Company of Heroes: Eastern Front

Author Topic: [1.3.0.2]The all powerfull Mosin  (Read 11471 times)

Offline GodlikeDennis

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Re: [1.3.0.2]The all powerfull Mosin
« Reply #30 on: March 13, 2011, 12:00:59 PM »
Basically, vet 2 elite armour on grens/pios etc. is less effective against Russians as it is against other factions.
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Offline Flanker1949

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Re: [1.3.0.2]The all powerfull Mosin
« Reply #31 on: March 13, 2011, 04:56:08 PM »
I think should make them all according to the historical fact. And the only differences between different unit is the accuracy since some of the units are much better trained. ;)

Offline Paciat

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Re: [1.3.0.2]The all powerfull Mosin
« Reply #32 on: March 13, 2011, 07:43:35 PM »
I think should make them all according to the historical fact. And the only differences between different unit is the accuracy since some of the units are much better trained. ;)
No, constripts do dumb dangerous things. Veterans know when not to poke youre head out.

Offline RedGuard

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Re: [1.3.0.2]The all powerfull Mosin
« Reply #33 on: April 01, 2011, 08:11:04 AM »
whr dont forget to use your stielhandgranates against strelky! it tips fight in your favor greatly

as for balance its fine soviet infantry has been nerfed to hell and back
Soviet is OP

Offline TheVolskinator

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Re: [1.3.0.2]The all powerfull Mosin
« Reply #34 on: April 08, 2011, 02:20:07 AM »
Russian troops should throw rocks. (I'm taking this from CoHO, where kiddies on both sides bitched constantly--there were over 100 threads where the BAR was labled as gamebreakingly OP because it beat some of the rediculously OP Wehr Volksgrenadier cards; over half of the topics suggested doubleing volk squad sizes and reducing the Riflemen squads to 4 guys with Carbines--it's the mental defectiveness of this new generation of gaming kiddies--yes, KIDDIES, that miffs me to no end).
And Grenadiers need to shoot V1s from their rifles. Pfff >.> balance be damned xD
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I can't wait till they add british to CoH:O; the extreme forces leveled by the new imbalances will create a black hole around the servers that destroys half of Canada.

Offline IJoe

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Re: [1.3.0.2]The all powerfull Mosin
« Reply #35 on: April 08, 2011, 03:02:22 AM »
Russian troops should throw rocks. (I'm taking this from CoHO, where kiddies on both sides bitched constantly--there were over 100 threads where the BAR was labled as gamebreakingly OP because it beat some of the rediculously OP Wehr Volksgrenadier cards; over half of the topics suggested doubleing volk squad sizes and reducing the Riflemen squads to 4 guys with Carbines--it's the mental defectiveness of this new generation of gaming kiddies--yes, KIDDIES, that miffs me to no end).
And Grenadiers need to shoot V1s from their rifles. Pfff >.> balance be damned xD
No, man, you got the wrong view on what balance is, that's all.
"balance is...":
"...when you can kill at least two conscript squads with your unvetted volks with rifles",
"...when a motorbyke automatically finds a shapshooter team and chases 'em down even as they retreat"
"...when a wehr sniper does a double-shot against a sharpshooter team"
"...when a pak38 costs less than a soviet ZiS, and yet performs twice as good, and has a greater shooting range"
"...when your unsuppressible squads get pinned by a bike and volks squad"
"...when a pak38 one-shots 5 consripts at a time"

Well, relent you, axis fanbois, - it's more of a joke-post than the opposite.  ;D ;D ;D

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Offline IJoe

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Re: [1.3.0.2]The all powerfull Mosin
« Reply #36 on: April 08, 2011, 02:31:20 PM »
@MaxiKing6
Oh! He was? I mean, what, really? Well, who could have guessed, right?
And BTW, I won't forgive you, - I'm gonna track you down by your IP and than, eventually, I'll come upon you, like thief in the night, and you will not know, when I will do so...
In other words - wake up, man  ::)

EDIT: Hey! How am I supposed to make fun of people's comments (not the people themselves, of course), when they just remove those ridiculous things  :o ;D ;D
« Last Edit: April 08, 2011, 11:38:06 PM by IJoe »

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Offline RedGuard

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Re: [1.3.0.2]The all powerfull Mosin
« Reply #37 on: April 08, 2011, 11:25:55 PM »
If russian troop throw rocks what next? rocks are OP! ??? :D
Soviet is OP

Offline Paciat

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Re: [1.3.0.2]The all powerfull Mosin
« Reply #38 on: April 08, 2011, 11:56:47 PM »
If russian troop throw rocks what next? rocks are OP! ??? :D
Depends what stats will those rocks have. ::)

Offline RedGuard

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Re: [1.3.0.2]The all powerfull Mosin
« Reply #39 on: April 08, 2011, 11:58:22 PM »
they do 15 damage and have 60 range! with a moving modifier of 1 :P

the gunless conscripts learn to improvise and gain new tactic
Soviet is OP

Offline GodlikeDennis

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Re: [1.3.0.2]The all powerfull Mosin
« Reply #40 on: April 21, 2011, 05:13:42 AM »
I like to thank everyone reading.

I'd like to thank the academy.
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Offline Cranialwizard

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Re: [1.3.0.2]The all powerfull Mosin
« Reply #41 on: April 21, 2011, 05:34:51 AM »
"Balancers are 10 a penny"

Offline Blackbishop

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Mors Indecepta

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Offline Hendrik 'DarcReaver' S.

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Re: The all powerfull Mosin
« Reply #43 on: April 29, 2011, 11:45:30 AM »
I hate the 8 PopCap. Before they were spam able. Now there a waste of Popcap. I thought tank hunters were used in large numbers, 2 or 4?
8 is to much, I would prefer 6 so I can build at least 3 before I reach 20 cap, with is a third of my force.

I didn't think of mosins as op. Though am guessing now they might be since all those people are carrying them.
Reducing squad members to 3 then?

Abuse is abuse and has to go.

Offline IJoe

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Re: [1.3.0.2]The all powerfull Mosin
« Reply #44 on: April 29, 2011, 11:50:54 AM »
No way. Just live with this 8 pop thing.

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