Company of Heroes: Eastern Front

Author Topic: more units!  (Read 6891 times)

Offline archon179

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more units!
« on: April 09, 2011, 05:59:30 AM »
i think they should add more units to all fractions, and add artillary tanks like an m12 for ex, and add more heavy tanks like a russsian is-7 or a german mause. they should also put in the stormtrooper unit and the rangers to be availible for build in the barracks. but yeah, they should add more units.  :)

Offline RedGuard

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Re: more units!
« Reply #1 on: April 09, 2011, 06:04:01 AM »
Id have to disagree with everything you said except to add an is-7!!!!! ;D

soviet is-7 is sexiest tank ever made
Soviet is OP

Offline Blackbishop

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Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline RedGuard

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Re: more units!
« Reply #3 on: April 09, 2011, 06:30:04 AM »
yes I know this, but I meant is-7 yes for most sexy

and its funny because today I was going to post suggestion for is-3 to be reward unit. but figured it would get no attention ironic
Soviet is OP

Offline Blackbishop

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Re: more units!
« Reply #4 on: April 09, 2011, 06:44:55 AM »
Well, imo (and is just my opinion :)) IS-3 could fit with soviets, giving them a Relic-esque touch to EF. Every faction has more than one similar unit after all ;D.
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Offline RedGuard

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Re: more units!
« Reply #5 on: April 09, 2011, 07:05:05 AM »
Comrade I could not agree more :)




Soviet is OP

Offline TheReaper

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Re: more units!
« Reply #6 on: April 09, 2011, 08:06:25 AM »
and its funny because today I was going to post suggestion for is-3 to be reward unit. but figured it would get no attention ironic

The IS-3 sould be a one time call-in unit, like the King Tiger, it was manufactured little numbers in the war. I read a russian memoir in the war, and they got an is-3 after the siege of Budapest. It would be most powerful tank in the game. ;)

Offline RedGuard

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Re: more units!
« Reply #7 on: April 09, 2011, 08:35:09 AM »
replacement reward for isu-152? increase CP by +1?

I think since it can knock out king tiger and dust itself off that replacing the already animal killer isu152 seems fitting

whatta u guys think

can you imagine jagdtiger vs IS-3 heavyweight slugfest
« Last Edit: April 09, 2011, 08:37:23 AM by REDcomissar »
Soviet is OP

Offline Zerstörer

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Re: more units!
« Reply #8 on: April 09, 2011, 12:14:45 PM »
Do we also add a Nazi flying Saucer doing bombing runs?
Space nazis attack! Iron Sky teaser 720P HD
« Last Edit: April 09, 2011, 12:16:49 PM by Zerstörer »
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Offline IJoe

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Re: more units!
« Reply #9 on: April 09, 2011, 12:24:19 PM »
Just be sure to make some call-in pigeons, to make it shitty for axis (i.e. they should get a passive ability to lower suppression thresholds of enemy troops in the area of their presence).  ;D

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Offline Desert_Fox

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Re: more units!
« Reply #10 on: April 09, 2011, 02:10:30 PM »
Mh...if you play World of Tanks, don't suggest that tanks...at 70% are prototype.

Offline TheReaper

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Re: more units!
« Reply #11 on: April 09, 2011, 10:18:10 PM »
Do we also add a Nazi flying Saucer doing bombing runs?

Of course. Heitler was an alien.  ;D

Offline tpcoughlin

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Re: more units!
« Reply #12 on: April 11, 2011, 07:19:30 PM »
Do we also add a Nazi flying Saucer doing bombing runs?
Space nazis attack! Iron Sky teaser 720P HD

There is a limit to the number of units available  from any 3x4GUI EG. SovT4HQ. The Ostheer concept, announcements indicate a neutral unit ??? will be needed for the Sov_T4HQ. I expect/hope it is the BT7m, :) It will probably be the T70 Lt. AFV as it is all ready designed and would work with the KV/85 (shown in Ostheer announcement 5.5. The T90e  8) would be my choice for the neutral T4HQ - it is a really dynamic game piece). We will find out when some Ostheer Announcement heralds the arrival of the Sov_T3HQ. ;)

Maybe Dragon93 could weigh-in on the unit cap limits in Ostheer.

The use of fantasy units in an historical simulation is absurd.  >:( Likewise use of prototypes, (Mausprototype:-[ or experimental units like the T90experimental a not good idea but for different reasons. I am not advocating removal of the T90. There are special cases and the T90 fills a role.

Since this is a units thread I would like to suggest:
Berge_PzI : to recover those tasty looking Pz5gs (d)? on the Cottbus Map
Graz dp ATG/AA : to tackle early game PzIIIj/ Stuka call-ins. or to take out those pesky UFO's. Of course we could use captured Me 410 "Zerstörers" for that role. ;D

BTW re: map Cottbus has anybody figured out the CoH White-Tank Wreck Bug? :'(

It still showed up in EFv1.302.
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Offline Zerstörer

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Re: more units!
« Reply #13 on: April 11, 2011, 08:10:59 PM »
Its not like there were many Ostwinds/Bergetigers/(No US T17s)/Pershing(two dosen used in ww2..maybe 5 combat actions?) either...lets be honest here, don't pick on the T90
T60s with 20mm might be more...common, but that would look/sound all too similar to WH/PE/US vehicles. We might replace it if we get the right unit in game....in the distant future. In the same spirit, an IS3 or even PantherII wouldn't really break any hearts as they're not all that different to a Panther/IS2 and would just make up for a unique visual treat, no crazy stats
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Offline Blackbishop

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Re: more units!
« Reply #14 on: April 11, 2011, 08:42:48 PM »
I don't think Relic made Company of Heroes as historical simulation game.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...