I'm going to make some constructive criticism, not because I want to bash this mod, but because I feel it's important for anyone and everyone to impart their opinions, all for the greater glory of this mod. Luftwaffe Recon Command: The only variation that makes this different than America's Recon ability is that the ability is unit-dependent. That is, it requires a unit on the field to allow this ability to function. I like that it's different and it certainly has different implications in the game, but at its core it is the same ability as America's Recon ability. I understand it's usefulness, especially to allow Brandenburger to infiltrate behind enemy lines, but how is that 'ability combo' any different than performing Recon + Paratroopers with America? It seems exactly the same, unless I'm missing something.
Branderburger: Going along with the point above, these seem just like the other paratrooper-types (Fallschirmjagers and Paratroopers) in the game. Hopefully their equipment differentiates them, but their implementation is the same as America's Paratroopers.The Panzer Elite have Fallschirmjagers, which cannot paradrop into combat but instead can be deployed into a vacant house -- a key difference between Panzer Elite and America. If the Ostheer are going to have paratroopers of some sort, shouldn't they strive to act differently than the Panzer Elite and America? ---------------------------------------------------------------Just wanted to make these quick points, interested in hearing anyone's thoughts.
I edited the above. I misread it originally and thought two squads were dropped in, not a single 2-man squad. This has much more potential as a 2-man squad. I like the above idea mentioning fluency in Russian and/or cloaking or at least something that disguises them.
I doubt, it can be implemented, but if they could dress up in the enemy uniform (timed ability) and appear to the enemy as a unit of his own color, only being vulnerable to force-fire, that would be interesting.
so how about reinforcing those 88's
I wish people wouldn't criticizes heavily used historical units as being copies of others. Brandenburgers I would assume would be the most elite unit in the game other than maybe the Soviet Elite Sniper. I would also assume that these 2 guys could take out about any other infantry squad 1 on 1. Also if they could implement some sort of confusion ability (like the story already posted) many Bradenburgers could speak Russia so fluently as to fool Russian Officers (dozen of written examples that started at the beginning of Barbarossa, they were used to secure bridges right under the noses of Soviet border guards.) As for Foreign TroopsThe Finns had a nice AT Rifle that latter in the war was made into an automatic version. Would be good at hurting lighter allied vehicles and tanks but not so much the heavy armor.http://en.wikipedia.org/wiki/Lahti_L-39Italians would be nice with SMGs, also an Italian Motorcycle group would be accurate.http://en.wikipedia.org/wiki/Beretta_Model_38Hungary had a Panzerschrek on crack that is regarded as the best shoulder launched at weapon of WW2. http://translate.google.com/translate?hl=en&sl=hu&tl=en&u=http%3A%2F%2Fmilitiahungarorum.extra.hu%2F1920_f_k_rv_l_6.html (sorry google hungarian translation)I would let the Romanians fill the role of the standard riflemen of the foreign call ins as they don't have the sexy weapons of the other nations but they did bring the 2nd most men of any axis nation in the invasion of Russia, so not to have them would be inaccurate. Spanish volunteer squad and Slovakians should also eventually be options.Tanks for Hungarians I would recommend the Turan and the Nimrod 40mm flak tank. The Finns main armor would be a Stug but it would be able to ambush to differentiate, and the Finns were experts with there Stugs and had excellent kills to lose ratio with them. The Finns could also have a capture T-34. Romanians used the Renault so that could just be reskinned. Italian Sevemonte assualt gun would be there armor which.If you end up dropping any of the abilites I highly recommend for historical purposes a Kubelwagon or Kradschutzen call in.I really wish we could get a Kubelwagon and some proper Kradschutzen. It would be nice to have a light cheap vehicle that might not do much damage but were good at suppressing. Although not effective latter in the war, early war or early game these units would be useful and feel very authentic. The Wehrmacht bike is such a tool.
Quote from: IJoe on April 19, 2011, 11:50:09 PMI doubt, it can be implemented, but if they could dress up in the enemy uniform (timed ability) and appear to the enemy as a unit of his own color, only being vulnerable to force-fire, that would be interesting.I dont like the who pushes the most buttons wins idea. Nor a game where you dress up.