i'm not sure, but are riflegrenade squads / mortar pits / AVRE not effective vs trenches?
I agree with all the trench-opposed people here. Imho trenches completely screw CoHs gameplay mechanics and I think everyone clearly sees that. No clever use of cover, no maneuvering,no flanking, no real micro(just delete it when they come with flamers). Just pop a trench and hop in and you're done. It isn't even the model, it's the mechanic.And even if it comes relatively late with the Ostheer, why even bother?Does it really need them? Or are you just giving it to them for the sake of historical accuracy? Because that argument just doesn't cut it. Like, at all. I don't think I even have to name any examples for historical inaccuracies in CoH because everyone in the know clearly sees that. What made CoH such a hit is balance>>>realism, and you should stick to that. Just think of what playstyle you're promoting with trenches and then weigh that vs what you think you gain with a little more historical correctness. Furthermore, do you think it is public perception that the Eastern Front was more static than the Western Front? Will it matter to people? Can you picture someone at GR.org saying: "Well, EF also has trenches for the OH and the Soviets which is important because, while not many people might know about it, warfare on the Eastern Front was a lot more static than you might think"My plea is: if you're adding a unit or a feature, then do it for the gameplays sake, not for historical accuracy.
Skipping off the "hot" topic of trenches for now has the teching been worked out yet if so please let it not be "build any building from the start" youve done it with Soviets and RMC , doing it with a third faction would be in a word... stale.
Buildings can now be built at any time; they do not require an officer anymore. Also, you acquire all units from all buildings without the need of an officer.
RMC can't just build any building.
Don't argue with me mate. I just played 3 games as RMC. It has been changed since that update.
>Trenches completely screws with CoH gameplay mechanics and i think everyone can clearly see that.I for one do not share that opinion of yours and I'm sure many other people do not hold that view point....
if your so worried about trenches early game then build a bike/jeep/bren carrier to stop units from building them. Otherwise deal with trenches accordingly as any player worth his grain of salt would.
OSTHEER IS DONE WHEN IT'S DONE!