Panzerwerfer; Out of my view it is a motorised Nebelwerfer - or better - a motorised rocket thrower. Cant see a reason why such a weapon had to be e.g. only a doctrine unit...The trenchs; Well. Trenchs are an historical tribute for the eastern front. Most people had just this german tank attacks in mind when they are thinking of eastern front. But it is fact that this "panzer fronts" were just a small part of the hole front line. Heeresgruppe Nord thought a "trench war" from 1941 till 1944. Heeresgruppe Mitte had dug in from 1942 till 1944...So why NOT trenches?Cant see any problem (and with flame-thrower and molotov cockail they should be easy to clean).One point i dont understand is your comparison of Ostheer and red army. Out of my view red army had this "upgrades" for game balance. Ostheer use its unit pool for gameplay, game tactics and game stil. On the paper they look equal but in function and mechanic they are so diffrent.
Panzerwerfer 42 = bye, bye soviet blob. Btw, I wouldn't say what's OP or UP until I see it ingame. And blackbishop: http://en.wikipedia.org/wiki/Projectile !!! Sorry, but that annoyed me, beasides its a neat update!
The trenchs; Well. Trenchs are an historical tribute for the eastern front. Most people had just this german tank attacks in mind when they are thinking of eastern front. But it is fact that this "panzer fronts" were just a small part of the hole front line. Heeresgruppe Nord thought a "trench war" from 1941 till 1944. Heeresgruppe Mitte had dug in from 1942 till 1944...So why NOT trenches?Cant see any problem (and with flame-thrower and molotov cockail they should be easy to clean).
Yeah, maybe have something like the single-sided heavy cover of the map trenches? I'm not sure how you could make that buildable, though...
Quote from: pariah on January 15, 2011, 09:06:10 PMYeah, maybe have something like the single-sided heavy cover of the map trenches? I'm not sure how you could make that buildable, though...It's entirely possible, it would require a model but it also would require somebody with a lot of knowledge of Object Editor... these are people we lack at the moment.Personally, I've never been a fan of trenches... but it's up to our faction designers and balancers to decide.
OSTHEER IS DONE WHEN IT'S DONE!