheer Army Troops
« Reply #191 on: May 04, 2011, 02:31:37 AM »
 ::)...Just sayin'. ;D

Offline RedGuard

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Re: Ostheer Update 6: Ostheer Army Troops
« Reply #192 on: May 04, 2011, 02:32:18 AM »
 ;Dme too ::)
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Offline Ghost

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Re: Ostheer Update 6: Ostheer Army Troops
« Reply #193 on: May 04, 2011, 08:16:45 AM »
The other night on the history channel a german veteran who was a driver of a ferdinand on the eastern front said they were such an engineering disaster his engine caught fire just driving up a small hill.

superior german engineering huh? :P
the ferdinands were rushed into battle without proper testing. just like panthers and tigers, because the germans thought these tanks were needed immediately. every new tank has weaknesses, that's why it is normally tested before it's sent into combat. if you decide to skip these tests -> failure ::)
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P

Offline Seeme

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Re: Ostheer Update 6: Ostheer Army Troops
« Reply #194 on: May 04, 2011, 12:44:05 PM »
Panther wasn't that much of a failure.
The Russians think there sooo tough, wait till the Ostheer comes...

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