Company of Heroes: Eastern Front

Author Topic: Mortar barrage Ability  (Read 7811 times)

Offline Maple

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Mortar barrage Ability
« on: March 26, 2011, 03:34:50 AM »
I know it's attack ground, but isn't it confusing how we can't see the range? We have to keep checking but won't have those nifty circumference dots of range.

OR maybe put that in vet. I'm not sure if it's at vet 3(vet heavy mortar) because I haven't had one of those yet.

Offline TheVolskinator

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Re: Mortar barrage Ability
« Reply #1 on: March 26, 2011, 03:44:49 PM »
It would be OP to have a Veteran Heavy Mortar (upgraded from the Armoury) with a Barrage ability. Not only does it make the mortar fire faster and more accurately, but two VHMs would be like a nonstop howitzer barrage. Adding the ability simply for the sake of checking the rage is silly; just use the direct fire button to make a quick guestimation. Answer to your question?

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Offline tpcoughlin

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Re: Mortar barrage Ability
« Reply #2 on: March 26, 2011, 06:03:36 PM »
Maple's comment is valid even if his proposed solution is unacceptable. The inability to range an indirect fire support weapon, especially the only heavy mortar in the TO&E severely limits it's utility a a support weapon. Having to site the mortar, range it in and monitor its ranging and firing is entirely too much micromanagement for a support weapon.

At present, the lack of ranging capability, makes the 120mm mortar team OP'd by every other mortar squad in the game when it comes to counterbattery fire.

The MP maintenance cost is a real problem on low munitions points maps. This is a v.601 condition not an EF condition. Just one 120mm squad contributes markedly in limiting a Russian player's OB, (number of units which can be fielded), vs tech development  choices.

To summarize: The 120mm mortar squad micro management, coupled with the development costs,(T2, upgrade, T5, upgrade, buy unit and obtaining veterancy) without a ranging ability is NFG. In a game that takes 45 minutes to play I will opt for the simplicity (and graphic display of the Stalin Organ every time. It is a shame to relegate a unique weapon system to the dustbin of non-use for an ability that is available to all other mortar squads.

Nerf the unit if you must but give us an ability to range it.  :'(
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Offline GodlikeDennis

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Re: Mortar barrage Ability
« Reply #3 on: March 27, 2011, 05:26:23 AM »
Barrage doesn't have to increase RoF or accuracy. I believe the US mortar is actually less accurate while barraging (at least until the retail patch is out). I see no problem with giving the 120mm a barrage ability that doesn't improve its stats, just gives you a range indicator and a temp force target. The problem with current attack ground is that it is indefinite.
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Offline Maple

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Re: Mortar barrage Ability
« Reply #4 on: March 27, 2011, 06:07:01 AM »
Yes, also the reason what GodlikeDennis said. I want to allow my Heavy Mortar to barrage the number of shots the US mortar does with its ability, then move to get away from nasty counter-battery. With attack ground I have to guesstimate and I have enough distractions to micro my men out of machine-gun fire

Offline tpcoughlin

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Re: Mortar barrage Ability
« Reply #5 on: March 28, 2011, 09:51:54 AM »
Maple,

The beauty of a heavy mortar squad is in its greater range than other CS indirect fire weapons. site the weapon out of direct LOS.and remember to keep a blocking unit to slow down the mg rush. We are talking about a support weapon right? All this persiflage aside the Barrage ranging ability is really needed.

On a slightly different note; Does anyone think there is something buggy about the way the 120mm mortar squad responds to movement orders?
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Offline SavageWorld

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Re: Mortar barrage Ability
« Reply #6 on: March 29, 2011, 02:42:31 PM »
Barrage doesn't have to increase RoF or accuracy. I believe the US mortar is actually less accurate while barraging (at least until the retail patch is out). I see no problem with giving the 120mm a barrage ability that doesn't improve its stats, just gives you a range indicator and a temp force target. The problem with current attack ground is that it is indefinite.
+1

I know that the mortar 1.0 was stupidly OP (maybe the most OP unit in all of EF history with says a lot.) So somekind of nerf was needed.  But this chance is just strange and did little to nerf them. Since they have been nerfed in other and better ways, I think that the time is ready to revert this change.

Offline GodlikeDennis

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Re: Mortar barrage Ability
« Reply #7 on: March 29, 2011, 03:55:07 PM »
Nah pak bug made paks most OP unit ever. Insta kill on HQs is a little better than mortar/arty.
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Offline RedGuard

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Re: Mortar barrage Ability
« Reply #8 on: April 04, 2011, 07:29:19 PM »
Brothers I know that not having rangefinder circle is annoying, but Please this is something u can deal with in a bit of intelligence. just use hotkey to attack and then hotkey to attack ground, NOT THAT BACKBREAKING

I dont think a nerf is in order, we love our 120mm the way it is!
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Offline IJoe

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Re: Mortar barrage Ability
« Reply #9 on: April 04, 2011, 08:17:13 PM »
If making a range of fire circle available means bringing in any sort of nerf upon a mortar, than I strongly oppose such a change.

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Offline Blackbishop

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Re: Mortar barrage Ability
« Reply #10 on: April 04, 2011, 08:52:35 PM »
Barrage doesn't have to increase RoF or accuracy. I believe the US mortar is actually less accurate while barraging (at least until the retail patch is out). I see no problem with giving the 120mm a barrage ability that doesn't improve its stats, just gives you a range indicator and a temp force target. The problem with current attack ground is that it is indefinite.
That could be an option, nerfing the accuracy only if you use barrage ability.
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Offline Vrachov

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Re: Mortar barrage Ability
« Reply #11 on: April 05, 2011, 12:10:34 PM »
You  can see range of mortar when you try tu use smoke barrage ability.
I dont know if that was intetional.

Offline Blackbishop

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Re: Mortar barrage Ability
« Reply #12 on: April 05, 2011, 05:36:02 PM »
You  can see range of mortar when you try tu use smoke barrage ability.
I dont know if that was intetional.
:O!! Does soviet mortar use smoke rounds? No button but hotkey works??? or what do you mean?
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Offline Raider217

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Re: Mortar barrage Ability
« Reply #13 on: April 05, 2011, 05:38:23 PM »
Or very outdated version, possibly even confused with US mortar



Offline IJoe

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Re: Mortar barrage Ability
« Reply #14 on: April 05, 2011, 07:21:30 PM »
Nope, it's not outdated, and it's there. I guess, people just never bothered to use smoke rounds (that includes me)  ;D ;D ;D

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