Company of Heroes: Eastern Front

Author Topic: Single player campaigns suggestions  (Read 19120 times)

Offline Sturmovik

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Re: Single player campaigns suggestions
« Reply #75 on: April 22, 2011, 11:12:53 AM »
Agree, full scale, massive ... but if that is possible - minimising the buildable units. Only the basick infantry.
That will give to the game an element of a commander care about battle technics.
Every mission can take an element or a platoon of tanks. Element of heavy, & element of a light tanks. (For example.)
Campaign maps must be a large.
« Last Edit: April 22, 2011, 07:58:50 PM by blackbishop »
"- .... мне он тут мёртвый нужен а не пленный, бей его, пока он руки не успел поднять!!!"

Offline cephalos

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Re: Single player campaigns suggestions
« Reply #76 on: April 22, 2011, 11:13:29 AM »
i think the easternfront missions should be all massive full scale battles so lots of units and strategies, with about a quarter of the missions with team AI in it

no, for christ sake! How many big battles do you want!? The whole phenomon of CoH is the fact that even small skirmishes look good. How many big battle do you have in vCoH campaign? After 4th "this big battle" I'd get bored with campaign like this - Make a lot of tanks and blitz those bitches...
and AI sucks.

EDIT: Talk to the devs if you don't like 4 rifles/8 men.
« Last Edit: April 22, 2011, 07:59:02 PM by blackbishop »

Offline Blackbishop

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Re: Single player campaigns suggestions
« Reply #77 on: April 22, 2011, 08:06:22 PM »
Why is hard to grasp the idea that this is a computer game??

Basic conscripts will always have 4 rifles/8 men and has nothing to do with political stuff.

Remember this is a topic to suggest ideas for campaigns, not for arguing about communism.

If you want to post an article you found on internet, you should post the link, otherwise we are going to have tons of walls of meaningless text... or at least put them in Code tags.

Also, if you are going to post something, please be sure it's in english, afaik the official language on EF forum is english.

So, please go back to the topic or I'll close this.

P.S. Oh, i removed some unnecessary comments.
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Offline Sturmovik

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Re: Single player campaigns suggestions
« Reply #78 on: April 22, 2011, 09:15:31 PM »
If we are choose a single player campaing like a single battle operation ... a suggest to ADAPT units & in game military services to the campaign time period. Weapons, completion & other ...

Post Merge: April 24, 2011, 08:04:06 AM
Basic conscripts will always have 4 rifles/8 men and has nothing to do with political stuff.
But its looks like political anti-east ww2 historical propaganda.
« Last Edit: April 24, 2011, 08:04:06 AM by Sturmovik »
"- .... мне он тут мёртвый нужен а не пленный, бей его, пока он руки не успел поднять!!!"

Offline Otto Halfhand

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Re: Single player campaigns suggestions
« Reply #79 on: April 29, 2011, 10:52:49 AM »
If we are choose a single player campaing like a single battle operation ... a suggest to ADAPT units & in game military services to the campaign time period. Weapons, completion & other .

It is a good Idea to start with a 43 to 44 campaign start, if any kind of historical relevance is considered vis a vis EF_1.3.1 Units. Earlier campaigns could be considered if rewards units were developed to change out anachronisms. Start building the models for those one or two must have units 38T for PE HTat, BT7M for Sov T90, etc.

Four to seven scenarios is more than enough work for a campaign. Lord Rommel's Northern front Campaign suggestion, '42 to '44 (April 19), could be done with 4 scenarios as version 1. two or three more scenarios could be added to flesh out the campaign in v2. Playable factions would need a Tiger I and AT76 for realism. Both units could be added via rewards units.

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Offline Ghost

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Re: Single player campaigns suggestions
« Reply #80 on: May 01, 2011, 02:14:48 PM »
as far as i know you don't have to add units via reward system to use them in the campaign. if you want early missions like in 41-42 you can simply give the necessary units to the player. in vCoH the doctrines and unit build options are different from the multiplayer as well.
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P

Offline HyperSniper999

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Re: Single player campaigns suggestions
« Reply #81 on: May 02, 2011, 01:02:04 AM »
as far as i know you don't have to add units via reward system to use them in the campaign. if you want early missions like in 41-42 you can simply give the necessary units to the player. in vCoH the doctrines and unit build options are different from the multiplayer as well.
Although it would be nice to be able to use the early war units in MP as well.
"You can close your eyes and plug your ears and be afraid and ignorant of the darker parts of history, but always know that you're the one responsible for allowing those events to happen again and with even greater consequences and not know how to end the nightmare you did upon yourself."

Offline Sturmovik

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Re: Single player campaigns suggestions
« Reply #82 on: May 04, 2011, 05:04:00 PM »
Bigger part of all units in EF are take me to thoughts:
1. We can not cut units from the campaign.
2. We can allow all units to take a part in the campaign.
3. Campaign will be a 1943-1944 year battles & operations.
4. Other units is phigures in some episodes.

What all of you says on that?
"- .... мне он тут мёртвый нужен а не пленный, бей его, пока он руки не успел поднять!!!"