Neutral units: Panzer II Ausf. L (aka Luchs), Panzerfusiliers and the Panzerwerfer.
Heavy Assault(HA):
Heavy Support(HS):
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points.
Is the Ostheer faction now playable?
[...]Hmhm.. with the panzerwerfer being a non-doctrinal art unit.. i really dont know what i should think about that atm. Either it will be rediculous weak to keep the balance, or it will be hardcapped. Or nebelwerfer like?Sturmpios.. great model and lovely skin. But their ablilites seem to much brit-like for me and still way to similiar to the panzerfusiliers (4man sqaurd, mp40).these guys should for example have a few things they can always build, like sandbag (and for gods sake no trenches!) and after selecting a doctrine things which fit in the doctrines playstyle.[...]Sorry for the always hard criticism, nevertheless a good update. But this buildings concept is expandable.In general: Be mindful that the ostheers concept isnt too similiar to the soviets. What we got so far in both: 3 tech buildings, which got 2 ways of updates inside (sure ostheer 's got always a neutral unit and can always choose only one way). There should be some more difference. Im looking foward to the next building now, and the way they obtain vet. I hope we get less similarities than.