Quote from: IJoe on January 19, 2011, 08:32:27 AMQuote from: Rizz on January 19, 2011, 08:13:29 AMQuote from: IJoe on January 19, 2011, 12:13:32 AMBesides, their trenches are doctrinal, and they don't have any anti-trench tools right away as well.Molotovs do come quicker then then OH trenches.Comparing molotovs, which are actually an upgrade to a flamethrower which is not, taken as trench-clearing tools, is by all means inadequate in every aspect there is.PE uses their incendiary nades for Trench Clearing. So it's pretty similar.
Quote from: Rizz on January 19, 2011, 08:13:29 AMQuote from: IJoe on January 19, 2011, 12:13:32 AMBesides, their trenches are doctrinal, and they don't have any anti-trench tools right away as well.Molotovs do come quicker then then OH trenches.Comparing molotovs, which are actually an upgrade to a flamethrower which is not, taken as trench-clearing tools, is by all means inadequate in every aspect there is.
Quote from: IJoe on January 19, 2011, 12:13:32 AMBesides, their trenches are doctrinal, and they don't have any anti-trench tools right away as well.Molotovs do come quicker then then OH trenches.
Besides, their trenches are doctrinal, and they don't have any anti-trench tools right away as well.
[CoH:EF-Dev]Walki: BULLSHIT[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now[CoH:EF-Dev]Rizz: ok[CoH:EF-Dev]Rizz: I'll hold you to it<10 minutes later>[CoH:EF-Dev]Walki: I think I really gotta eat a tree...[CoH:EF-Dev]Walki: got a decent one?
Wait what? PE needs to upgrade to Incendiary nades first, and can't build trenches?
I agree with all the trench-opposed people here. Imho trenches completely screw CoHs gameplay mechanics and I think everyone clearly sees that. No clever use of cover, no maneuvering,no flanking, no real micro(just delete it when they come with flamers). Just pop a trench and hop in and you're done. It isn't even the model, it's the mechanic.And even if it comes relatively late with the Ostheer, why even bother?Does it really need them? Or are you just giving it to them for the sake of historical accuracy? Because that argument just doesn't cut it. Like, at all. I don't think I even have to name any examples for historical inaccuracies in CoH because everyone in the know clearly sees that. What made CoH such a hit is balance>>>realism, and you should stick to that. Just think of what playstyle you're promoting with trenches and then weigh that vs what you think you gain with a little more historical correctness. Furthermore, do you think it is public perception that the Eastern Front was more static than the Western Front? Will it matter to people? Can you picture someone at GR.org saying: "Well, EF also has trenches for the OH and the Soviets which is important because, while not many people might know about it, warfare on the Eastern Front was a lot more static than you might think"My plea is: if you're adding a unit or a feature, then do it for the gameplays sake, not for historical accuracy.
Moreover, the same troopers, that wield them, can also build trenches (by default as well).
SturmpioneersRole: Assault EngineersWeapons: 2xFlammenwerfer + 2xMP40Abilities: Detect Mines(passive), Barbed Wire, Sandbags, Czech Hedgehogs, Run(requires Blitz Pioneers), Goliath(requires Blitz Pioneers), Trench(requires Fortress Pioneers), S-Mines(requires Fortress Pioneers).Upgrade: Blitz Pioneers OR Fortress Pioneers.Summary: The Ostheer Stormpioniers are ready to combat on the eastern front! Let them construct trenches or planting S-Mines by upgrading them as Fortress Pioneers or to assault a position with Run ability and be able to construct Goliaths as Blitz Pioneers. [...]
Heavy Assault(HA): The units that belong to this pool are the Stormpioniers and the Sdkfz. 251 (aka Troop Halftrack).
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points.
you have to buy the pool upgrade first and not everyone will take this one. many will choose pak40 and ISG. so i really don't see a problem with the sturmpios being able to build trenches and clear them...
Quote from: Ghost on January 19, 2011, 04:34:34 PMyou have to buy the pool upgrade first and not everyone will take this one. many will choose pak40 and ISG. so i really don't see a problem with the sturmpios being able to build trenches and clear them...If you want one key point, I think the big one is that the Brits can't counter them (not easily anyway). The fact that the Sturmpios can easily clear trenches isn't an inherent problem in itself.