Company of Heroes: Eastern Front

Author Topic: Wehrmacht countering early Soviet Inf spam, what to do?  (Read 11735 times)

Offline Cranialwizard

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Re: Wehrmacht countering early Soviet Inf spam, what to do?
« Reply #15 on: April 16, 2011, 05:19:22 AM »
Both Soviets and Wehrmacht have a poor early game but the major difference is that Wehr has a MG unit, which is matched in soviets by their cheap, spammable and quite decent infantry. (Command Beats Volks, 2 Conscripts in at least yellow cover beat volks, now pair Command and a Conscript.  ;) )
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Offline Hendrik 'DarcReaver' S.

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Re: Wehrmacht countering early Soviet Inf spam, what to do?
« Reply #16 on: April 18, 2011, 11:59:33 PM »
Yeah! Back in the days, I recall wehr overwhelming US, who are a lot stronger early on, than the sovs. Just don't let sov player to get enough resources at the start. Spam bikes and pyro-pios f.e. Bikes in quantities of two-three deal good suppression, and pios burn down anyone, who wasn't fast enough to retreat.
Though it's been a while, since I played a good game (with some interesting opponent that is) as wehr, and I prefer to beat amis, when playing germans.  :-[ :-[

Bikes can't supress. However, they deal quite good damage to conscripts, so building them is no bad idea really.

Key element in Wehr early against Soviets is the MG42. Get at least 2 of them, and use them to cover each other. This, combined with focus fire from Volks, a Pio and maybe 1-2 bikes makes it incredibly hard for the soviet to fight you.

I prefer using 1 bike, 2 volks, 2 pios and 3 mg42s. If feasible I try to get support vet 1. With vet 1 they simply massacre soviet troops.

Abuse is abuse and has to go.

Offline RedGuard

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Re: Wehrmacht countering early Soviet Inf spam, what to do?
« Reply #17 on: April 19, 2011, 07:58:49 AM »
While bikes are not reliable suppression tools if you have a few of them shooting at the same thing it is possible to suppress
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Offline Hendrik 'DarcReaver' S.

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Re: Wehrmacht countering early Soviet Inf spam, what to do?
« Reply #18 on: April 19, 2011, 03:19:20 PM »
While bikes are not reliable suppression tools if you have a few of them shooting at the same thing it is possible to suppress

This myth does and does and does not die. The Bike Mg42 does NOT have a supression modifier, so it's not able to supress.

MG42 - Bike
MG42 - Squad

Special attention to the point "Suppression - 0 at L,M,S" This means there is NO supression dealt at long, medium and short distance.
For comparision to a supression weapon check out the MG42 - Squad.

Abuse is abuse and has to go.

Offline IJoe

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Re: Wehrmacht countering early Soviet Inf spam, what to do?
« Reply #19 on: April 19, 2011, 06:16:53 PM »
This seems to be true  :-[
So it must be those pyro pios who deal suppression in this combo...
Ah well, I don't wehr all that often, and frankly, don't care much.
Although I apologize to anyone who got mislead by my advice. Nonetheless, bikes and pyro pios are still a valid strat.

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Offline RedGuard

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Re: Wehrmacht countering early Soviet Inf spam, what to do?
« Reply #20 on: April 19, 2011, 07:20:47 PM »
Im a statistic whore myself, but at the end of the day I've been suppressed by bikes b4 so I dunno what to tell ya ???
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Offline Cranialwizard

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Re: Wehrmacht countering early Soviet Inf spam, what to do?
« Reply #21 on: April 28, 2011, 05:58:22 PM »
Im a statistic whore myself, but at the end of the day I've been suppressed by bikes b4 so I dunno what to tell ya ???

Depends...what unit? If it's engies, they are suppressed by farts almost, if all 5 of your Volks fire at the engies at the same time they're suppressed nearly instantly.
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Offline Paciat

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Re: Wehrmacht countering early Soviet Inf spam, what to do?
« Reply #22 on: April 28, 2011, 06:36:06 PM »
Depends...what unit? If it's engies, they are suppressed by farts almost, if all 5 of your Volks fire at the engies at the same time they're suppressed nearly instantly.
Rifles do suppress, bike LMG dosnt.
Another interesting thing about the bike MG is that its less efective (less acurate) when it fires at multiple targets while all infantry LMGs and HMGs are more accurate.

The new EF 1.4 patch will nerf Soviet sharpshooters HP so bikes will be more usefull.

Offline RedGuard

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Re: Wehrmacht countering early Soviet Inf spam, what to do?
« Reply #23 on: April 28, 2011, 08:15:28 PM »
yay another new soviet nerf! what next?  ::)

I hope theres some major work being done on soviet doctrines because 33% of all doctrinal abilitys are useless
« Last Edit: April 28, 2011, 08:18:00 PM by REDcommissar »
Soviet is OP

Offline Blackbishop

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Re: Wehrmacht countering early Soviet Inf spam, what to do?
« Reply #24 on: April 28, 2011, 08:27:53 PM »
yay another new soviet nerf! what next?  ::)

I hope theres some major work being done on soviet doctrines because 33% of all doctrinal abilitys are useless
the sniper nerf has been discussed for a while, don't know why the surprise. Afaik, the only "useless" doctrine currently is Propaganda. The others are fine.
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Offline IJoe

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Re: Wehrmacht countering early Soviet Inf spam, what to do?
« Reply #25 on: April 28, 2011, 08:30:33 PM »
Propaganda is a useless doctrine, but there are useless abilities besides.

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Offline RedGuard

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Re: Wehrmacht countering early Soviet Inf spam, what to do?
« Reply #26 on: April 28, 2011, 08:38:02 PM »
yay another new soviet nerf! what next?  ::)

I hope theres some major work being done on soviet doctrines because 33% of all doctrinal abilitys are useless
the sniper nerf has been discussed for a while, don't know why the surprise. Afaik, the only "useless" doctrine currently is Propaganda. The others are fine.

-trenches? never seen them used, useless for a faction based around fast cap offense
-what about god of war? we know this already is being fixed but still useless
-MG bunker? its the most expensive and not used competitvely, should be cheaper by 100MP 10 fuel
-Red tide? comes way way too late to be effective, should be earlier

thats 4/6 of just propoganda
Soviet is OP

Offline Blackbishop

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Re: Wehrmacht countering early Soviet Inf spam, what to do?
« Reply #27 on: April 28, 2011, 08:41:16 PM »
Propaganda is a useless doctrine, but there are useless abilities besides.
AFAIK, a doctrine is made of 6 abilities.

yay another new soviet nerf! what next?  ::)

I hope theres some major work being done on soviet doctrines because 33% of all doctrinal abilitys are useless
the sniper nerf has been discussed for a while, don't know why the surprise. Afaik, the only "useless" doctrine currently is Propaganda. The others are fine.

-trenches? never seen them used, useless for a faction based around fast cap offense
-what about god of war? we know this already is being fixed but still useless
-MG bunker? its the most expensive and not used competitvely, should be cheaper by 100MP 10 fuel
-Red tide? comes way way too late to be effective, should be earlier

thats 4/6 of just propoganda
And that gives me a point ;). That's why Propaganda is being reworked.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...