Company of Heroes: Eastern Front

Author Topic: Fatal scar error while playing PE  (Read 6875 times)

Offline quinten963588

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Fatal scar error while playing PE
« on: January 09, 2011, 11:12:12 PM »
ok i have a problem with the game whenever i try to play as PE in any map vs. any faction it gives me a fatal scar error what am i doing wrong ??? ???

Offline Blackbishop

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Re: Fatal scar error while playing PE
« Reply #1 on: January 09, 2011, 11:17:46 PM »
Could you post you warnings.log file right after you get this error?
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline quinten963588

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Re: Fatal scar error while playing PE
« Reply #2 on: January 10, 2011, 02:03:34 AM »
[aeva][aeva]
Code: [Select]
RELICCOH started at 2011-01-09 16:22
OS NT 5.1 (sp3.0) x86, 958MB Physical Memory, 683 Physical Available, 1968 Virtual Available
RUN-OPTIONS -dev -mod Eastern_Front -notriplebuffer
WORKING-DIR C:\Program Files\THQ\Company of Heroes
USER Owner

16:22:08.84   1 Logical Processors detected
16:22:08.84   Multithreading Disabled
16:22:08.84   MATHBOX -- Version=6, Cpu=unknown:f=15,m=47, Mode=SSE
16:22:08.89   GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English
16:22:09.54   MOD -- Mounting EF_DLC1, 1.0
16:22:09.59   FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
16:22:09.59   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC1\Data\'
16:22:09.60   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
16:22:09.60   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
16:22:09.64   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
16:22:09.64   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
16:22:09.65   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC1\Movies\'
16:22:09.65   MOD -- Mounting EF_DLC2, 1.0
16:22:09.69   FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
16:22:09.69   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC2\Data\'
16:22:09.70   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
16:22:09.70   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
16:22:09.74   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
16:22:09.74   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
16:22:09.74   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC2\Movies\'
16:22:09.74   MOD -- Mounting EF_DLC3, 1.0
16:22:09.79   FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
16:22:09.79   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC3\Data\'
16:22:09.82   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
16:22:09.82   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
16:22:09.83   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
16:22:09.83   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
16:22:09.83   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC3\Movies\'
16:22:09.83   MOD -- Mounting EF_OPS, 1.0
16:22:09.89   FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
16:22:09.89   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\CoH\Ops\Data\'
16:22:09.89   MOD -- Mounting Eastern_Front, 1.0
16:22:09.90   FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
16:22:09.90   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\RelicOnline\Data\'
16:22:09.94   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
16:22:09.94   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\CoH\Engine\Data\'
16:22:09.98   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\WW2\Data\'
16:22:10.29   FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\'
16:22:10.29   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\CoH\Data\'
16:22:10.61   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Eastern_Front\Data\'
16:22:10.66   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
16:22:10.66   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
16:22:10.69   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Eastern_Front\DataSoundLow\'
16:22:10.69   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
16:22:10.69   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Eastern_Front\DataSound\'
16:22:10.73   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\'
16:22:10.73   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\'
16:22:10.80   FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
16:22:10.80   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
16:22:11.25   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
16:22:11.25   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
16:22:11.29   FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
16:22:11.29   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
16:22:11.34   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\'
16:22:11.35   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Eastern_Front\Movies\'
16:22:11.36   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Engine\Movies\'
16:22:11.38   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\WW2\Movies\'
16:22:12.12   GAME -- Resetting fp control word.
16:22:30.84   WW2Mod -- PropertyBagManager Loaded in 18.716000s
16:22:30.99   NetworkManager::Create - creating network manager
16:22:31.03   Read 1174 bytes from network datastore login_cache.bin
16:22:31.07   Read 112986 bytes from network datastore global_cache.bin
16:22:31.08   Read 162208 bytes from network datastore ping_cache.bin
16:22:31.08   QuazalInitializer - static initializing Quazal library
16:22:31.11   PingCache - populating cache with 867 pings
16:22:31.15   Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
16:22:31.16   WinTransport - CreateSocket exclusive broadcast socket was available.
16:22:31.16   WinTransport - CreateSocket listening for broadcasts on default port
16:22:31.17   WinTransport - Host Name: YOUR-F89254D8C9, aliases: , type=AF_INET, len=4
16:22:31.17   WinTransport - Host IP Address #0: 192.168.0.3
16:22:31.17   WinTransport - Interface #0: ip:192.168.0.3, broadcast:192.168.0.3, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
16:22:31.17   WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_BROADCAST IFF_LOOPBACK IFF_MULTICAST
16:22:31.17   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
16:22:31.17   WinTransport - Quazal address string = udp:/address=192.168.0.3;port=6112
16:22:31.17   SessionManager - Peer Header Size = 16 bytes
16:22:31.17   SessionManager - Game Data overhead = 7 bytes
16:22:31.17   SessionManager - Proxy overhead = 7 bytes
16:22:31.17   MessageInternal::CreateChannel: Created channel 47535450
16:22:31.17   Session::Initialize - info, initializing session object, using threads.
16:22:31.17   SessionManager::RegisterSession - Registering new session 05651520
16:22:31.17   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
16:22:31.17   AutomatchInternal: Instantiating
16:22:31.17   PartyInternal: Instantiating
16:22:31.17   MessageInternal::CreateChannel: Created channel 50525459
16:22:31.17   MessageInternal::CreateChannel: Created channel 51434b4d
16:22:31.17   Net::ThreadFunction - Entering network thread function...
16:22:31.19   Transport - Largest received is now 19
16:22:31.19   Transport::OpenInternal request to WINaddr:192.168.0.3:6112;
16:22:31.62   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
16:22:31.62   MessageInternal::CreateChannel: Created channel 534d5347
16:22:31.62   MessageInternal::CreateChannel: Created channel 474d4343
16:22:31.62   MessageInternal::CreateChannel: Created channel 474f424a
16:22:31.62   MessageInternal::CreateChannel: Created channel 4d4f444d
16:22:31.62   MessageInternal::CreateChannel: Created channel 53594e43
16:22:31.62   MessageInternal::DestroyChannel: Destroyed channel 534d5347
16:22:31.62   MessageInternal::DestroyChannel: Destroyed channel 474d4343
16:22:31.62   MessageInternal::DestroyChannel: Destroyed channel 474f424a
16:22:31.62   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
16:22:31.62   MessageInternal::DestroyChannel: Destroyed channel 53594e43
16:22:31.67   GAME -- Available memory: 958MB Physical RAM, 1257MB Pagefile, 2047 Virtual Address Space
16:22:40.82   DLLDriverLinker -- Adding driver 'spDx9.dll'.
16:22:40.82   DLLDriverLinker -- 1 DLL drivers found.
16:22:48.09   DLLDriverLinker -- 1 DLL drivers found.
16:22:48.22   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
16:22:48.22   GAME -- Resolution set to 1024x768 (fullscreen).
16:22:48.25   SPDx9 -- Driver Name = nv4_disp.dll  Desc = NVIDIA GeForce 6100
16:22:48.25   SPDx9 -- Driver Vendor = 0x10DE  Device = 0x0242  SubSys = 0x60071509  Rev = 0x00A2
16:22:48.25   SPDx9 -- Driver Version  Product = 0x0006  Version = 0x000E  SubVersion = 0x00  Build = 197.45
16:22:48.25   SPDx9 -- Driver GUID = {D7B71E3E-4102-11CF-A850-0C4003C2CB35}
16:22:49.07   SPDx9 -- 401MB available Texture Memory
16:22:49.11   ShaderDatabase: using shader profile [ps30]
16:22:49.75   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
16:22:51.54   GameObjLoader 07cc0ed8 - resetting counters
16:22:51.54   GameObjLoader 07cc0ed8 - Created loader
16:22:51.54   GameObjLoader 07cdbea0 - resetting counters
16:22:51.54   GameObjLoader 07cdbea0 - Created loader
16:22:53.75   GAME -- Beginning FE
16:22:53.76   Sent message game CompanyOfHeroes started 4012 601 allowtraffic
16:22:53.76   RemoteDLManager - Connection Restored.
16:22:53.76   UIFrontEnd - Loading Front End
16:22:53.76   THREAD: Hyper-Threading Technology Processors are not detected.
16:22:54.30   SOUND -- Initializing ...
16:22:54.51   INNIMapDCA Key not found: sp_speechducker::time
16:22:55.29   SOUND -- Initialization completed!
16:22:55.29   UIFrontEnd - Initializing Forms
16:22:57.76   CampaignFilter::BindFilterSpecificWidgets()
16:22:58.00   Activating screen: MovieScreen
16:22:58.00   Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
16:23:24.08   Activating screen: AppLoadingForm
16:23:24.08   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
16:23:26.18   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
16:23:26.18   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
16:23:26.18   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
16:23:26.19   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
16:23:26.21   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
16:23:26.21   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
16:23:26.82   GAME -- Using player profile YOUR-F89254D8C9
16:23:28.02   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
16:23:28.39   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
16:23:32.01   Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
16:23:32.22   QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260
16:23:32.26   RendezvousManager: CreateSession - starting profile=Guest login
16:23:33.54   RendezvousManager: Login complete and successfull
16:23:33.56   RendezvousManager initialized
16:23:34.23   Current server English:live version is 601.0, client is 601.0
16:23:34.26   OnConnect: successful connection established, enabling reconnect
16:23:34.26   OnConnect: this wasnt a reconnect, no need for autologin
16:23:34.26   Logging in hawkins789 on controller:0
16:23:34.66   Login completed: ACCOUNT_VALIDATED
16:23:34.66   Found 5 profiles for account hawkins789
16:23:34.66   Found profile: hawkins789
16:23:34.66   Found profile: Quinten963588
16:23:34.66   Found profile: hawkins78
16:23:34.66   Found profile: CaptMckay
16:23:34.66   Found profile: 32ndArmouredDivision
16:23:34.66   installed_products = ( COH CXP1 DLC1 DLC2 DLC3 )
16:23:34.66   OnLogin: no previous login, auto selecting profile not required
16:23:34.70   SetupProductLoadingArt - choosing bgArt = 4 (gold=1)
16:23:34.70   CRC & Version Info : 00000259:6aa29d62:48d2c5df eastern_front:601:ww2mod.dll 1
16:23:34.73   Activating screen: FEMovie
16:23:34.73   Activating screen: OnlineWidget
16:23:34.73   Activating screen: RelicOnlineProfileSelect
16:23:34.82   SetupProductLoadingArt - choosing bgArt = 4 (gold=1)
16:23:34.84   Activating screen: RelicOnlineWait
16:23:34.84   RendezvousManager - destroying chat handler
16:23:34.84   RendezvousManager: CreateSession - starting logout profile = 100:Guest
16:23:35.17   RendezvousManager: Logout complete
16:23:35.17   RendezvousManager - terminating all server calls in progress
16:23:35.17   CallManager - terminating all server calls in progress (1 in progress)
16:23:35.17   RendezvousManager: OnCredentialsEvent - starting profile login
16:23:37.19   RendezvousManager: Login complete and successfull
16:23:37.19   RendezvousManager - creating chat handler
16:23:37.21   RendezvousManager::CreateNATTraversalClient - NAT traversal available.
16:23:37.61   QuazalSelectProfileAsync - Got UserID
16:23:37.71   Transport - Largest sent is now 16
16:23:37.84   Transport - Largest received is now 42
16:23:37.96   GetUserStats requested stats for PIDs ( 2913292 ) (best:0, full:1)
16:23:38.01   SelectProfileAsync - RegisterLocalURLs public [udp:/address=184.60.71.241;port=6112;PID=2913292;RVCID=8624986], private [udp:/address=192.168.0.3;port=6112;PID=2913292]
16:23:38.13   QuazalSelectProfileAsync - Got Full Stats
16:23:38.38   GetAutomatchMaps: Got [35] maps
16:23:38.47   PopulateArmyListBox - skipping race 2
16:23:38.47   PopulateArmyListBox - skipping race 0
16:23:38.47   PopulateArmyListBox - skipping race 1
16:23:38.47   PopulateArmyListBox - skipping race 3
16:23:38.47   AutoMatchForm::OnArmySelectionChanged - sending request info
16:23:38.48   GetMaxFrameTimeFromProfile: players=2 expected FPS=1.946032, bars=1, max avg=0.330, sd=0.184, 5 samples =  0.65 0.20 0.12 0.39 0.29
16:23:38.48   AutoMatchForm::OnMatchTypeSelectionChanged - sending team info
16:23:38.55   QuazalSelectProfileAsync - Got Automatch maps
16:23:40.83   QuazalSelectProfileAsync - GetFriends result - CacheState = 1
16:23:41.06   Profile [00000000:002c740c] selected on controller#0
16:23:41.06   Activating screen: FEMovie
16:23:41.06   Activating screen: OnlineWidget
16:23:41.06   Activating screen: FE_mm_01
16:23:41.06   Activating screen: RelicOnlineWait
16:23:41.12   GAME -- Setting campaign state to 'coh'
16:23:41.12   GAME -- Closing state 'coh'
16:23:41.15   GAME -- Setting campaign state to 'cxp2'
16:23:41.15   GAME -- Closing state 'cxp2'
16:23:41.15   GAME -- Setting campaign state to 'cxp1'
16:23:41.15   GAME -- Closing state 'cxp1'
16:23:41.15   GAME -- Setting campaign state to 'dlc1'
16:23:41.15   GAME -- Closing state 'dlc1'
16:23:41.15   GAME -- Setting campaign state to 'dlc2'
16:23:41.15   GAME -- Closing state 'dlc2'
16:23:41.15   GAME -- Setting campaign state to 'dlc3'
16:23:41.15   GAME -- Closing state 'dlc3'
16:23:48.23   Activating screen: MessageBoxPopup
16:23:48.23   Created Matchinfo
16:23:48.24   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
16:23:48.25   starting online hosting
16:23:48.32   OnlineHostAsync: initiating CallCreateMatch
16:23:48.51   OnlineHostAsync: created gid=160525249
16:23:48.55   Transport - Largest sent is now 78
16:23:48.64   RendezvousNotifier - Received Participate ParticipationEvent.
16:23:48.67   Transport - Largest received is now 104
16:23:48.86   OnlineHostAsync - RegisterLocalURLs public [udp:/address=184.60.71.241;port=6112;PID=2913292;RVCID=8624986], private [udp:/address=192.168.0.3;port=6112;PID=2913292]
16:23:48.99   OnlineHostAsync: initiating UpdateSessionURL [gid=160525249, url=udp:/address=184.60.71.241;port=6112;PID=2913292;RVCID=8624986]
16:23:49.29   OnJoinAdvertisementSuccess - joined online match, server leave notification required
16:23:49.29   starting local hosting
16:23:49.29   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
16:23:49.29   Allocated route ID=0 for PeerID 1 at WINaddr:192.168.0.3:6112;
16:23:49.29   Transport::OpenInternal request to WINaddr:192.168.0.3:6112;
16:23:49.29   Session::Host sid = 9916BC1, hostURL = , local addresses = WINaddr:192.168.0.3:6112;
16:23:49.29   ValidateCustomData: called with 699 bytes of custom data
16:23:49.29   Host accepted Peer 1 into the match at address list=WINaddr:192.168.0.3:6112;, routes=WINaddr:192.168.0.3:6112;
16:23:49.29   AdvertisementInternal::Process - EVENT_NEWPEER
16:23:49.29   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
16:23:49.31   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
16:23:49.34   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:23:49.34   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:23:49.36   hosting - Session is connected
16:23:49.36   Net::Session::SetVisible - session is set to INVISIBLE.
16:23:49.42   hosting completed successfully
16:23:49.42   HostAsync - completed with HostResult = 0
16:23:49.42   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
16:23:49.42   Activating screen: OnlineGameSetup
16:23:49.42   MessageInternal::CreateChannel: Created channel 534d5347
16:23:49.44   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:23:49.44   MatchInternal::SetMatchType - new type 14 - updating server
16:23:49.49   SetVisible called while !IsConnected
16:23:49.49   GetMaxFrameTimeFromProfile: players=8 expected FPS=3.049577, bars=1, max avg=0.230, sd=0.098, 5 samples =  0.19 0.38 0.30 0.12 0.15
16:23:49.49   Activating screen: RelicOnlineChat
16:23:49.49   Activating screen: RelicOnlineNewsScreen
16:23:49.59   Activating screen: RelicOnlineStatsScreen
16:23:49.59   Activating screen: Achievements
16:23:49.60   GAME -- Setting campaign state to 'coh'
16:23:49.60   GAME -- Closing state 'coh'
16:23:49.60   GAME -- Setting campaign state to 'cxp2'
16:23:49.60   GAME -- Closing state 'cxp2'
16:23:49.60   GAME -- Setting campaign state to 'cxp1'
16:23:49.60   GAME -- Closing state 'cxp1'
16:23:49.60   GAME -- Setting campaign state to 'dlc1'
16:23:49.60   GAME -- Closing state 'dlc1'
16:23:49.62   GAME -- Setting campaign state to 'dlc2'
16:23:49.62   GAME -- Closing state 'dlc2'
16:23:49.62   GAME -- Setting campaign state to 'dlc3'
16:23:49.62   GAME -- Closing state 'dlc3'
16:23:49.62   GAME -- Setting campaign state to 'dlc1'
16:23:49.62   GAME -- Closing state 'dlc1'
16:23:49.64   Activating screen: GameHistory
16:23:49.64   GAME -- Setting campaign state to 'coh'
16:23:49.64   GAME -- Closing state 'coh'
16:23:49.64   GAME -- Setting campaign state to 'cxp2'
16:23:49.64   GAME -- Closing state 'cxp2'
16:23:49.64   GAME -- Setting campaign state to 'cxp1'
16:23:49.64   GAME -- Closing state 'cxp1'
16:23:49.64   GAME -- Setting campaign state to 'dlc1'
16:23:49.64   GAME -- Closing state 'dlc1'
16:23:49.64   GAME -- Setting campaign state to 'dlc2'
16:23:49.64   GAME -- Closing state 'dlc2'
16:23:49.64   GAME -- Setting campaign state to 'dlc3'
16:23:49.65   GAME -- Closing state 'dlc3'
16:23:49.65   Activating screen: OnlineGameSetup
16:23:49.65   Activating screen: RelicOnlineTabs
16:23:49.65   AutomatchInternal::OnHostComplete - Completed Host with success=1
16:23:49.65   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
16:23:49.65   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
16:23:49.65   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:23:49.65   Net::Session::SetVisible - session is set to INVISIBLE.
16:23:49.66   GetMaxFrameTimeFromProfile: players=8 expected FPS=3.049577, bars=1, max avg=0.230, sd=0.098, 5 samples =  0.19 0.38 0.30 0.12 0.15
16:23:49.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:23:49.95   GAME -- Setting campaign state to 'coh'
16:23:49.95   GAME -- Closing state 'coh'
16:23:49.95   GAME -- Setting campaign state to 'cxp2'
16:23:49.95   GAME -- Closing state 'cxp2'
16:23:49.96   GAME -- Setting campaign state to 'cxp1'
16:23:49.96   GAME -- Closing state 'cxp1'
16:23:49.96   GAME -- Setting campaign state to 'dlc1'
16:23:49.96   GAME -- Closing state 'dlc1'
16:23:49.96   GAME -- Setting campaign state to 'dlc2'
16:23:49.96   GAME -- Closing state 'dlc2'
16:23:49.96   GAME -- Setting campaign state to 'dlc3'
16:23:49.96   GAME -- Closing state 'dlc3'
16:23:49.98   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
16:23:50.13   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:23:50.81   Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 835
16:23:50.82   Sent message game CompanyOfHeroes softthrottle
16:23:50.82   Got dlman msg [ack game CompanyOfHeroes softthrottle]
16:23:52.04   Requesting Relic Downloader hard throttle call [GetNewsAsync] has time 2062
16:23:52.04   Sent message game CompanyOfHeroes hardthrottle
16:23:52.04   Got dlman msg [ack game CompanyOfHeroes hardthrottle]
16:23:55.16   Activating screen: DynamicPopupMenu
16:23:56.08   Requesting Relic Downloader hard throttle call [GetNewsAsync] has time 6108
16:23:56.08   Sent message game CompanyOfHeroes hardthrottle
16:23:56.08   Got dlman msg [ack game CompanyOfHeroes hardthrottle]
16:23:56.68   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
16:23:56.68   MatchInternal::SetMatchType - new type 0 - updating server
16:23:56.68   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
16:23:56.68   Net::Session::SetVisible - session is set to INVISIBLE.
16:23:56.68   Net::Session::SetVisible - session is set to INVISIBLE.
16:23:56.68   GetMaxFrameTimeFromProfile: players=8 expected FPS=3.049577, bars=1, max avg=0.230, sd=0.098, 5 samples =  0.19 0.38 0.30 0.12 0.15
16:23:56.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:23:56.96   UpdateMatch: Call to UpdateGathering started, matchTypeID = 0.
16:23:57.07   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
16:23:57.07   Net::Session::SetVisible - session is set to INVISIBLE.
16:23:57.07   GetMaxFrameTimeFromProfile: players=8 expected FPS=3.049577, bars=1, max avg=0.230, sd=0.098, 5 samples =  0.19 0.38 0.30 0.12 0.15
16:23:57.17   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:23:57.33   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:23:57.46   Activating screen: DynamicPopupMenu
16:23:58.22   GetUserStats requested stats for PIDs ( 2258616 2772438 2843215 3139897 3227494 ) (best:5, full:0)
16:23:58.22   QueryMatches: Got [35] maps, [108] ids, [17] advertisements, startID [1]
16:23:58.23   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 91 matches
16:23:58.71   Transport - Largest sent is now 79
16:23:58.81   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
16:23:58.81   Net::Session::SetVisible - session is set to INVISIBLE.
16:23:58.81   GetMaxFrameTimeFromProfile: players=8 expected FPS=3.049577, bars=1, max avg=0.230, sd=0.098, 5 samples =  0.19 0.38 0.30 0.12 0.15
16:23:58.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:23:58.93   UpdateMatch: Call to UpdateGathering started, matchTypeID = 0.
16:23:59.03   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:23:59.16   Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 828
16:23:59.17   Sent message game CompanyOfHeroes softthrottle
16:23:59.17   Got dlman msg [ack game CompanyOfHeroes softthrottle]
16:23:59.78   Activating screen: DynamicPopupMenu
16:24:00.36   Requesting Relic Downloader hard throttle call [GetAdvertisementsAsync] has time 2028
16:24:00.37   Sent message game CompanyOfHeroes hardthrottle
16:24:00.37   Got dlman msg [ack game CompanyOfHeroes hardthrottle]
16:24:01.08   QueryMatches: Got [35] maps, [108] ids, [17] advertisements, startID [160523736]
16:24:01.08   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 74 matches
16:24:01.30   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
16:24:01.30   Net::Session::SetVisible - session is set to INVISIBLE.
16:24:01.31   GetMaxFrameTimeFromProfile: players=8 expected FPS=3.049577, bars=1, max avg=0.230, sd=0.098, 5 samples =  0.19 0.38 0.30 0.12 0.15
16:24:01.38   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:01.43   UpdateMatch: Call to UpdateGathering started, matchTypeID = 0.
16:24:01.50   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:02.26   Activating screen: DynamicPopupMenu
16:24:03.87   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
16:24:03.87   Net::Session::SetVisible - session is set to INVISIBLE.
16:24:03.88   GetMaxFrameTimeFromProfile: players=8 expected FPS=3.049577, bars=1, max avg=0.230, sd=0.098, 5 samples =  0.19 0.38 0.30 0.12 0.15
16:24:03.96   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:03.99   UpdateMatch: Call to UpdateGathering started, matchTypeID = 0.
16:24:03.99   Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 859
16:24:03.99   Sent message game CompanyOfHeroes softthrottle
16:24:04.07   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:04.12   Got dlman msg [ack game CompanyOfHeroes softthrottle]
16:24:04.38   QueryMatches: Got [36] maps, [110] ids, [17] advertisements, startID [160524492]
16:24:04.38   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 60 matches
16:24:04.69   Activating screen: DynamicPopupMenu
16:24:05.76   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
16:24:05.76   Net::Session::SetVisible - session is set to INVISIBLE.
16:24:05.76   GetMaxFrameTimeFromProfile: players=8 expected FPS=3.049577, bars=1, max avg=0.230, sd=0.098, 5 samples =  0.19 0.38 0.30 0.12 0.15
16:24:05.84   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:05.87   UpdateMatch: Call to UpdateGathering started, matchTypeID = 0.
16:24:05.95   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:07.10   Activating screen: DynamicPopupMenu
16:24:08.37   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
16:24:08.37   Net::Session::SetVisible - session is set to INVISIBLE.
16:24:08.37   GetMaxFrameTimeFromProfile: players=8 expected FPS=3.049577, bars=1, max avg=0.230, sd=0.098, 5 samples =  0.19 0.38 0.30 0.12 0.15
16:24:08.44   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:08.47   UpdateMatch: Call to UpdateGathering started, matchTypeID = 0.
16:24:08.55   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:08.79   QueryMatches: Got [34] maps, [109] ids, [17] advertisements, startID [160524865]
16:24:08.80   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 43 matches
16:24:08.87   Activating screen: DynamicPopupMenu
16:24:09.92   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:24:09.92   MatchInternal::SetMatchType - new type 14 - updating server
16:24:09.92   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:24:09.92   Net::Session::SetVisible - session is set to INVISIBLE.
16:24:09.92   Net::Session::SetVisible - session is set to INVISIBLE.
16:24:09.92   GetMaxFrameTimeFromProfile: players=8 expected FPS=3.049577, bars=1, max avg=0.230, sd=0.098, 5 samples =  0.19 0.38 0.30 0.12 0.15
16:24:10.00   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:10.05   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
16:24:10.06   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:24:10.06   Net::Session::SetVisible - session is set to INVISIBLE.
16:24:10.06   GetMaxFrameTimeFromProfile: players=8 expected FPS=3.049577, bars=1, max avg=0.230, sd=0.098, 5 samples =  0.19 0.38 0.30 0.12 0.15
16:24:10.15   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:10.35   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:11.69   Activating screen: DynamicPopupMenu
16:24:12.79   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:24:12.79   Net::Session::SetVisible - session is set to INVISIBLE.
16:24:12.79   GetMaxFrameTimeFromProfile: players=8 expected FPS=3.049577, bars=1, max avg=0.230, sd=0.098, 5 samples =  0.19 0.38 0.30 0.12 0.15
16:24:12.84   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:12.89   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
16:24:12.99   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:13.96   Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 819
16:24:13.97   Sent message game CompanyOfHeroes softthrottle
16:24:13.97   Got dlman msg [ack game CompanyOfHeroes softthrottle]
16:24:14.17   QueryMatches: Got [35] maps, [116] ids, [17] advertisements, startID [160524996]
16:24:14.19   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 34 matches
16:24:15.20   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:24:15.20   Net::Session::SetVisible - session is set to INVISIBLE.
16:24:15.21   GetMaxFrameTimeFromProfile: players=8 expected FPS=3.049577, bars=1, max avg=0.230, sd=0.098, 5 samples =  0.19 0.38 0.30 0.12 0.15
16:24:15.31   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:15.43   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:17.12   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:24:17.12   Net::Session::SetVisible - session is set to INVISIBLE.
16:24:17.12   GetMaxFrameTimeFromProfile: players=8 expected FPS=3.049577, bars=1, max avg=0.230, sd=0.098, 5 samples =  0.19 0.38 0.30 0.12 0.15
16:24:17.29   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:17.45   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:18.74   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:24:18.74   Net::Session::SetVisible - session is set to INVISIBLE.
16:24:18.74   GetMaxFrameTimeFromProfile: players=8 expected FPS=3.049577, bars=1, max avg=0.230, sd=0.098, 5 samples =  0.19 0.38 0.30 0.12 0.15
16:24:18.84   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:18.97   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:19.03   QueryMatches: Got [36] maps, [116] ids, [17] advertisements, startID [160525158]
16:24:19.04   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 19 matches
16:24:20.93   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:24:20.93   Net::Session::SetVisible - session is set to INVISIBLE.
16:24:20.93   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:20.96   MatchInternal::SetMatchState - state 1 - updating server
16:24:20.96   Net::Session::SetVisible - session is set to INVISIBLE.
16:24:20.96   MatchSetup: Sending start game message!
16:24:20.96   GameSetupForm - Starting game
16:24:20.96   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:24:20.97   PopulateGameInfo - random seed:[1294611860], guid:[{c6503b7b-c6f9-4cdb-9c02-e6339fe851fa}], sync level:[0]
16:24:20.97   Error loading [DATA:levelingCurve.lua]
16:24:20.97   Error loading [DATA:levelingCurve.lua]
16:24:20.97   Error loading [DATA:levelingCurve.lua]
16:24:20.97   Error loading [DATA:levelingCurve.lua]
16:24:20.98   Error loading [DATA:levelingCurve.lua]
16:24:20.98   Error loading [DATA:levelingCurve.lua]
16:24:20.98   Error loading [DATA:levelingCurve.lua]
16:24:20.98   Error loading [DATA:levelingCurve.lua]
16:24:20.98   MOD - Setting player (0) race to: allies
16:24:20.98   MOD - Setting player (0) race to: 1
16:24:20.98   MOD - Setting player (1) race to: allies
16:24:20.98   MOD - Setting player (1) race to: 1
16:24:20.98   MOD - Setting player (2) race to: allies
16:24:20.98   MOD - Setting player (2) race to: 1
16:24:20.98   MOD - Setting player (3) race to: allies
16:24:20.98   MOD - Setting player (3) race to: 1
16:24:20.98   MOD - Setting player (4) race to: axis
16:24:20.98   MOD - Setting player (4) race to: 3
16:24:20.98   MOD - Setting player (5) race to: axis
16:24:20.98   MOD - Setting player (5) race to: 3
16:24:20.98   MOD - Setting player (6) race to: axis
16:24:20.98   MOD - Setting player (6) race to: 3
16:24:20.98   MOD - Setting player (7) race to: axis
16:24:20.98   MOD - Setting player (7) race to: 3
16:24:21.01   OnlineUpdateStateAsync: initiating state change, id = 160525249, state=2
16:24:21.09   APP -- Game Start
16:24:21.09   Sent message game CompanyOfHeroes allowtraffic
16:24:21.10   GAME -- Setting campaign state to 'coh'
16:24:21.10   GAME -- Closing state 'coh'
16:24:21.10   GAME -- Setting campaign state to 'cxp2'
16:24:21.10   GAME -- Closing state 'cxp2'
16:24:21.10   GAME -- Setting campaign state to 'cxp1'
16:24:21.10   GAME -- Closing state 'cxp1'
16:24:21.10   GAME -- Setting campaign state to 'dlc1'
16:24:21.10   GAME -- Closing state 'dlc1'
16:24:21.10   GAME -- Setting campaign state to 'dlc2'
16:24:21.10   GAME -- Closing state 'dlc2'
16:24:21.10   GAME -- Setting campaign state to 'dlc3'
16:24:21.10   GAME -- Closing state 'dlc3'
16:24:21.11   MessageInternal::DestroyChannel: Destroyed channel 534d5347
16:24:21.13   GAME -- Ending FE
16:24:21.13   UIFrontEnd - Unloading Front End
16:24:21.16   SOUND -- Shutting down ...
16:24:21.20   SOUND -- Shutdown completed!
16:24:21.26
16:24:21.26   GAME -- *** Beginning mission 8p_berlin (1 Humans, 7 Computers) ***
16:24:21.26
16:24:21.43   GAME -- Recording game
16:24:21.53   Activating screen: GameLoadScreen
16:24:21.54   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
16:24:21.82   OnlineUpdateStateAsync: updated state for gid=160525249
16:24:22.12   QuazalPostStatsAsync: Simulation results sent to server for gid=0
16:24:22.16   THREAD: Hyper-Threading Technology Processors are not detected.
16:24:22.19   SOUND -- Initializing ...
16:24:22.86   SOUND -- Initialization completed!
16:24:22.94   PHYSICS: detected processor(s) capable of handling 1 threads.
16:24:23.11   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
16:24:23.12   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
16:24:23.20   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\8p_berlin'
16:24:23.20   MOD -- Using Mod 'Eastern_Front'
16:24:23.26   Unable to load/parse precache file [DATA:scenarios\mp\8p_berlin_precache.lua]
16:24:26.17   QueryMatches: Got [37] maps, [116] ids, [17] advertisements, startID [160525247]
16:24:26.18   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 5 matches
16:24:26.33   GameObjLoader - upgrading load_count from 0 to 999
16:24:28.07   RNT_ReportPing: user 3361729:mrfudge CANNOT connect pingMS=65535
16:24:28.90   QueryMatches: Got [37] maps, [118] ids, [17] advertisements, startID [160525305]
16:24:30.59   GameObjLoader - upgrading load_count from 999 to 1471
16:24:30.79   PHYSICS -- Created node factory 'HVOK'
16:24:30.79   PHYSICS -- Created node factory 'DMMY'
16:24:31.13   RNT_ReportPing: user 2385776:Carcazarized CANNOT connect pingMS=65535
16:24:33.00   Transport - median kBPS [hi/cur] sent = 0.5/0.3, recvd = 0.3/0.2, #p/sec[s/r] = 1.6/1.1, max unsent 0, version err 0, merge 0
16:24:37.39   RNT_ReportPing: user 3300632:fredrickstyles CANNOT connect pingMS=65535
16:24:48.39   RNT_ReportPing: user 3201353:TyskenTillbaka CANNOT connect pingMS=65535
16:24:50.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:24:50.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:24:58.60   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
16:24:59.36   RNT_ReportPing: user 3200072:Giffdawg CANNOT connect pingMS=65535
16:25:09.26   GameObjLoader - upgrading load_count from 49 to 3516
16:25:23.75   GameObjLoader 07cc0ed8 - resetting counters
16:25:23.75   GameObjLoader 07cc0ed8 - LOAD_DONE
16:25:23.76   GAME - SessionSetup
16:25:27.65   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
16:25:27.75   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
16:25:27.80   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
16:25:34.00   Transport - median kBPS [hi/cur] sent = 0.5/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 1.2/0.5, max unsent 0, version err 0, merge 0
16:25:38.24   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
16:25:47.75   GAME - CreateGEWorld in 23999 ms
16:25:49.68   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
16:25:51.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:25:51.11   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:25:52.94   GAME - SessionSetup finished in 29183 ms
16:25:52.94   RNT_ReportPing: user 3330344:poshhairypenis CANNOT connect pingMS=65535
16:25:53.40   GAME - WaterReflectionManagerSetup
16:25:53.40   GAME - WaterReflectionManagerSetup finished in 0 ms
16:25:54.56   MessageInternal::CreateChannel: Created channel 474d4343
16:25:59.10   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded.
16:26:09.23   MessageInternal::CreateChannel: Created channel 4d4f444d
16:26:12.35   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
16:26:12.36   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
16:26:12.37   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
16:26:12.37   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
16:26:12.37   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
16:26:13.77   SPEECHMANAGER -- Loaded in 1.139096 seconds
16:26:17.95   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
16:26:20.20   GameObjLoader - upgrading load_count from 0 to 402
16:26:25.71   GameObjLoader 07cdbea0 - resetting counters
16:26:25.71   GameObjLoader 07cdbea0 - LOAD_DONE
16:26:28.26   PreloadResources took 2382ms.
16:26:35.00   Transport - median kBPS [hi/cur] sent = 0.5/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:26:37.74   GAME -- Loading completed (136 seconds)
16:26:37.76   SIM -- Setting SyncErrorChecking level to Low
16:26:52.02   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:26:52.03   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:27:07.47   Activating screen: GameScreen
16:27:07.47   Activating screen: Decorators
16:27:07.47   Activating screen: Taskbar
16:27:07.47   Activating screen: SubtitleScreen
16:27:07.47   Activating screen: TextOverlayScreen
16:27:08.95   PerformanceRecorder::StartRecording for game size 8
16:27:08.95   GAME -- Starting mission...
16:27:30.61   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
16:27:30.61   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
16:27:30.61   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
16:27:30.61   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
16:27:30.61   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
16:27:30.61   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
16:27:30.61   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
16:27:36.01   Transport - median kBPS [hi/cur] sent = 0.5/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:27:53.03   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:27:53.10   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:28:04.98   Warning: non auto-match upgrade not found in AE, tuning
16:28:12.36   Activating screen: Command_Tree
16:28:13.82   Activating screen: Command_Branch
16:28:20.77   Activating screen: NewObjective
16:28:24.76   Activating screen: NewObjective
16:28:26.93   Warning: binding repeat_2(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
16:28:37.02   Transport - median kBPS [hi/cur] sent = 0.5/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:28:54.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:28:54.05   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:28:54.92   Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
16:29:38.05   Transport - median kBPS [hi/cur] sent = 0.5/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:29:55.02   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:29:55.04   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:30:39.00   Transport - median kBPS [hi/cur] sent = 0.5/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:30:56.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:30:56.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:31:20.89   Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
16:31:37.17   Activating screen: pause_menu
16:31:37.29   GAME -- SimulationController::Pause 0
16:31:39.39   Activating screen: prompt_generic
16:31:40.06   Transport - median kBPS [hi/cur] sent = 0.5/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:31:40.20   MOD -- Player Quinten963588 (network abort) (frame 976) (KillPlayer)
16:31:40.37   GameApp::ReportStats
16:31:40.43   ReportMatchResults - onlyReportOnWin = 0
16:31:40.43   ReportMatchResults - SimID:1000, raceID:0, teamID:0, uid:0:0, AI player, ignoring
16:31:40.43   ReportMatchResults - SimID:1001, raceID:0, teamID:0, uid:0:0, AI player, ignoring
16:31:40.43   ReportMatchResults - SimID:1002, raceID:0, teamID:0, uid:0:0, AI player, ignoring
16:31:40.43   ReportMatchResults - SimID:1003, raceID:0, teamID:0, uid:0:0, AI player, ignoring
16:31:40.43   ReportMatchResults - SimID:1004, raceID:1, teamID:1, uid:0:2913292, result:1:PS_ABORTED
16:31:40.43   ReportMatchResults - SimID:1005, raceID:1, teamID:1, uid:0:0, AI player, ignoring
16:31:40.43   ReportMatchResults - SimID:1006, raceID:1, teamID:1, uid:0:0, AI player, ignoring
16:31:40.43   ReportMatchResults - SimID:1007, raceID:1, teamID:1, uid:0:0, AI player, ignoring
16:31:40.43   ReportMatchResults - reporting normal game results for match 0:160525249
16:31:40.48   ReportSimStats - storing simulation results for match 0:160525249
16:31:40.58   GameObj::DoGameOverPopup
16:31:40.58   Activating screen: GameOverDialog
16:31:40.58   GAME -- SimulationController::Pause 1
16:31:40.59   ArbitrationMessageNeeded 0 allies vs 0 enemies result 0
16:31:40.59   GameOverDialog - normal game ending (no sync errors)
16:31:40.60   OnlineReportResults - player=2913292, gid = 160525249, time=122, result=1, team=1, race=1, simPlayerID=1004
16:31:40.69   OnlineReportResults: Call started.
16:31:41.30   RendezvousNotifier - StatsUpdate MatchEvent - flushing player stats for pid = 2913292.
16:31:41.86   RNT_StatsUpdate: Loss notification, userID [00000000:002c740c], matchType=14, race =1, level+=0
16:31:41.90   FEAppListener - Processing win/loss notification
16:31:42.04   RendezvousNotifier - received report simulation stats notification, sending simulation stats to lobby.
16:31:42.04   PostStoredStats: matchID = [00000000:09916bc1] is unknown
16:31:43.24   Activating screen: postgame_stats_skirm
16:31:43.38   QuazalPostStatsAsync: Simulation results sent to server for gid=0
16:31:43.39   GetUserStats requested stats for PIDs ( 2913292 ) (best:0, full:1)
16:31:45.47   Activating screen: AppRestartingForm
16:31:45.47   SetupProductLoadingArt - choosing bgArt = 4 (gold=1)
16:31:45.47   Widget attempting to remove a non-existance listener. Widget:bkg_COH
16:31:45.47   Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
16:31:45.47   Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
16:31:45.47   Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
16:31:45.47   Widget attempting to remove a non-existance listener. Widget:bkg_ToV
16:31:45.71   APP -- Game Stop
16:31:45.71   GameApp::TransitionGameStop
16:31:45.71   GameApp::TransitionQuitCommon
16:31:45.73   PerformanceRecorder: Updating profile history
16:31:45.75   GetMaxFrameTimeFromProfile: players=8 expected FPS=0.234029, bars=1, max avg=1.591, sd=2.682, 5 samples =  6.95 0.19 0.38 0.30 0.12
16:31:45.75   PerformanceRecorder::EndRecording - game size=8, max average=6.952000, worst frame=4.272970
16:31:45.75    Recording: No [8 players]
16:31:45.75    Total render, sim time: 9.96, 7.79 sec
16:31:45.75    Total render, sim frames: 44, 18
16:31:45.75    Max/Avg: 6.95, 0.73 sec (fps=0.14, 1.36) (13 samples)
16:31:45.75    Bars: 1
16:31:45.75   Profile Max Performance[8 players] =  6.95 0.19 0.38 0.30 0.12
16:31:45.75   Profile Avg Performance[8 players] =  0.73 0.10 0.14 0.18 0.09
16:31:45.75   GameObj::ShutdownGameObj
16:31:45.78   Calling disconnect...
16:31:45.83   Session is marking the local peer PeerID 1 for death
16:31:45.83   OnlineLeaveAdvertisementAsync: Match id = 160525249 started, nothing to do
16:31:45.83   Session::GetEvent DestroyPeer success Peer 1 removed
16:31:45.83   Session::DestroyPeer - deallocating peer 1
16:31:45.84   Session - Requested Disconnect for connectionID 2
16:31:45.86   Deallocated route ID=3 for PeerID 1 at WINaddr:192.168.0.3:6112;
16:31:45.86   Session - Requested Disconnect for connectionID 3
16:31:45.86   Closed route 3<>3 for PeerID 1 at WINaddr:192.168.0.3:6112;
16:31:45.86   AdvertisementInternal::Process - EVENT_DESTROYPEER
16:31:45.92   LeaveMatchInternal - no action taken, needLeave=0, service=0
16:31:45.92   Destroyed Matchinfo
16:31:45.92   GAME -- Ending mission (Game over)
16:31:46.09   GameObjLoader 07cdbea0 - Unload
16:31:46.09   GameObjLoader 07cdbea0 - resetting counters
16:31:46.97   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
16:31:47.04   MOD -- Game Over at frame 976
16:31:48.77   GameObjLoader 07cc0ed8 - Unload
16:31:48.77   GameObjLoader 07cc0ed8 - resetting counters
16:31:51.31   SOUND -- Shutting down ...
16:31:53.52   SOUND -- Shutdown completed!
16:31:53.95   MessageInternal::DestroyChannel: Destroyed channel 474d4343
16:31:54.02   GAME -- Beginning FE
16:31:54.06   Sent message game CompanyOfHeroes allowtraffic
16:31:54.06   UIFrontEnd - Loading Front End
16:31:54.11   THREAD: Hyper-Threading Technology Processors are not detected.
16:31:57.14   SOUND -- Initializing ...
16:31:57.73   SOUND -- Initialization completed!
16:31:57.77   UIFrontEnd - Initializing Forms
16:32:01.48   CampaignFilter::BindFilterSpecificWidgets()
16:32:01.98   Turning off auto-selection of profiles, we already have a profile selected.
16:32:02.29   MOD -- Mounting EF_DLC1, 1.0
16:32:02.56   FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
16:32:02.58   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC1\Data\'
16:32:02.80   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
16:32:02.80   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
16:32:03.16   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
16:32:03.16   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
16:32:03.22   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC1\Movies\'
16:32:03.29   MOD -- Mounting EF_DLC2, 1.0
16:32:03.53   FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
16:32:03.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC2\Data\'
16:32:03.87   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
16:32:03.87   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
16:32:04.05   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
16:32:04.05   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
16:32:04.09   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC2\Movies\'
16:32:04.09   MOD -- Mounting EF_DLC3, 1.0
16:32:05.12   FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
16:32:05.12   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC3\Data\'
16:32:05.29   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
16:32:05.29   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
16:32:05.40   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
16:32:05.40   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
16:32:05.40   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC3\Movies\'
16:32:05.40   MOD -- Mounting EF_OPS, 1.0
16:32:05.79   FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
16:32:05.79   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\CoH\Ops\Data\'
16:32:05.79   MOD -- Mounting Eastern_Front, 1.0
16:32:06.06   FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
16:32:06.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\RelicOnline\Data\'
16:32:06.43   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
16:32:06.43   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\CoH\Engine\Data\'
16:32:06.48   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\WW2\Data\'
16:32:08.18   FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\'
16:32:08.18   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\CoH\Data\'
16:32:08.57   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Eastern_Front\Data\'
16:32:08.61   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
16:32:08.61   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
16:32:08.68   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Eastern_Front\DataSoundLow\'
16:32:08.71   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
16:32:08.71   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Eastern_Front\DataSound\'
16:32:08.75   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\'
16:32:08.75   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\'
16:32:08.85   FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
16:32:08.85   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
16:32:09.30   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
16:32:09.30   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
16:32:09.33   FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
16:32:09.33   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
16:32:09.42   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\'
16:32:09.44   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Eastern_Front\Movies\'
16:32:09.44   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Engine\Movies\'
16:32:09.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\WW2\Movies\'
16:32:09.82   Activating screen: AppRestartingForm
16:32:09.82   SetupProductLoadingArt - choosing bgArt = 4 (gold=1)
16:32:09.82   OnlineLeaveAdvertisementAsync: Match id = 160525249 started, nothing to do
16:32:09.85   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
16:32:41.01   Transport - median kBPS [hi/cur] sent = 0.5/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
16:32:46.50   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
16:32:46.50   PeerRemoveAll - flushing local session peer data
16:32:46.50   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
16:32:51.01   SetupProductLoadingArt - choosing bgArt = 4 (gold=1)
16:32:51.14   CRC & Version Info : 00000259:6aa29d62:48d2c5df eastern_front:601:ww2mod.dll 1
16:32:51.16   Activating screen: FEMovie
16:32:51.16   Activating screen: OnlineWidget
16:32:51.16   Activating screen: FE_mm_01
16:32:52.24   SetupProductLoadingArt - choosing bgArt = 4 (gold=1)
16:32:52.32   GAME -- Setting campaign state to 'coh'
16:32:52.32   GAME -- Closing state 'coh'
16:32:52.33   GAME -- Setting campaign state to 'cxp2'
16:32:52.33   GAME -- Closing state 'cxp2'
16:32:52.33   GAME -- Setting campaign state to 'cxp1'
16:32:52.33   GAME -- Closing state 'cxp1'
16:32:52.34   GAME -- Setting campaign state to 'dlc1'
16:32:52.34   GAME -- Closing state 'dlc1'
16:32:52.35   GAME -- Setting campaign state to 'dlc2'
16:32:52.35   GAME -- Closing state 'dlc2'
16:32:52.35   GAME -- Setting campaign state to 'dlc3'
16:32:52.35   GAME -- Closing state 'dlc3'
16:33:05.67   Activating screen: MessageBoxPopup
16:33:05.67   Created Matchinfo
16:33:05.67   Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
16:33:05.75   starting online hosting
16:33:05.83   OnlineHostAsync: initiating CallCreateMatch
16:33:06.03   OnlineHostAsync: created gid=160526391
16:33:06.16   RendezvousNotifier - Received Participate ParticipationEvent.
16:33:06.36   OnlineHostAsync - RegisterLocalURLs public [udp:/address=184.60.71.241;port=6112;PID=2913292;RVCID=8624986], private [udp:/address=192.168.0.3;port=6112;PID=2913292]
16:33:06.50   OnlineHostAsync: initiating UpdateSessionURL [gid=160526391, url=udp:/address=184.60.71.241;port=6112;PID=2913292;RVCID=8624986]
16:33:06.81   OnJoinAdvertisementSuccess - joined online match, server leave notification required
16:33:06.81   starting local hosting
16:33:06.82   Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
16:33:06.82   Allocated route ID=0 for PeerID 1 at WINaddr:192.168.0.3:6112;
16:33:06.82   Transport::OpenInternal request to WINaddr:192.168.0.3:6112;
16:33:06.82   Session::Host sid = 9917037, hostURL = , local addresses = WINaddr:192.168.0.3:6112;
16:33:06.82   ValidateCustomData: called with 699 bytes of custom data
16:33:06.82   Host accepted Peer 1 into the match at address list=WINaddr:192.168.0.3:6112;, routes=WINaddr:192.168.0.3:6112;
16:33:06.82   AdvertisementInternal::Process - EVENT_NEWPEER
16:33:06.82   Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
16:33:06.86   Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
16:33:06.86   hosting - Session is connected
16:33:06.86   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:06.87   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:33:06.87   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:33:06.93   hosting completed successfully
16:33:06.93   HostAsync - completed with HostResult = 0
16:33:06.93   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
16:33:06.93   Activating screen: OnlineGameSetup
16:33:06.93   MessageInternal::CreateChannel: Created channel 534d5347
16:33:06.94   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:33:06.94   MatchInternal::SetMatchType - new type 14 - updating server
16:33:07.14   SetVisible called while !IsConnected
16:33:07.15   GetMaxFrameTimeFromProfile: players=8 expected FPS=0.234029, bars=1, max avg=1.591, sd=2.682, 5 samples =  6.95 0.19 0.38 0.30 0.12
16:33:07.27   Activating screen: RelicOnlineChat
16:33:07.27   Activating screen: RelicOnlineNewsScreen
16:33:08.01   Activating screen: RelicOnlineStatsScreen
16:33:08.01   Activating screen: Achievements
16:33:08.01   GAME -- Setting campaign state to 'coh'
16:33:08.02   GAME -- Closing state 'coh'
16:33:08.02   GAME -- Setting campaign state to 'cxp2'
16:33:08.02   GAME -- Closing state 'cxp2'
16:33:08.03   GAME -- Setting campaign state to 'cxp1'
16:33:08.04   GAME -- Closing state 'cxp1'
16:33:08.04   GAME -- Setting campaign state to 'dlc1'
16:33:08.04   GAME -- Closing state 'dlc1'
16:33:08.05   GAME -- Setting campaign state to 'dlc2'
16:33:08.05   GAME -- Closing state 'dlc2'
16:33:08.05   GAME -- Setting campaign state to 'dlc3'
16:33:08.05   GAME -- Closing state 'dlc3'
16:33:08.05   GAME -- Setting campaign state to 'dlc1'
16:33:08.05   GAME -- Closing state 'dlc1'
16:33:08.11   Activating screen: GameHistory
16:33:08.11   GAME -- Setting campaign state to 'coh'
16:33:08.11   GAME -- Closing state 'coh'
16:33:08.11   GAME -- Setting campaign state to 'cxp2'
16:33:08.11   GAME -- Closing state 'cxp2'
16:33:08.11   GAME -- Setting campaign state to 'cxp1'
16:33:08.11   GAME -- Closing state 'cxp1'
16:33:08.11   GAME -- Setting campaign state to 'dlc1'
16:33:08.11   GAME -- Closing state 'dlc1'
16:33:08.12   GAME -- Setting campaign state to 'dlc2'
16:33:08.12   GAME -- Closing state 'dlc2'
16:33:08.12   GAME -- Setting campaign state to 'dlc3'
16:33:08.12   GAME -- Closing state 'dlc3'
16:33:08.12   Activating screen: OnlineGameSetup
16:33:08.12   Activating screen: RelicOnlineTabs
16:33:08.14   AutomatchInternal::OnHostComplete - Completed Host with success=1
16:33:08.14   AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
16:33:08.14   QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
16:33:08.18   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:33:08.18   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:08.18   GetMaxFrameTimeFromProfile: players=8 expected FPS=0.234029, bars=1, max avg=1.591, sd=2.682, 5 samples =  6.95 0.19 0.38 0.30 0.12
16:33:08.63   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:08.71   GAME -- Setting campaign state to 'coh'
16:33:08.71   GAME -- Closing state 'coh'
16:33:08.71   GAME -- Setting campaign state to 'cxp2'
16:33:08.71   GAME -- Closing state 'cxp2'
16:33:08.71   GAME -- Setting campaign state to 'cxp1'
16:33:08.71   GAME -- Closing state 'cxp1'
16:33:08.71   GAME -- Setting campaign state to 'dlc1'
16:33:08.71   GAME -- Closing state 'dlc1'
16:33:08.72   GAME -- Setting campaign state to 'dlc2'
16:33:08.72   GAME -- Closing state 'dlc2'
16:33:08.72   GAME -- Setting campaign state to 'dlc3'
16:33:08.72   GAME -- Closing state 'dlc3'
16:33:08.78   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
16:33:08.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:09.51   QueryMatches: Got [37] maps, [110] ids, [17] advertisements, startID [160522956]
16:33:09.60   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 88 matches
16:33:10.30   Activating screen: DynamicPopupMenu
16:33:11.13   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
16:33:11.13   MatchInternal::SetMatchType - new type 0 - updating server
16:33:11.13   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
16:33:11.13   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:11.13   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:11.13   GetMaxFrameTimeFromProfile: players=8 expected FPS=0.234029, bars=1, max avg=1.591, sd=2.682, 5 samples =  6.95 0.19 0.38 0.30 0.12
16:33:11.20   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:11.25   UpdateMatch: Call to UpdateGathering started, matchTypeID = 0.
16:33:11.26   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
16:33:11.26   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:11.26   GetMaxFrameTimeFromProfile: players=8 expected FPS=0.234029, bars=1, max avg=1.591, sd=2.682, 5 samples =  6.95 0.19 0.38 0.30 0.12
16:33:11.34   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:11.45   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:11.64   Activating screen: DynamicPopupMenu
16:33:14.00   Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 813
16:33:14.00   Sent message game CompanyOfHeroes softthrottle
16:33:14.10   Got dlman msg [ack game CompanyOfHeroes softthrottle]
16:33:14.33   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
16:33:14.33   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:14.33   GetMaxFrameTimeFromProfile: players=8 expected FPS=0.234029, bars=1, max avg=1.591, sd=2.682, 5 samples =  6.95 0.19 0.38 0.30 0.12
16:33:14.43   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:14.46   UpdateMatch: Call to UpdateGathering started, matchTypeID = 0.
16:33:14.55   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:14.93   Activating screen: DynamicPopupMenu
16:33:15.21   Requesting Relic Downloader hard throttle call [GetAdvertisementsAsync] has time 2026
16:33:15.21   Sent message game CompanyOfHeroes hardthrottle
16:33:15.33   Got dlman msg [ack game CompanyOfHeroes hardthrottle]
16:33:16.07   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
16:33:16.07   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:16.07   GetMaxFrameTimeFromProfile: players=8 expected FPS=0.234029, bars=1, max avg=1.591, sd=2.682, 5 samples =  6.95 0.19 0.38 0.30 0.12
16:33:16.16   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:16.26   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:16.52   Activating screen: DynamicPopupMenu
16:33:16.75   QueryMatches: Got [37] maps, [112] ids, [17] advertisements, startID [160525358]
16:33:16.76   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 74 matches
16:33:17.31   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
16:33:17.31   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:17.31   GetMaxFrameTimeFromProfile: players=8 expected FPS=0.234029, bars=1, max avg=1.591, sd=2.682, 5 samples =  6.95 0.19 0.38 0.30 0.12
16:33:17.38   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:17.40   UpdateMatch: Call to UpdateGathering started, matchTypeID = 0.
16:33:17.49   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:18.16   Activating screen: DynamicPopupMenu
16:33:18.78   QueryMatches: Got [36] maps, [110] ids, [17] advertisements, startID [160525984]
16:33:18.78   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 55 matches
16:33:18.99   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
16:33:18.99   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:18.99   GetMaxFrameTimeFromProfile: players=8 expected FPS=0.234029, bars=1, max avg=1.591, sd=2.682, 5 samples =  6.95 0.19 0.38 0.30 0.12
16:33:19.05   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:19.11   UpdateMatch: Call to UpdateGathering started, matchTypeID = 0.
16:33:19.21   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:19.62   Activating screen: DynamicPopupMenu
16:33:20.49   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
16:33:20.49   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:20.49   GetMaxFrameTimeFromProfile: players=8 expected FPS=0.234029, bars=1, max avg=1.591, sd=2.682, 5 samples =  6.95 0.19 0.38 0.30 0.12
16:33:20.56   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:20.61   UpdateMatch: Call to UpdateGathering started, matchTypeID = 0.
16:33:20.68   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:21.00   Activating screen: DynamicPopupMenu
16:33:22.07   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:33:22.07   MatchInternal::SetMatchType - new type 14 - updating server
16:33:22.07   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:33:22.07   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:22.07   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:22.08   GetMaxFrameTimeFromProfile: players=8 expected FPS=0.234029, bars=1, max avg=1.591, sd=2.682, 5 samples =  6.95 0.19 0.38 0.30 0.12
16:33:22.16   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:22.19   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
16:33:22.20   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:33:22.20   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:22.20   GetMaxFrameTimeFromProfile: players=8 expected FPS=0.234029, bars=1, max avg=1.591, sd=2.682, 5 samples =  6.95 0.19 0.38 0.30 0.12
16:33:22.28   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:22.40   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:22.55   Activating screen: DynamicPopupMenu
16:33:24.10   QueryMatches: Got [38] maps, [108] ids, [17] advertisements, startID [160526133]
16:33:24.11   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 37 matches
16:33:24.12   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:33:24.12   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:24.12   GetMaxFrameTimeFromProfile: players=8 expected FPS=0.234029, bars=1, max avg=1.591, sd=2.682, 5 samples =  6.95 0.19 0.38 0.30 0.12
16:33:24.21   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:24.25   UpdateMatch: Call to UpdateGathering started, matchTypeID = 14.
16:33:24.35   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:24.73   Activating screen: RaceSelectionPopup
16:33:25.80   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:33:25.80   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:25.80   GetMaxFrameTimeFromProfile: players=8 expected FPS=0.234029, bars=1, max avg=1.591, sd=2.682, 5 samples =  6.95 0.19 0.38 0.30 0.12
16:33:25.85   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:26.00   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:26.45   Activating screen: RaceSelectionPopup
16:33:27.64   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:33:27.64   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:27.64   GetMaxFrameTimeFromProfile: players=8 expected FPS=0.234029, bars=1, max avg=1.591, sd=2.682, 5 samples =  6.95 0.19 0.38 0.30 0.12
16:33:27.72   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:27.85   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:28.34   Activating screen: RaceSelectionPopup
16:33:28.68   QueryMatches: Got [37] maps, [112] ids, [17] advertisements, startID [160526265]
16:33:28.69   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 27 matches
16:33:29.55   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:33:29.55   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:29.55   GetMaxFrameTimeFromProfile: players=8 expected FPS=0.234029, bars=1, max avg=1.591, sd=2.682, 5 samples =  6.95 0.19 0.38 0.30 0.12
16:33:29.66   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:29.83   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:30.12   Activating screen: RaceSelectionPopup
16:33:31.05   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:33:31.05   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:31.05   GetMaxFrameTimeFromProfile: players=8 expected FPS=0.234029, bars=1, max avg=1.591, sd=2.682, 5 samples =  6.95 0.19 0.38 0.30 0.12
16:33:31.18   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:31.31   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:31.53   RNT_ReportPing: user 462299:kipskaggs CANNOT connect pingMS=65535
16:33:34.15   QueryMatches: Got [39] maps, [113] ids, [17] advertisements, startID [160526337]
16:33:34.15   QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 12 matches
16:33:36.53   RNT_ReportPing: user 1867019:siclentmind4 CANNOT connect pingMS=65535
16:33:37.18   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:33:37.18   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:37.19   GetMaxFrameTimeFromProfile: players=8 expected FPS=0.234029, bars=1, max avg=1.591, sd=2.682, 5 samples =  6.95 0.19 0.38 0.30 0.12
16:33:37.27   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:37.43   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:38.65   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:33:38.65   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:38.65   GetMaxFrameTimeFromProfile: players=8 expected FPS=0.234029, bars=1, max avg=1.591, sd=2.682, 5 samples =  6.95 0.19 0.38 0.30 0.12
16:33:38.84   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:39.01   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:39.20   QueryMatches: Got [39] maps, [113] ids, [17] advertisements, startID [160526400]
16:33:40.34   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:33:40.34   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:40.34   GetMaxFrameTimeFromProfile: players=8 expected FPS=0.234029, bars=1, max avg=1.591, sd=2.682, 5 samples =  6.95 0.19 0.38 0.30 0.12
16:33:40.41   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:40.51   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:41.72   RNT_ReportPing: user 1352425:SgtAYork CANNOT connect pingMS=65535
16:33:42.03   Transport - median kBPS [hi/cur] sent = 0.5/0.5, recvd = 0.3/0.2, #p/sec[s/r] = 1.3/0.8, max unsent 0, version err 0, merge 0
16:33:42.56   RNT_ReportPing: user 2245224:Kamikazeat CANNOT connect pingMS=65535
16:33:43.42   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
16:33:43.42   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:43.42   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:43.43   MatchInternal::SetMatchState - state 1 - updating server
16:33:43.43   Net::Session::SetVisible - session is set to INVISIBLE.
16:33:43.43   MatchSetup: Sending start game message!
16:33:43.43   GameSetupForm - Starting game
16:33:43.43   GameInfo::ResetInfo - SyncLevel set to 0 on reset
16:33:43.48   PopulateGameInfo - random seed:[1294612423], guid:[{7f011818-3e2b-4211-8a4c-b0c3f7db14e2}], sync level:[0]
16:33:43.51   Error loading [DATA:levelingCurve.lua]
16:33:43.51   Error loading [DATA:levelingCurve.lua]
16:33:43.51   Error loading [DATA:levelingCurve.lua]
16:33:43.51   Error loading [DATA:levelingCurve.lua]
16:33:43.51   Error loading [DATA:levelingCurve.lua]
16:33:43.51   MOD - Setting player (0) race to: allies_soviets
16:33:43.51   MOD - Setting player (0) race to: 2
16:33:43.51   MOD - Setting player (1) race to: allies_soviets
16:33:43.51   MOD - Setting player (1) race to: 2
16:33:43.51   MOD - Setting player (2) race to: allies_soviets
16:33:43.51   MOD - Setting player (2) race to: 2
16:33:43.51   MOD - Setting player (3) race to: allies_soviets
16:33:43.51   MOD - Setting player (3) race to: 2
16:33:43.51   MOD - Setting player (4) race to: axis
16:33:43.51   MOD - Setting player (4) race to: 3
16:33:43.55   OnlineUpdateStateAsync: initiating state change, id = 160526391, state=2
16:33:43.65   APP -- Game Start
16:33:43.67   Sent message game CompanyOfHeroes allowtraffic
16:33:43.67   GAME -- Setting campaign state to 'coh'
16:33:43.68   GAME -- Closing state 'coh'
16:33:43.68   GAME -- Setting campaign state to 'cxp2'
16:33:43.68   GAME -- Closing state 'cxp2'
16:33:43.68   GAME -- Setting campaign state to 'cxp1'
16:33:43.68   GAME -- Closing state 'cxp1'
16:33:43.69   GAME -- Setting campaign state to 'dlc1'
16:33:43.69   GAME -- Closing state 'dlc1'
16:33:43.69   GAME -- Setting campaign state to 'dlc2'
16:33:43.69   GAME -- Closing state 'dlc2'
16:33:43.69   GAME -- Setting campaign state to 'dlc3'
16:33:43.69   GAME -- Closing state 'dlc3'
16:33:43.69   MessageInternal::DestroyChannel: Destroyed channel 534d5347
16:33:43.71   GAME -- Ending FE
16:33:43.71   UIFrontEnd - Unloading Front End
16:33:43.77   SOUND -- Shutting down ...
16:33:43.83   SOUND -- Shutdown completed!
16:33:44.08
16:33:44.08   GAME -- *** Beginning mission 8p_berlin (1 Humans, 4 Computers) ***
16:33:44.08
16:33:44.26   GAME -- Recording game
16:33:44.41   Activating screen: GameLoadScreen
16:33:44.50   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
16:33:44.89   OnlineUpdateStateAsync: updated state for gid=160526391
16:33:45.35   QuazalPostStatsAsync: Simulation results sent to server for gid=0
16:33:45.50   THREAD: Hyper-Threading Technology Processors are not detected.
16:33:45.53   SOUND -- Initializing ...
16:33:46.62   SOUND -- Initialization completed!
16:33:46.69   PHYSICS: detected processor(s) capable of handling 1 threads.
16:33:46.81   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\8p_berlin'
16:33:46.81   MOD -- Using Mod 'Eastern_Front'
16:33:46.87   Unable to load/parse precache file [DATA:scenarios\mp\8p_berlin_precache.lua]
16:33:47.02   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
16:33:47.03   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
16:33:53.46   GameObjLoader - upgrading load_count from 0 to 1014
16:33:53.79   RNT_ReportPing: user 3319566:stefboy2010 CANNOT connect pingMS=65535
16:34:00.01   GameObjLoader - upgrading load_count from 1014 to 1520
16:34:00.50   RNT_ReportPing: user 3213454:uplnauplnapica CANNOT connect pingMS=65535
16:34:02.04   RNT_ReportPing: user 2674036:Gaerovich CANNOT connect pingMS=65535
16:34:07.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:34:07.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:34:22.44   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
16:34:43.00   Transport - median kBPS [hi/cur] sent = 0.6/0.1, recvd = 0.3/0.1, #p/sec[s/r] = 2.0/1.3, max unsent 0, version err 0, merge 0
16:35:02.15   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
16:35:08.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:35:08.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:35:15.55   GameObjLoader - upgrading load_count from 45 to 3787
16:35:41.86   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
16:35:44.00   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:35:46.20   GameObjLoader 07cc0ed8 - resetting counters
16:35:46.20   GameObjLoader 07cc0ed8 - LOAD_DONE
16:35:46.23   GAME - SessionSetup
16:35:48.92   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
16:35:51.14   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
16:35:51.14   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
16:36:09.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:36:09.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:36:21.57   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
16:36:29.19   GAME - CreateGEWorld in 42959 ms
16:36:29.35   GAME - SessionSetup finished in 43148 ms
16:36:31.18   GAME - WaterReflectionManagerSetup
16:36:31.18   GAME - WaterReflectionManagerSetup finished in 0 ms
16:36:32.55   MessageInternal::CreateChannel: Created channel 474d4343
16:36:35.54   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded.
16:36:40.40   MOD -- Player  (unused player) (frame 0) (KillPlayer)
16:36:40.47   MOD -- Player  (unused player) (frame 0) (KillPlayer)
16:36:40.47   MOD -- Player  (unused player) (frame 0) (KillPlayer)
16:36:45.01   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:36:45.95   MessageInternal::CreateChannel: Created channel 4d4f444d
16:36:53.20   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
16:36:53.21   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
16:36:53.21   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
16:36:53.21   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
16:36:53.21   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
16:36:56.00   SPEECHMANAGER -- Loaded in 2.347448 seconds
16:37:01.28   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'.  Expensive operation
16:37:09.84   GameObjLoader - upgrading load_count from 0 to 400
16:37:10.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:37:10.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:37:16.81   GameObjLoader 07cdbea0 - resetting counters
16:37:16.81   GameObjLoader 07cdbea0 - LOAD_DONE
16:37:19.40   PreloadResources took 2000ms.
16:37:27.49   GAME -- Loading completed (223 seconds)
16:37:27.71   SIM -- Setting SyncErrorChecking level to Low
16:37:46.00   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:38:11.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:38:11.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:38:19.68   Activating screen: GameScreen
16:38:19.68   Activating screen: Decorators
16:38:19.68   Activating screen: Taskbar
16:38:19.68   Activating screen: SubtitleScreen
16:38:19.68   Activating screen: TextOverlayScreen
16:38:23.66   PerformanceRecorder::StartRecording for game size 6
16:38:23.66   GAME -- Starting mission...
16:38:47.48   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:39:12.03   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:39:12.03   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:39:20.60   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
16:39:20.60   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
16:39:20.60   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
16:39:20.60   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
16:39:33.80   Warning: non auto-match upgrade not found in AE, tuning
16:39:48.00   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:39:57.40   Warning: binding repeat_2(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
16:39:58.97   Activating screen: Command_Tree
16:40:01.49   Activating screen: Command_Branch
16:40:08.87   Activating screen: NewObjective
16:40:12.06   Activating screen: NewObjective
16:40:13.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:40:13.06   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:40:49.00   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:41:14.03   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:41:14.03   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:41:33.32   Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
16:41:50.03   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:42:04.58   Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
16:42:15.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:42:15.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:42:51.01   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:43:16.02   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:43:16.02   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:43:52.01   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:44:17.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:44:17.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:44:53.02   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:44:55.38   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
16:44:55.38   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
16:44:55.42   Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00].  It could be looping in a fire-n-forget action.
16:45:04.00   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
16:45:04.00   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
16:45:04.00   Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00].  It could be looping in a fire-n-forget action.
16:45:11.31   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
16:45:11.31   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
16:45:11.31   Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00].  It could be looping in a fire-n-forget action.
16:45:18.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:45:18.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:45:18.91   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
16:45:18.91   Muting spew of bind updater.  Fix art and re-test.
16:45:54.00   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:46:19.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:46:19.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:46:55.01   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:47:20.02   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:47:20.02   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:47:56.00   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:48:21.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:48:21.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:48:57.00   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:49:22.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:49:22.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:49:58.00   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:50:23.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:50:23.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:50:59.00   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:51:24.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:51:24.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:52:00.00   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:52:25.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:52:25.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:53:01.01   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:53:17.56   Warning: binding repeat_4(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
16:53:26.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:53:26.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:54:02.13   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:54:27.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:54:27.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:55:03.00   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:55:28.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:55:28.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:55:35.27   Warning: binding repeat_3(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
16:56:04.02   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:56:29.04   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:56:29.04   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:57:05.01   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:57:30.06   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:57:30.06   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:58:06.00   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:58:31.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:58:31.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
16:59:07.06   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
16:59:32.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
16:59:32.03   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
17:00:08.01   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
17:00:33.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
17:00:33.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
17:01:09.01   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
17:01:34.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
17:01:34.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
17:02:10.00   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
17:02:35.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
17:02:35.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
17:03:11.02   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
17:03:36.01   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
17:03:36.01   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
17:04:12.00   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
17:04:37.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
17:04:37.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
17:05:13.02   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
17:05:38.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
17:05:38.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
17:06:14.02   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
17:06:39.05   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
17:06:39.05   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
17:07:15.00   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
17:07:23.25   Activating screen: pause_menu
17:07:23.39   GAME -- SimulationController::Pause 0
17:07:40.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
17:07:40.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
17:08:16.01   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
17:08:41.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
17:08:41.04   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
17:09:17.00   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
17:09:42.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
17:09:42.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
17:10:18.00   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
17:10:43.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
17:10:43.00   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
17:11:19.01   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
17:11:44.00   local host PeerID 1 CONN ack=  0 (  0ms~0) unack=  0, retry=  0, highwaterOOS=0 @WINaddr:192.168.0.3:6112; (ping=0ms) 100.00%, pending=0, dead=0
17:11:44.11   MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
17:11:59.52   Activating screen: prompt_generic
17:12:00.75   MOD -- Player Quinten963588 (network abort) (frame 5955) (KillPlayer)
17:12:00.82   MOD -- Could not find win condition 'annihilate'
17:12:00.83   MOD -- Could not find win condition 'annihilate'
17:12:00.83   MOD -- Game Over at frame 5955
17:12:01.55   GameApp::ReportStats
17:12:01.73   ReportMatchResults - onlyReportOnWin = 0
17:12:01.73   ReportMatchResults - SimID:1000, raceID:5, teamID:0, uid:0:0, AI player, ignoring
17:12:01.73   ReportMatchResults - SimID:1001, raceID:5, teamID:0, uid:0:0, AI player, ignoring
17:12:01.73   ReportMatchResults - SimID:1002, raceID:5, teamID:0, uid:0:0, AI player, ignoring
17:12:01.73   ReportMatchResults - SimID:1003, raceID:5, teamID:0, uid:0:0, AI player, ignoring
17:12:01.73   ReportMatchResults - SimID:1004, raceID:1, teamID:1, uid:0:2913292, result:1:PS_ABORTED
17:12:01.73   ReportMatchResults - reporting normal game results for match 0:160526391
17:12:01.78   ReportSimStats - storing simulation results for match 0:160526391
17:12:02.00   GameObj::DoGameOverPopup
17:12:02.00   Activating screen: GameOverDialog
17:12:02.00   GAME -- SimulationController::Pause 1
17:12:02.06   ArbitrationMessageNeeded 0 allies vs 0 enemies result 0
17:12:02.06   GameOverDialog - normal game ending (no sync errors)
17:12:02.07   OnlineReportResults - player=2913292, gid = 160526391, time=744, result=1, team=1, race=1, simPlayerID=1004
17:12:02.40   OnlineReportResults: Call started.
17:12:03.35   RendezvousNotifier - StatsUpdate MatchEvent - flushing player stats for pid = 2913292.
17:12:03.73   RNT_StatsUpdate: Loss notification, userID [00000000:002c740c], matchType=14, race =1, level+=0
17:12:03.74   FEAppListener - Processing win/loss notification
17:12:03.84   RendezvousNotifier - received report simulation stats notification, sending simulation stats to lobby.
17:12:03.84   PostStoredStats: matchID = [00000000:09917037] is unknown
17:12:04.80   QuazalPostStatsAsync: Simulation results sent to server for gid=0
17:12:04.81   GetUserStats requested stats for PIDs ( 2913292 ) (best:0, full:1)
17:12:08.60   Activating screen: postgame_stats_skirm
17:12:20.00   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
17:12:36.73   Activating screen: AppRestartingForm
17:12:36.73   SetupProductLoadingArt - choosing bgArt = 4 (gold=1)
17:12:36.73   Widget attempting to remove a non-existance listener. Widget:bkg_COH
17:12:36.73   Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
17:12:36.73   Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
17:12:36.73   Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
17:12:36.73   Widget attempting to remove a non-existance listener. Widget:bkg_ToV
17:12:37.16   APP -- Game Stop
17:12:37.16   GameApp::TransitionGameStop
17:12:37.16   GameApp::TransitionQuitCommon
17:12:37.16   PerformanceRecorder: Updating profile history
17:12:37.19   GetMaxFrameTimeFromProfile: players=6 expected FPS=0.620841, bars=1, max avg=1.025, sd=0.585, 5 samples =  0.64 1.72 0.28 0.78 1.71
17:12:37.19   PerformanceRecorder::EndRecording - game size=6, max average=0.637156, worst frame=1.610719
17:12:37.19    Recording: No [6 players]
17:12:37.19    Total render, sim time: 12.78, 11.99 sec
17:12:37.19    Total render, sim frames: 60, 0
17:12:37.19    Max/Avg: 0.64, 0.29 sec (fps=1.57, 3.42) (85 samples)
17:12:37.19    Bars: 1
17:12:37.19   Profile Max Performance[6 players] =  0.64 1.72 0.28 0.78 1.71
17:12:37.19   Profile Avg Performance[6 players] =  0.29 0.37 0.20 0.22 0.23
17:12:37.19   GameObj::ShutdownGameObj
17:12:37.30   Calling disconnect...
17:12:37.37   Session is marking the local peer PeerID 1 for death
17:12:37.37   OnlineLeaveAdvertisementAsync: Match id = 160526391 started, nothing to do
17:12:37.37   Session::GetEvent DestroyPeer success Peer 1 removed
17:12:37.37   Session::DestroyPeer - deallocating peer 1
17:12:37.37   Session - Requested Disconnect for connectionID 4
17:12:37.37   Deallocated route ID=5 for PeerID 1 at WINaddr:192.168.0.3:6112;
17:12:37.37   Session - Requested Disconnect for connectionID 5
17:12:37.37   Closed route 5<>5 for PeerID 1 at WINaddr:192.168.0.3:6112;
17:12:37.38   AdvertisementInternal::Process - EVENT_DESTROYPEER
17:12:37.62   LeaveMatchInternal - no action taken, needLeave=0, service=0
17:12:37.62   Destroyed Matchinfo
17:12:37.64   GAME -- Ending mission (Game over)
17:12:42.99   GameObjLoader 07cdbea0 - Unload
17:12:42.99   GameObjLoader 07cdbea0 - resetting counters
17:12:45.36   MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
17:12:50.96   GameObjLoader 07cc0ed8 - Unload
17:12:50.96   GameObjLoader 07cc0ed8 - resetting counters
17:12:58.97   SOUND -- Shutting down ...
17:13:01.53   SOUND -- Shutdown completed!
17:13:03.34   MessageInternal::DestroyChannel: Destroyed channel 474d4343
17:13:03.37   GAME -- Beginning FE
17:13:03.39   Sent message game CompanyOfHeroes allowtraffic
17:13:03.39   UIFrontEnd - Loading Front End
17:13:03.44   THREAD: Hyper-Threading Technology Processors are not detected.
17:13:06.40   SOUND -- Initializing ...
17:13:06.78   SOUND -- Initialization completed!
17:13:06.79   UIFrontEnd - Initializing Forms
17:13:11.51   CampaignFilter::BindFilterSpecificWidgets()
17:13:11.67   Turning off auto-selection of profiles, we already have a profile selected.
17:13:12.03   MOD -- Mounting EF_DLC1, 1.0
17:13:12.18   FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
17:13:12.20   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC1\Data\'
17:13:12.29   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
17:13:12.29   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
17:13:12.33   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
17:13:12.33   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
17:13:12.34   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC1\Movies\'
17:13:12.37   MOD -- Mounting EF_DLC2, 1.0
17:13:12.44   FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
17:13:12.44   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC2\Data\'
17:13:12.59   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
17:13:12.59   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
17:13:12.64   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
17:13:12.64   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
17:13:12.67   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC2\Movies\'
17:13:12.67   MOD -- Mounting EF_DLC3, 1.0
17:13:13.19   FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
17:13:13.19   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC3\Data\'
17:13:13.32   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
17:13:13.32   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
17:13:13.40   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
17:13:13.40   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
17:13:13.40   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\DLC3\Movies\'
17:13:13.40   MOD -- Mounting EF_OPS, 1.0
17:13:13.81   FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
17:13:13.81   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\CoH\Ops\Data\'
17:13:13.81   MOD -- Mounting Eastern_Front, 1.0
17:13:13.86   FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
17:13:13.86   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\RelicOnline\Data\'
17:13:14.05   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
17:13:14.05   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\CoH\Engine\Data\'
17:13:14.07   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\WW2\Data\'
17:13:14.81   FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\'
17:13:14.81   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\CoH\Data\'
17:13:15.48   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Eastern_Front\Data\'
17:13:15.54   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
17:13:15.54   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
17:13:15.57   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Eastern_Front\DataSoundLow\'
17:13:15.57   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
17:13:15.57   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Eastern_Front\DataSound\'
17:13:15.60   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\'
17:13:15.60   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\'
17:13:15.66   FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
17:13:15.66   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
17:13:16.47   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
17:13:16.47   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
17:13:16.49   FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
17:13:16.49   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
17:13:16.67   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\'
17:13:16.71   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Eastern_Front\Movies\'
17:13:16.71   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\Engine\Movies\'
17:13:16.75   FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Owner\My Documents\My Games\Company of Heroes\WW2\Movies\'
17:13:17.13   Activating screen: AppRestartingForm
17:13:17.13   SetupProductLoadingArt - choosing bgArt = 4 (gold=1)
17:13:17.14   OnlineLeaveAdvertisementAsync: Match id = 160526391 started, nothing to do
17:13:17.16   Got dlman msg [ack game CompanyOfHeroes allowtraffic]
17:13:21.01   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.1, max unsent 0, version err 0, merge 0
17:14:16.13   Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
17:14:16.13   PeerRemoveAll - flushing local session peer data
17:14:16.13   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
17:14:22.01   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
17:14:22.45   SetupProductLoadingArt - choosing bgArt = 4 (gold=1)
17:14:22.57   CRC & Version Info : 00000259:6aa29d62:48d2c5df eastern_front:601:ww2mod.dll 1
17:14:22.60   Activating screen: FEMovie
17:14:22.60   Activating screen: OnlineWidget
17:14:22.60   Activating screen: FE_mm_01
17:14:23.15   SetupProductLoadingArt - choosing bgArt = 4 (gold=1)
17:14:23.23   GAME -- Setting campaign state to 'coh'
17:14:23.23   GAME -- Closing state 'coh'
17:14:23.26   GAME -- Setting campaign state to 'cxp2'
17:14:23.26   GAME -- Closing state 'cxp2'
17:14:23.26   GAME -- Setting campaign state to 'cxp1'
17:14:23.26   GAME -- Closing state 'cxp1'
17:14:23.32   GAME -- Setting campaign state to 'dlc1'
17:14:23.32   GAME -- Closing state 'dlc1'
17:14:23.32   GAME -- Setting campaign state to 'dlc2'
17:14:23.32   GAME -- Closing state 'dlc2'
17:14:23.33   GAME -- Setting campaign state to 'dlc3'
17:14:23.33   GAME -- Closing state 'dlc3'
17:15:23.01   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
17:16:12.09   Activating screen: QuitPromptDialog
17:16:14.52   GameApp::Quit( exitValue = 0 )
17:16:14.58   GameApp::ShutFrontEnd
17:16:14.58   GAME -- Ending FE
17:16:14.58   UIFrontEnd - Unloading Front End
17:16:14.64   SOUND -- Shutting down ...
17:16:14.73   SOUND -- Shutdown completed!
17:16:18.04   ~FEAppListener - Flushing queued online notifications
17:16:24.00   Transport - median kBPS [hi/cur] sent = 0.6/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
17:16:39.60   DLLDriverLinker -- 1 DLL drivers found.
17:16:43.20   ActionDatabase : [2342] global actions, [35] dummy actions.
17:16:43.63   NetworkManager::Destroy - destroying network manager
17:16:43.66   RendezvousManager::Shutdown - deleting instance
17:16:43.66   RendezvousManager - terminating all server calls in progress
17:16:43.66   CallManager - terminating all server calls in progress (0 in progress)
17:16:43.69   RendezvousManager - destroying chat handler
17:16:43.81   RendezvousManager::DestroyNATTraversalClient - NAT traversal no longer available.
17:16:43.95   ~RendezvousManager - disconnecting from server
17:16:44.66   MessageInternal::DestroyChannel: Destroyed channel 51434b4d
17:16:44.66   MessageInternal::DestroyChannel: Destroyed channel 50525459
17:16:44.66   PartyInternal: Fade to black
17:16:44.70   AutomatchInternal: Fade to black
17:16:44.70   PeerRemoveAll - flushing local session peer data
17:16:44.70   Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
17:16:44.70   MessageInternal::DestroyChannel: Destroyed channel 47535450
17:16:44.70   Session - Requested Disconnect for connectionID 1
17:16:44.70   SessionManager::UnregisterSession - Unregistering session 05651520
17:16:44.70   SessionManager::~SessionManager - uninitializing
17:16:44.70   Net::ThreadFunction - Returning from the network thread function...
17:16:44.80   Transport::~Transport - shutting down transport
17:16:44.80   Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
17:16:44.80   Transport::~Connection - closing WINaddr:192.168.0.3:6112;,WINaddr:192.168.0.3:6112;
17:16:48.44   Wrote 1174 bytes to network datastore login_cache.bin
17:16:48.54   Wrote 112986 bytes to network datastore global_cache.bin
17:16:48.58   Wrote 17668 bytes to network datastore ping_cache.bin
17:16:48.58   Datastore -- uninitialize complete
17:16:48.58   QuazalInitializer - static uninit of Quazal library
17:16:48.58   QuazalInitializer - unhooking memory 0 currently allocated, 101094 allocations, total of 22532328 bytes
17:16:48.73   MOD -- Shutting down

Application closed without errors
[/aeva][/aeva]
Edited just for the lulz.
« Last Edit: January 10, 2011, 02:17:07 AM by blackbishop »

Offline IJoe

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Re: Fatal scar error while playing PE
« Reply #3 on: January 10, 2011, 02:14:03 AM »
Man, you could've just uploaded the file...
I ain't gonna read this anyway.
That's for Blackbishop, he likes that kind of stuff.  ;D

If you want a picture of the future,
imagine a boot stamping on a human face
— forever.

Offline quinten963588

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Re: Fatal scar error while playing PE
« Reply #4 on: January 10, 2011, 02:16:41 AM »
I have no clue how to upload things so........but at least i have this

Offline Blackbishop

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Re: Fatal scar error while playing PE
« Reply #5 on: January 10, 2011, 02:23:13 AM »
what other mods do you have?

Did you installed skin packs?
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline quinten963588

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Re: Fatal scar error while playing PE
« Reply #6 on: January 10, 2011, 03:23:07 AM »
i dont have any skins and i have cross of iron mod

Offline Blackbishop

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Re: Fatal scar error while playing PE
« Reply #7 on: January 10, 2011, 06:06:26 AM »
What folders do you have on "Company of Heroes directory\WW2".
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Rikard Blixt

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Re: Fatal scar error while playing PE
« Reply #8 on: January 10, 2011, 06:40:58 AM »
Wrong warnings.log, that one have no scar errors. You MUST post the warnings.log RIGHT AFTER A SCAR ERROR. Without restarting the game again.

You played 2 matches while having the game up one the warnings you posted. A 4v4 with US vs Wehr and a 4v1 with Soviets vs Wehr. Neither ended with a scar error.
« Last Edit: January 10, 2011, 06:43:08 AM by Rizz »
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?

Offline Blackbishop

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Re: Fatal scar error while playing PE
« Reply #9 on: January 10, 2011, 07:06:07 AM »
Well, that explains why i didn't find a scar error (O_o) in that wall of text.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

pariah

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Re: Fatal scar error while playing PE
« Reply #10 on: January 10, 2011, 01:17:14 PM »
ok i have a problem with the game whenever i try to play as PE in any map vs. any faction it gives me a fatal scar error what am i doing wrong ??? ???

Do you get the "execution paused" message along with it? Because i have gotten "fatal scar error - execution paused" (or something to that effect) quite a few times, and if i repeatedly tap the "pause" key to unpause it, i can usually eventually get out of it. I don't know if it'll help in your case though, because mine wasn't in any way linked to the Panzer Elite.

Offline quinten963588

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Re: Fatal scar error while playing PE
« Reply #11 on: January 11, 2011, 04:29:46 AM »
found log it has the fatal scar error and it says that there is an race index unknown error what is that???

Post Merge: January 11, 2011, 04:30:22 AM
21:18:35.78   GameObj::OnFatalScarError: race index unknown
  Lua

Offline Rikard Blixt

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Re: Fatal scar error while playing PE
« Reply #12 on: January 11, 2011, 08:06:45 AM »
Could you post like 5 lines above the error, and the 5 lines after the error please?
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?

Offline quinten963588

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Re: Fatal scar error while playing PE
« Reply #13 on: January 11, 2011, 10:33:01 PM »
21:18:25.00   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
21:18:25.00   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
21:18:25.00   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
21:18:25.00   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
21:18:25.00   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)





21:18:25.17   GAME -- SimulationController::Pause 0
21:18:29.40   Activating screen: pause_menu
21:18:29.41   GAME -- SimulationController::Pause 1
21:18:30.34   GAME -- SimulationController::Pause 1
21:18:30.40   GameObj::OnFatalScarError: race index unknown
  Lua


i tried pausing game and unpausing but no luck

Offline Copernicus

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Re: Fatal scar error while playing PE
« Reply #14 on: January 11, 2011, 11:10:48 PM »
There should also be a log for SCAR errors called scarlog.DATE.TIME.txt (substitue DATE and TIME with the actual numbers) in the My Games\CoH\LogFiles directory. Please upload this as well.