ummm...what?I infer from your post that you want the OH to be able to build a bunker that is staffed by a 6man squad that has AT and AI capabilities and can't leave that bunker. Also, it cannot be reinforced. I believe you also want them hide until you order them to shoot at an enemy, ambush like?Correct me if I'm wrong here.
*cough*soundsinsanelyoverpowered/imbalanced*cough*
Quote from: Tico_1990 on January 24, 2011, 02:14:38 PM*cough*soundsinsanelyoverpowered/imbalanced*cough**crying*soundthehumanwavebytheredarmyverypowered/imbanlaned*crying*So we need a anti blob/slam unit
You don't give one faction an even more overpowered unit/building to counter another faction's overpowered infantry blob.First of all, there should not be a single unit which can rape a blob of units (unless of course you are stupid enough to have a pio/engi blob attack a ostwind, wirbelwind, sherman, or crocodile).Second of all, show us a replay please to determine if it is indeed the Soviet infantry blob that is z0mgzergrushOPgodblob, or if perhaps your counters to them weren't the right one.Thirdly, you don't give one faction an even more overpowered unit/building to counter another faction's overpowered infantry blob.Fourthly (is that even an English word?), as far as I know, the AI is more difficult in EF than in vCoH (I clearly say "as far as I know", if I'm mistaken, then my bad).If you want an antiblob/slam measure: wirblewind, ostwind, puma's Mortar halftracks+muni halftrack and throw incendiary rounds, incendiary nades, walking stuka's, nebelwerfers, stuh's, flak vierlings, hidden goliath's. Need I continue?
Quote from: ken on January 24, 2011, 02:24:30 PMQuote from: Tico_1990 on January 24, 2011, 02:14:38 PM*cough*soundsinsanelyoverpowered/imbalanced*cough**crying*soundthehumanwavebytheredarmyverypowered/imbanlaned*crying*So we need a anti blob/slam unitThere will be Panzerwerfers!
Quote from: Tico_1990 on January 24, 2011, 02:36:47 PMYou don't give one faction an even more overpowered unit/building to counter another faction's overpowered infantry blob.First of all, there should not be a single unit which can rape a blob of units (unless of course you are stupid enough to have a pio/engi blob attack a ostwind, wirbelwind, sherman, or crocodile).Second of all, show us a replay please to determine if it is indeed the Soviet infantry blob that is z0mgzergrushOPgodblob, or if perhaps your counters to them weren't the right one.Thirdly, you don't give one faction an even more overpowered unit/building to counter another faction's overpowered infantry blob.Fourthly (is that even an English word?), as far as I know, the AI is more difficult in EF than in vCoH (I clearly say "as far as I know", if I'm mistaken, then my bad).If you want an antiblob/slam measure: wirblewind, ostwind, puma's Mortar halftracks+muni halftrack and throw incendiary rounds, incendiary nades, walking stuka's, nebelwerfers, stuh's, flak vierlings, hidden goliath's. Need I continue?unlucky,this is osteer,not PE or germenyou just talking the germen and PE can anti blob/slam
Quote from: Moonwalker on January 24, 2011, 02:36:28 PMQuote from: ken on January 24, 2011, 02:24:30 PMQuote from: Tico_1990 on January 24, 2011, 02:14:38 PM*cough*soundsinsanelyoverpowered/imbalanced*cough**crying*soundthehumanwavebytheredarmyverypowered/imbanlaned*crying*So we need a anti blob/slam unitThere will be Panzerwerfers! didn't devs say there will be no unrealistic units?and now you can throw your tanks across the map?
Yeah though it was originally a soviet tactic to throw tanks at your enemy.