Commonwealth * Forward Observation Officers barrage has had its delay between the smoke and the artillery increased from 2s to 2.75s. * Kangeroo manpower cost increased from 240 to 300 * Kangeroo HP decreased from 650 to 550 * Kangeroo fuel cost increased from 10 to 45 * Sappers now have wire cutters * Fixed a bug where Tommy reconnaissance squads did not detect camouflage units * Staghound’s machine gun damage modifier vs tp_infantry changed from 1.75 to 1.5 * Staghound’s machine gun damage modifier vs tp_infantry_airborne changed from 1 to 075 * Staghound’s machine gun damage modifier vs tp_infantry_heroic changed from 0.85 to 0.75 * Staghound’s machine gun accuracy modifier vs tp_infantry_riflemen_elite changed from 1 to 0.75 * Staghound’s machine gun damage modifier vs tp_infantry_sniper changed from 1.5 to 1 * Staghound’s machine gun accuracy modifier vs tp_infantry_soldier changed from 1 to 0.75 * Staghound’s machine gun damage modifier vs tp_infantry_soldier changed from 1.5 to 1.0 * British Anti-Tank Gun Emplacement accuracy vs tp_vehicle_allies_57mm_towed_gun reduced from 0.5 to 0.1
The majority of these changes are already in EF.
I noticed they're not even trying to fix strafe.
Quote from: GodlikeDennis on December 20, 2010, 05:32:10 AMI noticed they're not even trying to fix strafe.Maybe I'm countercurrent, but I prefer "Smokeless Strafe"; It's one of my main anti-infantry spam strategy, and smoke would make it useless.
I find the smokeless strafes really annoying at times, when I beat my opponents rifle/airbourne blobs he uses those strafing runs to force me to retreat. I know I shouldn't be blobing but tbh axis blobing of PE assault grens and/or KCH will beat american blobs easy.
Quote from: Versedhorison on December 21, 2010, 06:59:48 AMI find the smokeless strafes really annoying at times, when I beat my opponents rifle/airbourne blobs he uses those strafing runs to force me to retreat. I know I shouldn't be blobing but tbh axis blobing of PE assault grens and/or KCH will beat american blobs easy.I guess sector arti and bundle nades+sneeky shrecks have no smoke too. I ended few games vs rifle blobs with sector arti.Sector LOLtillery!