Company of Heroes: Eastern Front

Author Topic: Guide to EF units/factions  (Read 10877 times)

Offline Seeme

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Re: Guide to EF units/factions
« Reply #15 on: April 14, 2011, 02:16:19 AM »
We should add pictures of the units in battle.
The Russians think there sooo tough, wait till the Ostheer comes...

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Offline HyperSniper999

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Re: Guide to EF units/factions
« Reply #16 on: April 14, 2011, 04:11:42 AM »
We should add pictures of the units in battle.
Bad idea.

If somebody wants to make a serious guide, they should have clear screenshots of the unit so as to not confuse people. This means having the unit in the shot out of combat and the all other units out of the picture.
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Offline Cranialwizard

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Re: Guide to EF units/factions
« Reply #17 on: April 14, 2011, 04:19:43 AM »
A legit guide like the COH Instructions would just have the Unit Icon.
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Offline HyperSniper999

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Re: Guide to EF units/factions
« Reply #18 on: April 14, 2011, 04:29:50 AM »
A legit guide like the COH Instructions would just have the Unit Icon.
This too.
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Offline Cranialwizard

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Re: Guide to EF units/factions
« Reply #19 on: April 14, 2011, 04:34:21 AM »
If someone was to give me some graphics help on a good program I could easily type a few things about each unit like the COH Instructions, infact my box with said instructions is sitting right infront of me.

Basically, behind each little page of units, in the backround is a large photo of a piece of equipment from the faction's heavy duty stuff. For example, Wehr has pictures of Tigers, Panthers, and Nebelweffers, and the Americans have pictures of 105s, Shermans, and M8s.

I can easily type things up, I just need someone to get me the icons and suggest a program I can do it on.
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Offline RedGuard

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Re: Guide to EF units/factions
« Reply #20 on: April 14, 2011, 06:05:52 AM »
Im just learning how to use corsix mod to view stats. have you guys compiled stats for units yet I can help some and withenglish  proofread

yay im sooo excited for a guide, one is long overdue
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Offline tpcoughlin

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Re: Guide to EF units/factions
« Reply #21 on: April 14, 2011, 06:51:57 AM »
Id be willing to help with a guide if anyone wants to do one

more importantly i think we need to gather all the stats for the units and do like a cohstats.com mock up

If  y'all can provide stats I'll compile them in a spreadsheet for you.
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Offline Cranialwizard

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Re: Guide to EF units/factions
« Reply #22 on: April 14, 2011, 09:52:33 AM »
No no, not like viewing stats.

I don't think some of your guys are getting the big picture.

This would be a guide that helps NEW Players to the Soviet (And Ostheer) and helps them understand what the buildings are for, and what the units are for, and what they can do, the weapons they carry, etc. I don't think new players are exactly looking for a spreadsheet of stats for units they don't even understand how to use in a correct manner yet  ::)

It would be more of an instruction booklet/leaflet type thing, not a database  :P
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Offline RedGuard

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Re: Guide to EF units/factions
« Reply #23 on: April 14, 2011, 10:02:16 AM »
No no, not like viewing stats.

I don't think some of your guys are getting the big picture.

This would be a guide that helps NEW Players to the Soviet (And Ostheer) and helps them understand what the buildings are for, and what the units are for, and what they can do, the weapons they carry, etc. I don't think new players are exactly looking for a spreadsheet of stats for units they don't even understand how to use in a correct manner yet  ::)

It would be more of an instruction booklet/leaflet type thing, not a database  :P

whoopseys ok I understand now thx wizard :)
yeah that makes sense for new players, guess they dont need comparable data stat sheets just yet!
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Offline Cranialwizard

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Re: Guide to EF units/factions
« Reply #24 on: April 14, 2011, 10:44:45 AM »
http://www.scribd.com/doc/2358213/COH-user-manual

This is the online version of the guide I'm talking about. It's the instruction booklet that was written before patches, so they mention Tiger Ace and don't called them "American" and "Wehrmacht", they just call it "Axis" and "Allies".

Of course, I'd be willing to go in a bit more detail, like cost and maybe how upgrades effect the unit, but the goal isn't to provide something too big or most people will be like "Too long didn't read"

Ingenery
(Insert Picture here)
Role: Building and Support
Weapons: 4 Mosin-Nagant Rifles
Upgrades: Sturmovie Ingenery (PPSH-41 and Body Armor)
              Dual RoKs-3 Flamethrowers (Urban Doctrine Only)
Abilities: Cut Wire, Throw Satchel Charges, Build Defenses and Base Buildings

Ingenery are your all-around support units for the Red Army. They can build base structures, lay defensive structures like mines and sandbags, repair damaged vehicles and buildings, and make effective fighting units when upgraded with Sturmovie Ingenery. Their PPSH-41's give them devastating close range firepower.
___________________________________________________________________________

You'd have to include the number of rifles because from squad to squad it varies greatly, like conscripts VS strelky.

That is just an example of what one of such entries would look like. I'd also be willing to do American and Wehrmacht again too, to make the necessary changes, I just need to find a program to make said thing and someone to help me with the graphics look at such thing.

Anyone think they could help me out? I'd love to contribute like this  ;D


Post Merge: April 14, 2011, 11:23:53 AM
EDIT: I saw Blackbishop posted most of the icons I would need, but if I could get infantry icons that would be great! Now I just need suggestions for a program to use. Thanks!
« Last Edit: April 14, 2011, 11:23:53 AM by Cranialwizard »
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Offline RedGuard

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Re: Guide to EF units/factions
« Reply #25 on: April 14, 2011, 10:57:01 PM »
Heres some quick comparison/reference infromation and stats I pulled outta corsix since I just learned how to get all the infatry/tanks stats and stuff.

kinda cool to compare, easy to figure out If you cant figure it out for some reason ill explain it. We could merge this with garand/mosin/kar98k information as well to give a rough idea of how each different squad performs with accuracy resiliency reinforce cost and on the move  :)

4Command Squad(infantry) + 1Major(heroic)
 280 + 120 = 400hp
6Guards(elite) + 1Honor Guard(upgrade)
 540hp + 90 = 630hp
7Strelky(infantry) [Red banner upgr.+25hp -1rifle]
 315hp
8Conscripts(infantry)
 320hp
4Tank Hunters(airborne) +1TH(vet2)
 280hp +70 = 350hp
4Ingenery(infantry)
 120hp

6Rangers(elite)
 390hp
6Riflemen(infantry)
 330hp
6Airborne(airborne)
 420hp
3Engineer(infantry)
 165hp






3Knights Cross(heroic)
 270hp
4Stormtroopers(infantry) [vet2/3]
 380hp [elite/456hp]
4Grenadiers(infantry) [vet2/3]
 320hp [elite/384hp]
5Volksgrenadiers(infantry) [vet3]
 300hp [360hp]
2Pioneer(infantry)
 140hp



4Fallschirmjagers(soldier)
 240hp
3Panzer Grenadiers(soldier) + 1Grenadier(upgrade)
 165 + 55 = 220hp
5Luftwaffe(infantry)
 275hp
« Last Edit: April 14, 2011, 11:04:00 PM by REDcommissar »
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Offline Cranialwizard

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Re: Guide to EF units/factions
« Reply #26 on: April 14, 2011, 11:03:38 PM »
While the comparisons are neat, I don't think adding HP is necessary.
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Offline RedGuard

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Re: Guide to EF units/factions
« Reply #27 on: April 14, 2011, 11:05:51 PM »
perhaps for a second edition for more in depth strategy and once the beginners seek more information

to play competitively on a advanced level you need to know what beats what in which situations.
Soviet is OP

Offline Cranialwizard

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Re: Guide to EF units/factions
« Reply #28 on: April 15, 2011, 04:17:29 PM »
This would be a complete beginner's guide though, Should I start making the entries for the tanks? I still need a program to do this on :/

Paint.NET?
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Offline IJoe

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Re: Guide to EF units/factions
« Reply #29 on: April 15, 2011, 04:20:22 PM »
While the comparisons are neat, I don't think adding HP is necessary.
I find it quite handy and illustrative.

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