Who will do this job???And guys how you bloody making this mods??? I have downloaded mod studio but I cant understand nothing!!! Its all Chinese to me! (not Greeks> I am a Greek )Can you bloody help me??? I want to add some mods with EF mod
like deploy marksman? yeah that would be pretty awesome . Done a little research and it turns out Canadian infantry squads consisted of 7 privates with lee en fields led by a corporal with a Stein gun (overall 8 man squad), the corporal also carried mills bombs (which shall be an upgrade ) there was an LMG element in the platoon made up of 2 men (Lance corporal and private) the lance corporal had a mills bomb and a machete! and a big thanks to tigerclawstyle for providing me with information
I suppose so Post Merge: April 13, 2011, 09:21:36 PMQuote from: GSmirlis the Communist on April 13, 2011, 07:37:34 PMWho will do this job???And guys how you bloody making this mods??? I have downloaded mod studio but I cant understand nothing!!! Its all Chinese to me! (not Greeks> I am a Greek )Can you bloody help me??? I want to add some mods with EF mod to be honest mate I'm not sure how I'm gonna do this seeing as it's my first mod
I am a game designer. I joined the EF_community in January 2011. It took me until March to get a handle on how the DevTeam is approaching EF_Ostheer. I came on board too late to participate in the Ostheer project, (you don't change horses in the middle of a stream), Many of my game design ideas are good but not consistent with the concepts Dragon93 is working on for Ostheer. I don't wish to "rock the boat". WTF is this guy talking about?Y'all want to make a faction. how are you going to implement your unit ideas into a CoH style game? The answer is to design a series of GUI's, (Graphic User Interface(s)). What's a gui you say? In the lower right hand side of your game screen are two matrices, a 1x6 matrix to allow you to access the different HQ's and a 3x4 matrix to give you access to: units (=game pieces), strategies; (panzer assault, panzers support, switches); call-ins,(2 pz5 battle group), etc. the lower right corner of each gui is the staging point. it is common to all 3x4 gui's in the game, (except for the T5 auxiliary HQ. a special case). The location of the staging point is (3,4) or (3,D) in the 3x4 gui matrix; always! capische?italian (=understanding).If someone will assemble a list of proposed units using: the "insert list" function in the: Post Reply page, (where you write your reply's), toolbar; we can get started on Canadian_factionmod.If Y'all would like my assistance in developing a Canadian Factionmod, It has to be a historical simulation.
after canadians how about italians?
What Relic needs to do is make another expansion with a North African campaign and Sicily/Italy campaign. And hire the Eastern Front developers as well
hey guys, the idea of this just popped into my head this morning. I really respect Canada's involvement in the second world war and I thought I could put them into CoH and make it compatible with EF too. You guys interested??Current idea'sCommand truck replaced by HQ buildingcan build: Engineers (4 man squad with Enfields can be upgraded with Bren gun, minesweeper or PIAT, they construct all buildings and call in Infantry truck)can also Upgrade engineers with demolitionsInfantry support truck,T1 will use the same model as HQ truckCan build: Infantry squad (6 man squad can be upgraded with Bren gun or rifle grenades)LieutenantCommand squad (4 man, 1 captain with pistol and three infantry guys with Thompson's)Infantry truck will have same abilities as the other trucks allowing fast deployment of infantry (only moveable building though)Weapons support center T3 will use same model as American oneCan Build: Vickers team (3 man squad with vickers MG)Bren support vehicle (upgraded British Bren with no transport ability)Sniper (will try and make him look native American )Tank Support building T2Can build: Sherman Firefly command tank (no AT ability but required to build other tanks)Halftrack (transport)Sherman FireflyOther buildings include: Triage center (you know what it does ) and Supply depot (required to build weapons support and tank support buildings)If you have any idea's please post them and I will try and make it a future project if I do not have enough time hopefully someone will carry out my idea (doing my exams next month and this time next year)
Quote from: tigerclawstyle on April 14, 2011, 05:23:45 AMWhat Relic needs to do is make another expansion with a North African campaign and Sicily/Italy campaign. And hire the Eastern Front developers as well I am with you 100% on North Africa.Graziani in HQ with the Italians,Rommel with one of those bedford Mammoths As T4 from OF and a Vampire HT for a T3.
Well Relic has been knee deep in Dawn of War/Space Marine franchise for awhile now, we can only hope that they plan on diving back into COH in the future. Bringing the Afrika Korps would definitely bring alot to the game. Not just faction wise, but map wise. Alot of focus is on what type of units we would like in factions and maps are often overlooked. Desert maps might seem boring, but alot of big and interesting battles happened in North Africa. Same goes for Sicily and Italy. Fighting and adapting in mountain ranges and valleys would be a very cool change to gameplay. COH 2 anyone?