Company of Heroes: Eastern Front

Author Topic: Crash after selecting any unit  (Read 7401 times)

Offline Bearboy41

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Crash after selecting any unit
« on: March 20, 2011, 07:08:00 PM »
I crash after selecting any unit Don't matter what unit it is or Who owns it it just crashes after selecting any unit, I tried lower the graphics No diffrence. it ths same thing on every map.

Offline Blackbishop

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Re: Crash after selecting any unit
« Reply #1 on: March 20, 2011, 07:36:41 PM »
Well, if you want help you should upload your logs and crash files, otherwise we won't know what problem do you have.

Upload your warnings.log and your dump file, you can read this for more information about this:

http://easternfront.org/forums/index.php?topic=1677.0
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Bearboy41

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Re: Crash after selecting any unit
« Reply #2 on: March 20, 2011, 07:45:45 PM »
Well, if you want help you should upload your logs and crash files, otherwise we won't know what problem do you have.

Upload your warnings.log and your dump file, you can read this for more information about this:

http://easternfront.org/forums/index.php?topic=1677.0 [nofollow]

kays

WARNING LOG:

Code: [Select] [nofollow]
-- Log file for all dbTracef messages --

18:35:30.78   NetworkManager::Create - creating network manager
18:35:30.78   Read 445 bytes from network datastore login_cache.bin
18:35:30.78   Read 110804 bytes from network datastore global_cache.bin
18:35:30.78   Read 29422 bytes from network datastore ping_cache.bin
18:35:30.78   QuazalInitializer - static initializing Quazal library
18:35:30.78   PingCache - populating cache with 1633 pings
18:35:30.78   Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
18:35:30.79   WinTransport - CreateSocket exclusive broadcast socket was available.
18:35:30.79   WinTransport - CreateSocket listening for broadcasts on default port
18:35:30.79   WinTransport - Host Name: JPN-Pc, aliases: , type=AF_INET, len=4
18:35:30.79   WinTransport - Host IP Address #0: 192.168.9.38
18:35:30.79   WinTransport - Interface #0: ip:192.168.9.38, broadcast:192.168.9.38, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
18:35:30.79   WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
18:35:30.79   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
18:35:30.79   WinTransport - Quazal address string = udp:/address=192.168.9.38;port=6112
18:35:30.79   SessionManager - Peer Header Size = 16 bytes
18:35:30.79   SessionManager - Game Data overhead = 7 bytes
18:35:30.79   SessionManager - Proxy overhead = 7 bytes
18:35:30.79   MessageInternal::CreateChannel: Created channel 47535450
18:35:30.79   Session::Initialize - info, initializing session object, using threads.
18:35:30.79   SessionManager::RegisterSession - Registering new session 074de680
18:35:30.79   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
18:35:30.79   AutomatchInternal: Instantiating
18:35:30.79   PartyInternal: Instantiating
18:35:30.79   MessageInternal::CreateChannel: Created channel 50525459
18:35:30.79   MessageInternal::CreateChannel: Created channel 51434b4d
18:35:30.79   Net::ThreadFunction - Entering network thread function...
18:35:30.79   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
18:35:30.79   MessageInternal::CreateChannel: Created channel 534d5347
18:35:30.79   MessageInternal::CreateChannel: Created channel 474d4343
18:35:30.79   MessageInternal::CreateChannel: Created channel 474f424a
18:35:30.79   MessageInternal::CreateChannel: Created channel 4d4f444d
18:35:30.79   MessageInternal::CreateChannel: Created channel 53594e43
18:35:30.79   MessageInternal::DestroyChannel: Destroyed channel 534d5347
18:35:30.79   MessageInternal::DestroyChannel: Destroyed channel 474d4343
18:35:30.79   MessageInternal::DestroyChannel: Destroyed channel 474f424a
18:35:30.79   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
18:35:30.79   MessageInternal::DestroyChannel: Destroyed channel 53594e43
18:35:30.79   GAME -- Available memory: 8158MB Physical RAM, 8156MB Pagefile, 4095 Virtual Address Space
18:35:30.82   Transport - Largest received is now 19
18:35:30.82   Transport::OpenInternal request to WINaddr:192.168.9.38:6112;
18:35:32.77   DLLDriverLinker -- Adding driver 'spDx10.dll'.
18:35:32.77   DLLDriverLinker -- Adding driver 'spDx9.dll'.
18:35:32.77   DLLDriverLinker -- 2 DLL drivers found.
18:35:32.81   SPDx10 -- Adapter [ATI Radeon HD 5700 Series]: 1011MB dedicated video memory, 0MB dedicated system memory and 3059MB shared system memory.
18:35:34.23   DLLDriverLinker -- 2 DLL drivers found.
18:35:34.33   SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
18:35:34.33   GAME -- Resolution set to 1024x768 (fullscreen).
18:35:34.35   SPDx10 -- Adapter Description = ATI Radeon HD 5700 Series
18:35:34.35   SPDx10 -- Driver Vendor = 0x00001002  Device = 0x000068b8  SubSys = 0x03441043  Rev = 0x00000000
18:35:34.35   SPDx10 -- Driver Version  Product = 0x0008  Version = 0x0011  SubVersion = 0x00  Build = 10.59
18:35:34.35   SPDx10 -- Driver LUID = 0x00000000-0x00007372
18:35:34.35   SPDx10 -- 1011MB dedicated video memory, 0MB dedicated system memory and 3059MB shared system memory available.
18:35:34.35   ShaderDatabase: using shader profile [ps40]
18:35:35.13   SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
18:35:35.19   SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
18:35:35.21   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
18:35:35.47   GameObjLoader 06e5aa30 - resetting counters
18:35:35.47   GameObjLoader 06e5aa30 - Created loader
18:35:35.47   GameObjLoader 06e5ab90 - resetting counters
18:35:35.47   GameObjLoader 06e5ab90 - Created loader
18:35:35.60   GAME -- Beginning FE
18:35:35.60   Sent message game CompanyOfHeroes started 1764 601 allowtraffic
18:35:35.60   RemoteDLManager - Connection Restored.
18:35:35.60   UIFrontEnd - Loading Front End
18:35:35.60   THREAD: Hyper-Threading Technology Processors are not detected.
18:35:35.68   SOUND -- Initializing ...
18:35:35.72   INNIMapDCA Key not found: sp_speechducker::time
18:35:36.11   SOUND -- Initialization completed!
18:35:36.11   UIFrontEnd - Initializing Forms
18:35:37.28   CampaignFilter::BindFilterSpecificWidgets()
18:35:37.35   Activating screen: AppLoadingForm
18:35:37.35   SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
18:35:37.35   Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
18:35:37.56   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
18:35:37.56   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
18:35:37.57   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
18:35:37.57   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
18:35:37.57   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
18:35:37.57   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
18:35:37.80   GAME -- Using player profile JPN-PC
18:35:38.44   Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
18:35:38.69   Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
18:35:39.73   QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
18:35:39.73   RendezvousManager: CreateSession - starting profile=Guest login
18:35:41.04   RendezvousManager: Login complete and successfull
18:35:41.06   RendezvousManager initialized
18:35:41.24   Current server English:live version is 601.0, client is 601.0
18:35:41.26   OnConnect: successful connection established, enabling reconnect
18:35:41.26   OnConnect: this wasnt a reconnect, no need for autologin
18:35:41.28   Logging in Bearboy41 on controller:0
18:35:41.69   Login completed: ACCOUNT_VALIDATED
18:35:41.69   Found 1 profiles for account Bearboy41
18:35:41.69   Found profile: Bearboy41
18:35:41.69   installed_products = ( COH )
18:35:41.69   OnLogin: no previous login, auto selecting profile not required
18:35:41.98   SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
18:35:41.98   CRC & Version Info : 00000259:d8b5b735:3e87d79a eastern_front:601:factionfix.dll 1
18:35:41.98   Activating screen: FEMovie
18:35:41.98   Activating screen: OnlineWidget
18:35:41.98   Activating screen: RelicOnlineProfileSelect
18:35:42.00   SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
18:35:44.26   Activating screen: RelicOnlineWait
18:35:44.26   RendezvousManager - destroying chat handler
18:35:44.26   RendezvousManager: CreateSession - starting logout profile = 100:Guest
18:35:44.50   RendezvousManager: Logout complete
18:35:44.50   RendezvousManager - terminating all server calls in progress
18:35:44.50   CallManager - terminating all server calls in progress (1 in progress)
18:35:44.50   RendezvousManager: OnCredentialsEvent - starting profile login
18:35:45.74   RendezvousManager: Login complete and successfull
18:35:45.74   RendezvousManager - creating chat handler
18:35:45.75   RendezvousManager::CreateNATTraversalClient - NAT traversal available.
18:35:46.21   QuazalSelectProfileAsync - Got UserID
18:35:46.24   Transport - Largest sent is now 16
18:35:46.39   Transport - Largest received is now 41
18:35:46.40   GetUserStats requested stats for PIDs ( 3216544 ) (best:0, full:1)
18:35:46.49   SelectProfileAsync - RegisterLocalURLs public [udp:/address=83.91.46.104;port=1024;PID=3216544;RVCID=26278800], private [udp:/address=192.168.9.38;port=6112;PID=3216544]
18:35:46.67   QuazalSelectProfileAsync - Got Full Stats
18:35:46.86   GetAutomatchMaps: Got [35] maps
18:35:46.87   PopulateArmyListBox - skipping race 2
18:35:46.87   PopulateArmyListBox - skipping race 0
18:35:46.87   PopulateArmyListBox - skipping race 1
18:35:46.87   PopulateArmyListBox - skipping race 3
18:35:46.87   AutoMatchForm::OnArmySelectionChanged - sending request info
18:35:46.87   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
18:35:46.87   AutoMatchForm::OnMatchTypeSelectionChanged - sending team info
18:35:46.88   QuazalSelectProfileAsync - Got Automatch maps
18:35:47.67   QuazalSelectProfileAsync - GetFriends result - CacheState = 1
18:35:47.85   Profile [00000000:003114a0] selected on controller#0
18:35:47.85   Activating screen: FEMovie
18:35:47.85   Activating screen: OnlineWidget
18:35:47.85   Activating screen: FE_mm_01
18:35:47.85   Activating screen: RelicOnlineWait
18:35:49.51   Activating screen: MessageBoxPopup
18:35:49.51   Created Matchinfo
18:35:49.51   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
18:35:49.51   starting online hosting
18:35:49.55   OnlineHostAsync: initiating CallCreateMatch
18:35:49.73   OnlineHostAsync: created gid=170988390
18:35:49.74   Transport - Largest sent is now 78
18:35:49.81   RendezvousNotifier - Received Participate ParticipationEvent.
18:35:49.88   Transport - Largest received is now 103
18:35:49.99   OnlineHostAsync - RegisterLocalURLs public [udp:/address=83.91.46.104;port=1024;PID=3216544;RVCID=26278800], private [udp:/address=192.168.9.38;port=6112;PID=3216544]
18:35:50.18   OnlineHostAsync: initiating UpdateSessionURL [gid=170988390, url=udp:/address=83.91.46.104;port=1024;PID=3216544;RVCID=26278800]
18:35:50.39   OnJoinAdvertisementSuccess - joined online match, server leave notification required
18:35:50.39   starting local hosting
18:35:50.39   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
18:35:50.39   Allocated route ID=0 for PeerID 1 at WINaddr:192.168.9.38:6112;
18:35:50.39   Transport::OpenInternal request to WINaddr:192.168.9.38:6112;
18:35:50.39   Session::Host sid = A311366, hostURL = , local addresses = WINaddr:192.168.9.38:6112;
18:35:50.39   ValidateCustomData: called with 261 bytes of custom data
18:35:50.39   Host accepted Peer 1 into the match at address list=WINaddr:192.168.9.38:6112;, routes=WINaddr:192.168.9.38:6112;
18:35:50.39   AdvertisementInternal::Process - EVENT_NEWPEER
18:35:50.39   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
18:35:50.41   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
18:35:50.41   hosting - Session is connected
18:35:50.41   Net::Session::SetVisible - session is set to INVISIBLE.
18:35:50.43   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.9.38:6112; (ping=0ms) 100.00%, pending=0, dead=0
18:35:50.43   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
18:35:50.43   hosting completed successfully
18:35:50.43   HostAsync - completed with HostResult = 0
18:35:50.43   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
18:35:50.43   Activating screen: OnlineGameSetup
18:35:50.43   MessageInternal::CreateChannel: Created channel 534d5347
18:35:50.43   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
18:35:50.43   MatchInternal::SetMatchType - new type 14 - updating server
18:35:50.44   SetVisible called while !IsConnected
18:35:50.44   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
18:35:50.46   Activating screen: RelicOnlineChat
18:35:50.46   Activating screen: RelicOnlineNewsScreen
18:35:50.52   Activating screen: RelicOnlineStatsScreen
18:35:50.52   Activating screen: Achievements
18:35:50.52   GAME -- Setting campaign state to 'coh'
18:35:50.52   GAME -- Closing state 'coh'
18:35:50.53   Activating screen: GameHistory
18:35:50.53   GAME -- Setting campaign state to 'coh'
18:35:50.53   GAME -- Closing state 'coh'
18:35:50.53   Activating screen: OnlineGameSetup
18:35:50.53   Activating screen: RelicOnlineTabs
18:35:50.53   AutomatchInternal::OnHostComplete - Completed Host with success=1
18:35:50.53   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
18:35:50.53   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
18:35:50.54   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
18:35:50.54   Net::Session::SetVisible - session is set to INVISIBLE.
18:35:50.54   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
18:35:50.60   GameInfo::ResetInfo - SyncLevel set to 0 on reset
18:35:50.61   GAME -- Setting campaign state to 'coh'
18:35:50.61   GAME -- Closing state 'coh'
18:35:50.62   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
18:35:50.65   GameInfo::ResetInfo - SyncLevel set to 0 on reset
18:35:51.43   Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 810
18:35:51.43   Sent message game CompanyOfHeroes softthrottle
18:35:51.45   Got dlman msg [ack game CompanyOfHeroes softthrottle]
18:35:52.33   Activating screen: DynamicPopupMenu
18:35:52.40   QueryMatches: Got [62] maps, [196] ids, [17] advertisements, startID [1]
18:35:52.40   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 179 matches
18:35:53.33   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
18:35:53.33   Net::Session::SetVisible - session is set to INVISIBLE.
18:35:53.33   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
18:35:53.35   GameInfo::ResetInfo - SyncLevel set to 0 on reset
18:35:53.35   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
18:35:53.36   GameInfo::ResetInfo - SyncLevel set to 0 on reset
18:35:54.37   Activating screen: RaceSelectionPopup
18:35:55.35   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
18:35:55.35   Net::Session::SetVisible - session is set to INVISIBLE.
18:35:55.35   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
18:35:55.39   GameInfo::ResetInfo - SyncLevel set to 0 on reset
18:35:55.41   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
18:35:55.43   GameInfo::ResetInfo - SyncLevel set to 0 on reset
18:35:55.67   QueryMatches: Got [63] maps, [201] ids, [17] advertisements, startID [170985841]
18:35:55.67   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 167 matches
18:35:56.48   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
18:35:56.48   Net::Session::SetVisible - session is set to INVISIBLE.
18:35:56.48   GameInfo::ResetInfo - SyncLevel set to 0 on reset
18:35:56.48   MatchInternal::SetMatchState - state 1 - updating server
18:35:56.48   Net::Session::SetVisible - session is set to INVISIBLE.
18:35:56.48   MatchSetup: Sending start game message!
18:35:56.48   GameSetupForm - Starting game
18:35:56.48   GameInfo::ResetInfo - SyncLevel set to 0 on reset
18:35:56.48   PopulateGameInfo - random seed:[1300642556], guid:[{07b8ecd0-0f7c-44cf-b362-8f90715e6311}], sync level:[0]
18:35:56.49   Error loading [DATA:levelingCurve.lua]
18:35:56.49   Error loading [DATA:levelingCurve.lua]
18:35:56.49   Error loading [DATA:levelingCurve.lua]
18:35:56.49   Error loading [DATA:levelingCurve.lua]
18:35:56.49   Error loading [DATA:levelingCurve.lua]
18:35:56.49   Error loading [DATA:levelingCurve.lua]
18:35:56.49   MOD - Setting player (0) race to: allies_soviets
18:35:56.49   MOD - Setting player (0) race to: 2
18:35:56.49   MOD - Setting player (1) race to: allies
18:35:56.49   MOD - Setting player (1) race to: 1
18:35:56.49   MOD - Setting player (2) race to: axis
18:35:56.49   MOD - Setting player (2) race to: 3
18:35:56.49   MOD - Setting player (3) race to: axis
18:35:56.49   MOD - Setting player (3) race to: 3
18:35:56.49   MOD - Setting player (4) race to: axis
18:35:56.49   MOD - Setting player (4) race to: 3
18:35:56.49   MOD - Setting player (5) race to: axis
18:35:56.49   MOD - Setting player (5) race to: 3
18:35:56.49   OnlineUpdateStateAsync: initiating state change, id = 170988390, state=2
18:35:56.50   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
18:35:56.50   Net::Session::SetVisible - session is set to INVISIBLE.
18:35:56.50   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
18:35:56.50   APP -- Game Start
18:35:56.50   Sent message game CompanyOfHeroes allowtraffic
18:35:56.50   GAME -- Setting campaign state to 'coh'
18:35:56.50   GAME -- Closing state 'coh'
18:35:56.50   MessageInternal::DestroyChannel: Destroyed channel 534d5347
18:35:56.52   GAME -- Ending FE
18:35:56.52   UIFrontEnd - Unloading Front End
18:35:56.53   SOUND -- Shutting down ...
18:35:56.62   SOUND -- Shutdown completed!
18:35:56.64
18:35:56.64   GAME -- *** Beginning mission 8p_montargis region (1 Humans, 5 Computers) ***
18:35:56.64
18:35:56.84   GAME -- Recording game
18:35:56.89   Activating screen: GameLoadScreen
18:35:56.89   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
18:35:56.89   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
18:35:57.01   OnlineUpdateStateAsync: updated state for gid=170988390
18:35:57.26   THREAD: Hyper-Threading Technology Processors are not detected.
18:35:57.34   SOUND -- Initializing ...
18:35:57.87   SOUND -- Initialization completed!
18:35:57.97   PHYSICS: detected processor(s) capable of handling 4 threads.
18:35:58.02   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\8p_montargis region\8p_montargis region'
18:35:58.02   MOD -- Using Mod 'Eastern_Front'
18:35:58.02   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_force_beyond_reckoning_lower_load.smf'.  Expensive operation
18:35:58.03   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_force_beyond_reckoning_lower_load.smf'.  Expensive operation
18:35:58.03   Unable to load/parse precache file [DATA:scenarios\mp\classic\8p_montargis region\8p_montargis region_precache.lua]
18:36:00.59   GameObjLoader - upgrading load_count from 0 to 1096
18:36:01.34   QueryMatches: Got [65] maps, [201] ids, [17] advertisements, startID [170986822]
18:36:01.34   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 151 matches
18:36:02.41   GameObjLoader - upgrading load_count from 1096 to 1843
18:36:02.41   PHYSICS -- Created node factory 'HVOK'
18:36:02.41   PHYSICS -- Created node factory 'DMMY'
18:36:06.15   QueryMatches: Got [62] maps, [197] ids, [17] advertisements, startID [170987341]
18:36:06.15   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 130 matches
18:36:10.93   QueryMatches: Got [62] maps, [198] ids, [17] advertisements, startID [170987680]
18:36:10.93   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 115 matches
18:36:14.12   GameObjLoader - upgrading load_count from 41 to 4551
18:36:16.06   QueryMatches: Got [59] maps, [201] ids, [17] advertisements, startID [170987882]
18:36:16.06   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 102 matches
18:36:18.17   GameObjLoader 06e5aa30 - resetting counters
18:36:18.17   GameObjLoader 06e5aa30 - LOAD_DONE
18:36:18.17   GAME - SessionSetup
18:36:18.39   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
18:36:18.39   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
18:36:18.39   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
18:36:25.60   GAME - CreateGEWorld in 7430 ms
18:36:25.60   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
18:36:26.02   GAME - SessionSetup finished in 7850 ms
18:36:26.02   GAME - WaterReflectionManagerSetup
18:36:26.02   GAME - WaterReflectionManagerSetup finished in 0 ms
18:36:26.43   MessageInternal::CreateChannel: Created channel 474d4343
18:36:26.44   Regenerating ImpassMap data...
18:36:26.44       Impass Data was already valid, but regenerating...
18:36:26.67   Generating CanBuild Map.  THIS SHOULD ONLY HAPPEN IN WORLDBUILDER!  IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
18:36:26.67   Regenerating CanBuildMap data...
18:36:26.67   Generating CanShoot Map.
18:36:26.67   Pathfinder::Regenerate()...
18:36:26.76   Generating PathSectorMap...
18:36:27.37   Pathfinder::Regenerate() Done.
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x06831348
[Cope FactionFix] - patched @0x620f54c1
[Cope FactionFix] - hooked @0x620f54c2
[Cope FactionFix] - patched @0x620f4a37
[Cope FactionFix] - hooked @0x620f4a37
[Cope FactionFix] - Hook installed
18:36:27.46   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/vptickerwin-annihilate.scar] succeeded.
18:36:31.00   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.1, max unsent 0, version err 0, merge 0
18:36:31.19   MOD -- Player  (unused player) (frame 0) (KillPlayer)
18:36:31.20   MOD -- Player  (unused player) (frame 0) (KillPlayer)
18:36:31.77   MessageInternal::CreateChannel: Created channel 4d4f444d
18:36:32.30   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
18:36:32.31   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
18:36:32.31   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
18:36:32.31   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
18:36:32.31   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
18:36:32.78   SPEECHMANAGER -- Loaded in 0.442591 seconds
18:36:33.30   QueryMatches: Got [62] maps, [200] ids, [17] advertisements, startID [170988040]
18:36:33.30   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 85 matches
18:36:33.83   GameObjLoader - upgrading load_count from 0 to 305
18:36:34.13   QueryMatches: Got [63] maps, [196] ids, [17] advertisements, startID [170988148]
18:36:34.14   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 70 matches
18:36:34.29   GameObjLoader 06e5ab90 - resetting counters
18:36:34.29   GameObjLoader 06e5ab90 - LOAD_DONE
18:36:34.82   PreloadResources took 0ms.
18:36:34.86   GAME -- Loading completed (38 seconds)
18:36:34.86   SIM -- Setting SyncErrorChecking level to Low
18:36:34.99   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_force_beyond_reckoning_lower_load.smf'.  Expensive operation
18:36:36.25   Activating screen: GameScreen
18:36:36.25   Activating screen: Decorators
18:36:36.25   Activating screen: Taskbar
18:36:36.25   Activating screen: SubtitleScreen
18:36:36.25   Activating screen: TextOverlayScreen
18:36:36.30   PerformanceRecorder::StartRecording for game size 6
18:36:36.30   GAME -- Starting mission...
18:36:38.22   MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
18:36:38.22   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
18:36:38.22   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
18:36:38.22   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
18:36:38.22   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
18:36:38.72   QueryMatches: Got [66] maps, [199] ids, [17] advertisements, startID [170988251]
18:36:38.73   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 58 matches
18:36:42.92   Warning: non auto-match upgrade not found in AE, tuning
18:36:43.51   QueryMatches: Got [63] maps, [195] ids, [17] advertisements, startID [170988307]
18:36:43.51   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 39 matches
18:36:48.51   QueryMatches: Got [61] maps, [190] ids, [17] advertisements, startID [170988414]
18:36:48.51   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 20 matches
18:36:51.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.9.38:6112; (ping=0ms) 100.00%, pending=0, dead=0
18:36:51.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
18:36:53.51   QueryMatches: Got [63] maps, [183] ids, [17] advertisements, startID [170988493]
18:36:53.52   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 3 matches
18:36:58.48   QueryMatches: Got [62] maps, [183] ids, [17] advertisements, startID [170988562]

 For the Dmp files http://www.megaupload.com/?d=54FBX5AB [nofollow]
« Last Edit: March 20, 2011, 08:20:57 PM by blackbishop »

Offline Blackbishop

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Re: Crash after selecting any unit
« Reply #3 on: March 20, 2011, 08:26:27 PM »
What a wall of text :o... next time you can zip both files and upload it here using Additional Options->Attach command when typing an answer.

Are you sure that is the log right after it crashed?
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Bearboy41

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Re: Crash after selecting any unit
« Reply #4 on: March 20, 2011, 08:31:56 PM »
What a wall of text :o... next time you can zip both files and upload it here using Additional Options->Attach command when typing an answer.

Are you sure that is the log right after it crashed?

I think But im gonna delete all logs and make go in and press a unit and then update it k?

Post Merge: March 20, 2011, 10:34:57 AM
What a wall of text :o... next time you can zip both files and upload it here using Additional Options->Attach command when typing an answer.

Are you sure that is the log right after it crashed?
Im off for today checking tommoz heres the warning log this time im 100 Procent that its the right one.

Code: [Select] [nofollow]
Log: -- Log file for all dbTracef messages --

20:32:42.71   NetworkManager::Create - creating network manager
20:32:42.71   Read 445 bytes from network datastore login_cache.bin
20:32:42.71   Read 110804 bytes from network datastore global_cache.bin
20:32:42.71   Read 29422 bytes from network datastore ping_cache.bin
20:32:42.71   QuazalInitializer - static initializing Quazal library
20:32:42.71   PingCache - populating cache with 1633 pings
20:32:42.71   Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
20:32:42.71   WinTransport - CreateSocket exclusive broadcast socket was available.
20:32:42.71   WinTransport - CreateSocket listening for broadcasts on default port
20:32:42.73   WinTransport - Host Name: JPN-Pc, aliases: , type=AF_INET, len=4
20:32:42.73   WinTransport - Host IP Address #0: 192.168.9.38
20:32:42.73   WinTransport - Interface #0: ip:192.168.9.38, broadcast:192.168.9.38, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
20:32:42.73   WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
20:32:42.73   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
20:32:42.73   WinTransport - Quazal address string = udp:/address=192.168.9.38;port=6112
20:32:42.73   SessionManager - Peer Header Size = 16 bytes
20:32:42.73   SessionManager - Game Data overhead = 7 bytes
20:32:42.73   SessionManager - Proxy overhead = 7 bytes
20:32:42.73   MessageInternal::CreateChannel: Created channel 47535450
20:32:42.73   Session::Initialize - info, initializing session object, using threads.
20:32:42.73   SessionManager::RegisterSession - Registering new session 03c5e680
20:32:42.73   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
20:32:42.73   AutomatchInternal: Instantiating
20:32:42.73   PartyInternal: Instantiating
20:32:42.73   MessageInternal::CreateChannel: Created channel 50525459
20:32:42.73   MessageInternal::CreateChannel: Created channel 51434b4d
20:32:42.73   Net::ThreadFunction - Entering network thread function...
20:32:42.73   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
20:32:42.73   MessageInternal::CreateChannel: Created channel 534d5347
20:32:42.73   MessageInternal::CreateChannel: Created channel 474d4343
20:32:42.73   MessageInternal::CreateChannel: Created channel 474f424a
20:32:42.73   MessageInternal::CreateChannel: Created channel 4d4f444d
20:32:42.73   MessageInternal::CreateChannel: Created channel 53594e43
20:32:42.73   MessageInternal::DestroyChannel: Destroyed channel 534d5347
20:32:42.73   MessageInternal::DestroyChannel: Destroyed channel 474d4343
20:32:42.73   MessageInternal::DestroyChannel: Destroyed channel 474f424a
20:32:42.73   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
20:32:42.73   MessageInternal::DestroyChannel: Destroyed channel 53594e43
20:32:42.73   GAME -- Available memory: 8158MB Physical RAM, 8156MB Pagefile, 4095 Virtual Address Space
20:32:42.76   Transport - Largest received is now 19
20:32:42.76   Transport::OpenInternal request to WINaddr:192.168.9.38:6112;
20:32:44.35   DLLDriverLinker -- Adding driver 'spDx10.dll'.
20:32:44.37   DLLDriverLinker -- Adding driver 'spDx9.dll'.
20:32:44.37   DLLDriverLinker -- 2 DLL drivers found.
20:32:44.38   SPDx10 -- Adapter [ATI Radeon HD 5700 Series]: 1011MB dedicated video memory, 0MB dedicated system memory and 3059MB shared system memory.
20:32:45.69   DLLDriverLinker -- 2 DLL drivers found.
20:32:45.74   SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
20:32:45.74   GAME -- Resolution set to 1024x768 (fullscreen).
20:32:45.75   SPDx10 -- Adapter Description = ATI Radeon HD 5700 Series
20:32:45.75   SPDx10 -- Driver Vendor = 0x00001002  Device = 0x000068b8  SubSys = 0x03441043  Rev = 0x00000000
20:32:45.75   SPDx10 -- Driver Version  Product = 0x0008  Version = 0x0011  SubVersion = 0x00  Build = 10.59
20:32:45.75   SPDx10 -- Driver LUID = 0x00000000-0x00007372
20:32:45.75   SPDx10 -- 1011MB dedicated video memory, 0MB dedicated system memory and 3059MB shared system memory available.
20:32:45.75   ShaderDatabase: using shader profile [ps40]
20:32:46.57   SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
20:32:46.60   SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
20:32:46.61   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
20:32:46.92   GameObjLoader 0e5a6a70 - resetting counters
20:32:46.92   GameObjLoader 0e5a6a70 - Created loader
20:32:46.92   GameObjLoader 0e5a6bd0 - resetting counters
20:32:46.92   GameObjLoader 0e5a6bd0 - Created loader
20:32:47.07   GAME -- Beginning FE
20:32:47.07   Sent message game CompanyOfHeroes started 4424 601 allowtraffic
20:32:47.07   RemoteDLManager - Connection Restored.
20:32:47.07   UIFrontEnd - Loading Front End
20:32:47.07   THREAD: Hyper-Threading Technology Processors are not detected.
20:32:47.17   SOUND -- Initializing ...
20:32:47.25   INNIMapDCA Key not found: sp_speechducker::time
20:32:47.56   SOUND -- Initialization completed!
20:32:47.56   UIFrontEnd - Initializing Forms
20:32:48.56   CampaignFilter::BindFilterSpecificWidgets()
20:32:48.60   Activating screen: AppLoadingForm
20:32:48.60   SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
20:32:48.60   Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
20:32:48.80   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
20:32:48.80   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
20:32:48.80   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
20:32:48.80   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
20:32:48.80   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
20:32:48.81   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
20:32:49.00   GAME -- Using player profile JPN-PC
20:32:49.64   Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
20:32:49.87   Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
20:32:50.38   QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
20:32:50.38   RendezvousManager: CreateSession - starting profile=Guest login
20:32:51.72   RendezvousManager: Login complete and successfull
20:32:51.72   RendezvousManager initialized
20:32:51.88   Current server English:live version is 601.0, client is 601.0
20:32:51.88   OnConnect: successful connection established, enabling reconnect
20:32:51.88   OnConnect: this wasnt a reconnect, no need for autologin
20:32:51.88   Logging in Bearboy41 on controller:0
20:32:52.28   Login completed: ACCOUNT_VALIDATED
20:32:52.28   Found 1 profiles for account Bearboy41
20:32:52.28   Found profile: Bearboy41
20:32:52.28   installed_products = ( COH )
20:32:52.28   OnLogin: no previous login, auto selecting profile not required
20:32:52.28   SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
20:32:52.28   CRC & Version Info : 00000259:d8b5b735:3e87d79a eastern_front:601:factionfix.dll 1
20:32:52.28   Activating screen: FEMovie
20:32:52.28   Activating screen: OnlineWidget
20:32:52.28   Activating screen: RelicOnlineProfileSelect
20:32:52.31   SetupProductLoadingArt - choosing bgArt = 0 (gold=0)
20:32:53.68   Activating screen: RelicOnlineWait
20:32:53.68   RendezvousManager - destroying chat handler
20:32:53.68   RendezvousManager: CreateSession - starting logout profile = 100:Guest
20:32:53.84   RendezvousManager: Logout complete
20:32:53.84   RendezvousManager - terminating all server calls in progress
20:32:53.84   CallManager - terminating all server calls in progress (1 in progress)
20:32:53.84   RendezvousManager: OnCredentialsEvent - starting profile login
20:32:55.11   RendezvousManager: Login complete and successfull
20:32:55.11   RendezvousManager - creating chat handler
20:32:55.12   RendezvousManager::CreateNATTraversalClient - NAT traversal available.
20:32:55.26   QuazalSelectProfileAsync - Got UserID
20:32:55.27   Transport - Largest sent is now 16
20:32:55.41   Transport - Largest received is now 41
20:32:55.43   GetUserStats requested stats for PIDs ( 3216544 ) (best:0, full:1)
20:32:55.52   SelectProfileAsync - RegisterLocalURLs public [udp:/address=83.91.46.104;port=1024;PID=3216544;RVCID=26314753], private [udp:/address=192.168.9.38;port=6112;PID=3216544]
20:32:55.67   QuazalSelectProfileAsync - Got Full Stats
20:32:55.84   GetAutomatchMaps: Got [35] maps
20:32:55.85   PopulateArmyListBox - skipping race 2
20:32:55.85   PopulateArmyListBox - skipping race 0
20:32:55.85   PopulateArmyListBox - skipping race 1
20:32:55.85   PopulateArmyListBox - skipping race 3
20:32:55.85   AutoMatchForm::OnArmySelectionChanged - sending request info
20:32:55.85   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
20:32:55.85   AutoMatchForm::OnMatchTypeSelectionChanged - sending team info
20:32:55.85   QuazalSelectProfileAsync - Got Automatch maps
20:32:56.50   QuazalSelectProfileAsync - GetFriends result - CacheState = 1
20:32:56.65   Profile [00000000:003114a0] selected on controller#0
20:32:56.65   Activating screen: FEMovie
20:32:56.65   Activating screen: OnlineWidget
20:32:56.65   Activating screen: FE_mm_01
20:32:56.65   Activating screen: RelicOnlineWait
20:32:59.08   Activating screen: MessageBoxPopup
20:32:59.08   Created Matchinfo
20:32:59.08   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
20:32:59.08   starting online hosting
20:32:59.08   OnlineHostAsync: initiating CallCreateMatch
20:32:59.26   OnlineHostAsync: created gid=171008818
20:32:59.27   Transport - Largest sent is now 78
20:32:59.37   RendezvousNotifier - Received Participate ParticipationEvent.
20:32:59.41   Transport - Largest received is now 103
20:32:59.52   OnlineHostAsync - RegisterLocalURLs public [udp:/address=83.91.46.104;port=1024;PID=3216544;RVCID=26314753], private [udp:/address=192.168.9.38;port=6112;PID=3216544]
20:32:59.68   OnlineHostAsync: initiating UpdateSessionURL [gid=171008818, url=udp:/address=83.91.46.104;port=1024;PID=3216544;RVCID=26314753]
20:32:59.83   OnJoinAdvertisementSuccess - joined online match, server leave notification required
20:32:59.83   starting local hosting
20:32:59.83   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
20:32:59.83   Allocated route ID=0 for PeerID 1 at WINaddr:192.168.9.38:6112;
20:32:59.83   Transport::OpenInternal request to WINaddr:192.168.9.38:6112;
20:32:59.83   Session::Host sid = A316332, hostURL = , local addresses = WINaddr:192.168.9.38:6112;
20:32:59.83   ValidateCustomData: called with 261 bytes of custom data
20:32:59.83   Host accepted Peer 1 into the match at address list=WINaddr:192.168.9.38:6112;, routes=WINaddr:192.168.9.38:6112;
20:32:59.83   AdvertisementInternal::Process - EVENT_NEWPEER
20:32:59.83   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
20:32:59.85   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
20:32:59.85   hosting - Session is connected
20:32:59.85   Net::Session::SetVisible - session is set to INVISIBLE.
20:32:59.85   hosting completed successfully
20:32:59.85   HostAsync - completed with HostResult = 0
20:32:59.85   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
20:32:59.85   Activating screen: OnlineGameSetup
20:32:59.85   MessageInternal::CreateChannel: Created channel 534d5347
20:32:59.85   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:32:59.85   MatchInternal::SetMatchType - new type 14 - updating server
20:32:59.86   SetVisible called while !IsConnected
20:32:59.86   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
20:32:59.86   Activating screen: RelicOnlineChat
20:32:59.86   Activating screen: RelicOnlineNewsScreen
20:32:59.87   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.9.38:6112; (ping=0ms) 100.00%, pending=0, dead=0
20:32:59.87   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
20:32:59.91   Activating screen: RelicOnlineStatsScreen
20:32:59.91   Activating screen: Achievements
20:32:59.91   GAME -- Setting campaign state to 'coh'
20:32:59.91   GAME -- Closing state 'coh'
20:32:59.92   Activating screen: GameHistory
20:32:59.92   GAME -- Setting campaign state to 'coh'
20:32:59.92   GAME -- Closing state 'coh'
20:32:59.92   Activating screen: OnlineGameSetup
20:32:59.92   Activating screen: RelicOnlineTabs
20:32:59.92   AutomatchInternal::OnHostComplete - Completed Host with success=1
20:32:59.92   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
20:32:59.92   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
20:32:59.92   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:32:59.92   Net::Session::SetVisible - session is set to INVISIBLE.
20:32:59.92   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
20:32:59.99   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:32:59.99   GAME -- Setting campaign state to 'coh'
20:32:59.99   GAME -- Closing state 'coh'
20:33:00.00   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
20:33:00.03   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:33:00.81   Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 810
20:33:00.81   Sent message game CompanyOfHeroes softthrottle
20:33:00.98   Got dlman msg [ack game CompanyOfHeroes softthrottle]
20:33:01.67   QueryMatches: Got [64] maps, [219] ids, [17] advertisements, startID [1]
20:33:01.67   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 202 matches
20:33:02.06   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:33:02.06   Net::Session::SetVisible - session is set to INVISIBLE.
20:33:02.06   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:33:02.06   MatchInternal::SetMatchState - state 1 - updating server
20:33:02.06   Net::Session::SetVisible - session is set to INVISIBLE.
20:33:02.06   MatchSetup: Sending start game message!
20:33:02.06   GameSetupForm - Starting game
20:33:02.06   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:33:02.06   PopulateGameInfo - random seed:[1300649582], guid:[{dfa5039d-e1a5-46a0-9d39-fd9f460a59a1}], sync level:[0]
20:33:02.06   Error loading [DATA:levelingCurve.lua]
20:33:02.07   Error loading [DATA:levelingCurve.lua]
20:33:02.07   Error loading [DATA:levelingCurve.lua]
20:33:02.07   Error loading [DATA:levelingCurve.lua]
20:33:02.07   Error loading [DATA:levelingCurve.lua]
20:33:02.07   MOD - Setting player (0) race to: allies
20:33:02.07   MOD - Setting player (0) race to: 1
20:33:02.07   MOD - Setting player (1) race to: axis
20:33:02.07   MOD - Setting player (1) race to: 3
20:33:02.07   MOD - Setting player (2) race to: axis
20:33:02.07   MOD - Setting player (2) race to: 3
20:33:02.07   MOD - Setting player (3) race to: axis
20:33:02.07   MOD - Setting player (3) race to: 3
20:33:02.07   MOD - Setting player (4) race to: axis
20:33:02.07   MOD - Setting player (4) race to: 3
20:33:02.07   OnlineUpdateStateAsync: initiating state change, id = 171008818, state=2
20:33:02.07   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:33:02.07   Net::Session::SetVisible - session is set to INVISIBLE.
20:33:02.07   GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
20:33:02.08   APP -- Game Start
20:33:02.08   Sent message game CompanyOfHeroes allowtraffic
20:33:02.08   GAME -- Setting campaign state to 'coh'
20:33:02.08   GAME -- Closing state 'coh'
20:33:02.08   MessageInternal::DestroyChannel: Destroyed channel 534d5347
20:33:02.11   GAME -- Ending FE
20:33:02.11   UIFrontEnd - Unloading Front End
20:33:02.12   SOUND -- Shutting down ...
20:33:02.21   SOUND -- Shutdown completed!
20:33:02.23
20:33:02.23   GAME -- *** Beginning mission 8p_montargis region (1 Humans, 4 Computers) ***
20:33:02.23
20:33:02.43   GAME -- Recording game
20:33:02.48   Activating screen: GameLoadScreen
20:33:02.48   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
20:33:02.48   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
20:33:02.59   OnlineUpdateStateAsync: updated state for gid=171008818
20:33:02.77   THREAD: Hyper-Threading Technology Processors are not detected.
20:33:02.85   SOUND -- Initializing ...
20:33:03.31   SOUND -- Initialization completed!
20:33:03.33   PHYSICS: detected processor(s) capable of handling 4 threads.
20:33:03.36   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\8p_montargis region\8p_montargis region'
20:33:03.36   MOD -- Using Mod 'Eastern_Front'
20:33:03.36   Unable to load/parse precache file [DATA:scenarios\mp\classic\8p_montargis region\8p_montargis region_precache.lua]
20:33:03.46   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_force_beyond_reckoning_lower_load.smf'.  Expensive operation
20:33:03.46   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_force_beyond_reckoning_lower_load.smf'.  Expensive operation
20:33:05.59   GameObjLoader - upgrading load_count from 0 to 1029
20:33:06.34   QueryMatches: Got [66] maps, [226] ids, [17] advertisements, startID [171005545]
20:33:06.34   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 192 matches
20:33:06.94   GameObjLoader - upgrading load_count from 1029 to 1721
20:33:07.00   PHYSICS -- Created node factory 'HVOK'
20:33:07.00   PHYSICS -- Created node factory 'DMMY'
20:33:11.13   QueryMatches: Got [68] maps, [223] ids, [17] advertisements, startID [171006983]
20:33:11.13   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 172 matches
20:33:14.17   GameObjLoader - upgrading load_count from 1128 to 3953
20:33:16.14   QueryMatches: Got [63] maps, [226] ids, [17] advertisements, startID [171007571]
20:33:16.14   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 160 matches
20:33:16.74   GameObjLoader 0e5a6a70 - resetting counters
20:33:16.74   GameObjLoader 0e5a6a70 - LOAD_DONE
20:33:16.74   GAME - SessionSetup
20:33:16.95   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
20:33:16.95   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
20:33:16.95   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
20:33:23.83   GAME - CreateGEWorld in 7090 ms
20:33:23.83   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
20:33:24.24   GAME - SessionSetup finished in 7500 ms
20:33:24.24   GAME - WaterReflectionManagerSetup
20:33:24.24   GAME - WaterReflectionManagerSetup finished in 0 ms
20:33:24.54   MessageInternal::CreateChannel: Created channel 474d4343
20:33:24.54   Regenerating ImpassMap data...
20:33:24.54       Impass Data was already valid, but regenerating...
20:33:24.77   Generating CanBuild Map.  THIS SHOULD ONLY HAPPEN IN WORLDBUILDER!  IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
20:33:24.77   Regenerating CanBuildMap data...
20:33:24.78   Generating CanShoot Map.
20:33:24.78   Pathfinder::Regenerate()...
20:33:24.87   Generating PathSectorMap...
20:33:25.46   Pathfinder::Regenerate() Done.
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x06691348
[Cope FactionFix] - patched @0x640154c1
[Cope FactionFix] - hooked @0x640154c2
[Cope FactionFix] - patched @0x64014a37
[Cope FactionFix] - hooked @0x64014a37
[Cope FactionFix] - Hook installed
20:33:25.55   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/vptickerwin-annihilate.scar] succeeded.
20:33:29.27   MOD -- Player  (unused player) (frame 0) (KillPlayer)
20:33:29.27   MOD -- Player  (unused player) (frame 0) (KillPlayer)
20:33:29.27   MOD -- Player  (unused player) (frame 0) (KillPlayer)
20:33:29.57   MessageInternal::CreateChannel: Created channel 4d4f444d
20:33:30.03   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
20:33:30.03   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
20:33:30.03   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
20:33:30.03   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
20:33:30.03   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
20:33:30.46   SPEECHMANAGER -- Loaded in 0.402944 seconds
20:33:30.92   QueryMatches: Got [63] maps, [229] ids, [17] advertisements, startID [171007840]
20:33:30.93   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 147 matches
20:33:31.34   GameObjLoader - upgrading load_count from 0 to 278
20:33:31.79   GameObjLoader 0e5a6bd0 - resetting counters
20:33:31.79   GameObjLoader 0e5a6bd0 - LOAD_DONE
20:33:31.79   QueryMatches: Got [61] maps, [239] ids, [17] advertisements, startID [171007944]
20:33:31.79   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 140 matches
20:33:32.37   PreloadResources took 0ms.
20:33:32.40   GAME -- Loading completed (30 seconds)
20:33:32.40   SIM -- Setting SyncErrorChecking level to Low
20:33:33.73   Activating screen: GameScreen
20:33:33.73   Activating screen: Decorators
20:33:33.73   Activating screen: Taskbar
20:33:33.73   Activating screen: SubtitleScreen
20:33:33.73   Activating screen: TextOverlayScreen
20:33:33.76   PerformanceRecorder::StartRecording for game size 6
20:33:33.76   GAME -- Starting mission...
20:33:35.40   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
20:33:35.40   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
20:33:35.40   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
20:33:35.40   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
20:33:36.05   QueryMatches: Got [60] maps, [237] ids, [17] advertisements, startID [171008218]
20:33:36.05   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 122 matches

EDITED by blackbishop:

If you aren't going to use forum's upload feature, make sure you use "code tags" >:(... in order to keep clean the tread.
« Last Edit: March 20, 2011, 08:47:03 PM by blackbishop »

Offline Blackbishop

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Re: Crash after selecting any unit
« Reply #5 on: March 20, 2011, 09:11:06 PM »
Could you also upload your scarlog.####.####.txt??
Located on My Games\Company of Heroes\LogFiles. For SCAR related errors. Replace the "#" for the current crash date and time.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Bearboy41

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Re: Crash after selecting any unit
« Reply #6 on: March 20, 2011, 11:25:29 PM »
Could you also upload your scarlog.####.####.txt??
Located on My Games\Company of Heroes\LogFiles. For SCAR related errors. Replace the "#" for the current crash date and time.
There ya go attached all Logs + Dmp files Now go and fix this bug for me Plz :D Lucky i decided to look if you answered on the forum i just looked via Iphone :D :D :D :DD!!! GL Finding out how to fix it

« Last Edit: March 20, 2011, 11:27:44 PM by Bearboy41 »

Offline Blackbishop

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Re: Crash after selecting any unit
« Reply #7 on: March 20, 2011, 11:50:55 PM »
Did you renamed the warnings.log file? Otherwise the warnings.log file you should upload is located on My Documents\My Games\Company of Heroes\warnings.log.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Bearboy41

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Re: Crash after selecting any unit
« Reply #8 on: March 21, 2011, 09:57:19 AM »
Did you renamed the warnings.log file? Otherwise the warnings.log file you should upload is located on My Documents\My Games\Company of Heroes\warnings.log.

-.- Are you joking? fine im going to do it later If there anything else i should Do then tell me now lol :o

Post Merge: March 21, 2011, 05:47:56 PM
Did you renamed the warnings.log file? Otherwise the warnings.log file you should upload is located on My Documents\My Games\Company of Heroes\warnings.log.
Kay Renamed Scarlog and warning file Warning file: warning Scarlog: scarlog   >:(
« Last Edit: March 21, 2011, 05:47:57 PM by Bearboy41 »

Offline Blackbishop

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Re: Crash after selecting any unit
« Reply #9 on: March 21, 2011, 06:11:07 PM »
Dude... looks like you didn't get my point.

Quote
Did you renamed the warnings.log file?
I'm seeing a warnings.2011-03-20.20-32-38.txt instead of a warnings.log, the former is always on My Documents\My Games\Company of Heroes\LogFiles folder and the latter on My Documents\My Games\Company of Heroes, hence you are not giving us the latest warnings.log and renaming it manually isn't what i asked.

Unless both are the same or you have only those files in the forementioned correct folder, the latest log written is warnings.log.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Bearboy41

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Re: Crash after selecting any unit
« Reply #10 on: March 21, 2011, 06:25:12 PM »
Dude... looks like you didn't get my point.

Quote
Did you renamed the warnings.log file?
I'm seeing a warnings.2011-03-20.20-32-38.txt instead of a warnings.log, the former is always on My Documents\My Games\Company of Heroes\LogFiles folder and the latter on My Documents\My Games\Company of Heroes, hence you are not giving us the latest warnings.log and renaming it manually isn't what i asked.

Unless both are the same or you have only those files in the forementioned correct folder, the latest log written is warnings.log.
-.-



Offline Blackbishop

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Re: Crash after selecting any unit
« Reply #11 on: March 21, 2011, 06:50:54 PM »
Until Rizz or Cope check them (i don't see anything wrong and can't open dmp files)...

What other mods do you have installed?

Did you download EF v1.30 from ModDB?

Can you try playing a match on CoH instead of EF to see if the same happens?
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Bearboy41

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Re: Crash after selecting any unit
« Reply #12 on: March 21, 2011, 09:21:20 PM »
Until Rizz or Cope check them (i don't see anything wrong and can't open dmp files)...

What other mods do you have installed?

Did you download EF v1.30 from ModDB?

Can you try playing a match on CoH instead of EF to see if the same happens?

Got NHCMOD
Also installed Blitzkreig mod but that was after i found out that it crashed when i selected a unit And no it dont happen in normal coh
Yes i did install EF v1.30 from ModDB.
EDIT: UNINSTALLED NHC MOD REASON: IT KINDA SUCKT HARD
« Last Edit: March 21, 2011, 09:24:04 PM by Bearboy41 »

Offline Blackbishop

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Re: Crash after selecting any unit
« Reply #13 on: March 21, 2011, 10:01:32 PM »
So, uninstalling NHCMod fixed your problem :-\?
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Bearboy41

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Re: Crash after selecting any unit
« Reply #14 on: March 22, 2011, 04:29:43 PM »
So, uninstalling NHCMod fixed your problem :-\?
Nope.