Company of Heroes: Eastern Front

Author Topic: CoH in the early days.  (Read 7580 times)

Offline Ltevanlee

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CoH in the early days.
« on: January 09, 2011, 10:33:37 AM »
I got my copy in '08 so I don't know how it was and I'm reading this: http://forums.relicnews.com/showthread.php?121279-Contribute-to-the-next-CoH-Patch,the earlier posts say that the scherk rounds went through shermans.




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pariah

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Re: CoH in the early days.
« Reply #1 on: January 09, 2011, 05:17:41 PM »
It's not as bad as you think; Sometimes a round would go through the Sherman when it was supposed to bounce off, inflicting no damage (from what i've read).

Offline Blackbishop

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Re: CoH in the early days.
« Reply #2 on: January 09, 2011, 06:10:26 PM »
The first time i played CoH in a pc that let me see the units correctly, I don't remember seen that case(however i'm sure it happened) also i don't remember how the ace looked like.
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pariah

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Re: CoH in the early days.
« Reply #3 on: January 09, 2011, 06:22:09 PM »
You mean the Tiger Ace? As far as i can remember, it looked just like the standard Tiger; It just had better stats. I guess you could check in the original campaign...

Offline Blackbishop

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Re: CoH in the early days.
« Reply #4 on: January 09, 2011, 06:24:29 PM »
You mean the Tiger Ace? As far as i can remember, it looked just like the standard Tiger; It just had better stats. I guess you could check in the original campaign...
That's a good idea.
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Offline BurroDiablo

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Re: CoH in the early days.
« Reply #5 on: January 09, 2011, 06:43:44 PM »
Calliopes with working guns... :P

I played the CoH beta online in 2006, I remember using Prop War on somebody and they were like 'OMG, BUGS! My troops just retreated for no reason!'... I was like...



pariah

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Re: CoH in the early days.
« Reply #6 on: January 09, 2011, 07:01:49 PM »
Actually, that is something i was always wondering about; Did relic disable the Calliope main gun in Opposing Fronts to make the game more accurate to real life, or for balancing reasons? Does anybody know?

Offline BurroDiablo

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Re: CoH in the early days.
« Reply #7 on: January 09, 2011, 07:31:46 PM »
Apparently...

Quote from: Neophyte
One, the T34 (Calliope), saw some action in France, and also minor action in Italy. It could not fire it's main-gun while the rocket-launcer was installed.

The other, the T40, mainly saw action in Italy (but very limited). As far as I know it was never deployed or used in France.
The T40 could fire its main-gun while the launcher was installed.

So, both most likely. I think the one ingame used the T-34 launcher.

Offline Max 'DonXavi' von B.

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Re: CoH in the early days.
« Reply #8 on: January 09, 2011, 07:32:38 PM »
I think they did it for balance reasons.. Relic never was a friend of realism, as you should know ;)
Calliopewas just like a Chuck Norris on Battlefield, it's rocket barrage was just OP and the fact, that the main gun was working made it to something nearly unstoppable.. and then plus Pershing made the Armoured Tree just too OP.
Imagine a Panzer IV with walking Stuka upgrade.. with 12 rockets on it and working main gun.  :o

The Hotchkiss PE has is similar to the Sherman that has been, but is weaker in all points.

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

pariah

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Re: CoH in the early days.
« Reply #9 on: January 09, 2011, 07:39:45 PM »
Yeah, i realize Company Of Heroes doesn't really have much in terms of realism, but it's by far the most realistic R.T.S. i have played! (Although i have read a bit about Men Of War, which sounds alright.) Company Of Heroes is also the first relic game i've played.

Offline Paciat

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Re: CoH in the early days.
« Reply #10 on: January 09, 2011, 07:41:42 PM »
Actually, that is something i was always wondering about; Did relic disable the Calliope main gun in Opposing Fronts to make the game more accurate to real life, or for balancing reasons? Does anybody know?
Probably becouse with UK secured resources and Firefly support allies were too powerfull. That sherman was also too powerfull compared to StuH.
US also didnt have any real mobile arti.
Quote
The Hotchkiss PE has is similar to the Sherman that has been, but is weaker in all points.
Compare Calliope to Churchill or StuH...

Remember the days when you recived an extra Stormtrooper squad to every called StuH and Tiger? StuH cost was 700MP then, Tigers 1000MP.

Offline Blackbishop

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Re: CoH in the early days.
« Reply #11 on: January 09, 2011, 07:57:10 PM »
Actually, that is something i was always wondering about; Did relic disable the Calliope main gun in Opposing Fronts to make the game more accurate to real life, or for balancing reasons? Does anybody know?
Probably becouse with UK secured resources and Firefly support allies were too powerfull. That sherman was also too powerfull compared to StuH.
US also didnt have any real mobile arti.
Quote
The Hotchkiss PE has is similar to the Sherman that has been, but is weaker in all points.
Compare Calliope to Churchill or StuH...

Remember the days when you recived an extra Stormtrooper squad to every called StuH and Tiger? StuH cost was 700MP then, Tigers 1000MP.
I remember that!! I liked blitzkrieg doctrine because of that, when I bought OF, that was gone and always promted to download the lattest patch. I miss those days when you could play coh offline without worring to insert the disk to play. I would like to see the changelog of that nerf.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline IJoe

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Re: CoH in the early days.
« Reply #12 on: January 09, 2011, 08:06:08 PM »
Actually, that is something i was always wondering about; Did relic disable the Calliope main gun in Opposing Fronts to make the game more accurate to real life, or for balancing reasons? Does anybody know?
Probably becouse with UK secured resources and Firefly support allies were too powerfull. That sherman was also too powerfull compared to StuH.
US also didnt have any real mobile arti.
Quote
The Hotchkiss PE has is similar to the Sherman that has been, but is weaker in all points.
Compare Calliope to Churchill or StuH...

Remember the days when you recived an extra Stormtrooper squad to every called StuH and Tiger? StuH cost was 700MP then, Tigers 1000MP.
I remember that!! I liked blitzkrieg doctrine because of that, when I bought OF, that was gone and always promted to download the lattest patch. I miss those days when you could play coh offline without worring to insert the disk to play. I would like to see the changelog of that nerf.

Say no more, companero, dose relics really just turn it worse as time passes... ;)

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pariah

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Re: CoH in the early days.
« Reply #13 on: January 09, 2011, 08:23:30 PM »
Yeah, playing without the disc again would be cool, but i'd be happy if they just changed the required disc to Tales Of Valor! It's just that my Opposing Fronts cover is getting pretty worn out from being opened and closed all the time... Hey, maybe in the future the required disc will be Eastern Front!...

Offline BurroDiablo

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Re: CoH in the early days.
« Reply #14 on: January 09, 2011, 08:46:30 PM »
Calliope main gun was removed in patch v1.5... so, a little while before OF, probably in preparation for it.

Stormies are still on the Urban and Assault Squad call-in icons, always irritated me a little.