Company of Heroes: Eastern Front

Author Topic: Who Dares, Wins!  (Read 39463 times)

Offline SavageWorld

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Re: Who Dares, Wins!
« Reply #30 on: December 09, 2010, 12:54:00 AM »
Awesome. May I suggested that you add the how to play with the old brit to the FAQ the day you launch the pacth.

Offline Blackbishop

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Re: Who Dares, Wins!
« Reply #31 on: December 09, 2010, 12:59:07 AM »
Awesome. May I suggested that you add the how to play with the old brit to the FAQ the day you launch the pacth.
I think would be the other way around...
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Seeme

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Re: Who Dares, Wins!
« Reply #32 on: December 09, 2010, 02:06:09 AM »
Am confused, are you going to replace the brits, or make a whole new fraction?
The Russians think there sooo tough, wait till the Ostheer comes...

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Offline GodlikeDennis

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Re: Who Dares, Wins!
« Reply #33 on: December 09, 2010, 03:21:48 AM »
New faction (with mostly same or similar units) that is activated depending on whether or not the RMC reward "unit" is selected on. In other words, you will still choose between brits and amis on the army selector but the brit you get will determine if you have RMC turned on or off.

Hopefully the Brits can just be all out replaced in the future with this faction but it's a smart move to make it optional for the moment while the kinks are worked out.
« Last Edit: December 09, 2010, 03:23:50 AM by GodlikeDennis »
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Offline HyperSniper999

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Re: Who Dares, Wins!
« Reply #34 on: December 09, 2010, 03:37:24 AM »
At first I was worried about this mod growing into a giant megablob of doing whatever it wants.

Anyway, this is great. SAS and the Royal Marines need attention!

Also, I know this is probalbly nitpicking and a very stupid change, but can the Tommies have their Tommy guns be the M1928 model instead of the M1A1? I've seen photographs of that being used and lend leased more than the M1A1.
« Last Edit: December 09, 2010, 03:43:14 AM by HyperSniper999 »
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Offline neosdark

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Re: Who Dares, Wins!
« Reply #35 on: December 09, 2010, 04:45:49 AM »
A little unfair if they get the luxury guns with 100-round drums when they come out. :P.

I would like that to be an upgrade actually from M1A1 to the M1928-style model, with better accuracy at long range and a 50 round-drum. But lets save the Royal Marine upgrades till later.

Offline tyson277

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Re: Who Dares, Wins!
« Reply #36 on: December 09, 2010, 10:14:32 AM »
awesome guys cant wait to try these new unit addons
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Offline Max 'DonXavi' von B.

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Re: Who Dares, Wins!
« Reply #37 on: December 09, 2010, 12:58:19 PM »
Ouuhh yeah.. finally the brits will be playable for me  ;D Can't wait to play with RMC + a mate choosing the normal RC and celebrate a little D-Day revival match with them (Marine Commandos + Glider Guys  ;D)
Thank you again for this awesome piece of modding.

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Offline Desert_Fox

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Re: Who Dares, Wins!
« Reply #38 on: December 09, 2010, 01:09:02 PM »
celebrate a little D-Day revival match with them (Marine Commandos + Glider Guys  ;D)

A little Market Garden Operation  :D

Offline Max 'DonXavi' von B.

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Re: Who Dares, Wins!
« Reply #39 on: December 09, 2010, 01:17:33 PM »
celebrate a little D-Day revival match with them (Marine Commandos + Glider Guys  ;D)

A little Market Garden Operation  :D

2 free slots for American Airborne and British Royal Engineers (30th corps) than it would be perfect.

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Offline ChocoboKnight88

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Re: Who Dares, Wins!
« Reply #40 on: December 09, 2010, 01:45:40 PM »
Before I start my questions, I'd like to thank and applaud the EF team for attempting to make the British a more popular addition to the game.

Exactly how are the SAS going to be implemented? Are they going to replace the normal Commandos? Are there going to be four per squad? If so, are their stats going to be boosted (to make up for their decreased numbers) to match a Commando squad in terms of damage output and health? Are their anti-tank weapons going to need an upgrade requirement, so we can choose between anti-infantry and anti-tank power?

I kinda have mixed feeling about the SAS being put in the game. While I do have the utmost respect for them, there are just too few of them make them realistically replace Commandos. In a documentary talking about modern-day SAS I watched a few years back, I they said there were only over 100 SAS soldiers in the whole country because the standards of joining them were so high. I don't know if I want to see them used as expendable soldiers in COH.

Moving on from the SAS... I don't know if I like the idea of moving the Bren Carrier to a glider. That means the British will have no mobile HMG during early game, making it much harder for them to fight off HMGs and massed infantry if the German player is using bikes to destroy any mortar emplacements being built.

If the change was made to combat Bren-in-Bren, didn't we already take care of that when we increased the damage it takes when Auto-repairing? Isn't this really unnecessary?
« Last Edit: December 09, 2010, 01:47:37 PM by ChocoboKnight88 »

Offline Rikard Blixt

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Re: Who Dares, Wins!
« Reply #41 on: December 09, 2010, 02:54:08 PM »
SAS won't replace commandos or anything. See these changes as a new faction instead of a reward unit.
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Offline GodlikeDennis

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Re: Who Dares, Wins!
« Reply #42 on: December 09, 2010, 03:08:30 PM »
I see no problem with the bren being moved. Even now in EF without BiB being horrendously OP, it's still a bitch to deal with early game. Remember that Brits will have a much easier time fighting MGs now that their infantry can effectively flank. They'll probably be even better at it than Americans to be honest since a tommy squad could probably take on a volk squad and MG crew if the suppressed tommy squad helped out a bit as well. Brits will also have more map control now and the Wehr player won't be able to move so far up with his MGs without opening himself up to a flank. Recon sections are much more attractive and might be able to take on an MG from the front with the use of snipe. They still have heroic charge from the LT too.

I'll have to see SAS performance ingame before I judge them.
« Last Edit: December 09, 2010, 03:10:40 PM by GodlikeDennis »
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Offline Blackbishop

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Re: Who Dares, Wins!
« Reply #43 on: December 09, 2010, 05:29:38 PM »
Ouuhh yeah.. finally the brits will be playable for me  ;D Can't wait to play with RMC + a mate choosing the normal RC and celebrate a little D-Day revival match with them (Marine Commandos + Glider Guys  ;D)
Thank you again for this awesome piece of modding.
The changes that are shown in this list will be done. That means, the doctrines still the same only the normal units were changed(plus vet stacking, buffed speed); you can play by yourself RMC + Commandos any day :).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline CreeperFIN

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Re: Who Dares, Wins!
« Reply #44 on: December 09, 2010, 06:33:12 PM »
I WANT FINLAND =D