Company of Heroes: Eastern Front

Author Topic: Who Dares, Wins!  (Read 37446 times)

Offline Blackbishop

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Who Dares, Wins!
« on: December 08, 2010, 12:15:17 AM »
Happy Holidays Eastern Front Fans!

Today we shall unveil a feature of the upcoming 1.30 patch (formerly known as 1.24)...The Royal Marines Commandos.

Marines Commando Squad


M10 Achilles


Marine Sappers


SAS Raiders


As you might know, every faction has two EF reward units, except for PE and Brits who have one each. You'll also know that EF Team applied some ideas from experts at GameReplays.org to improve balance. However, it would seem that the British need more than just balance changes, they are broken from the roots up.

When I said " need more than just balance changes" I meant that trying to modify the Commonwealth to find balance and, finally, extensive player interest, would require extensive changes; a complete rebuild from their current situation, almost totally replacing Relic's original Army, a policy which EF has always been against.

So, we have a surprise for you!
We give you an "additional" British faction, this time with improved faction design - giving players more of what they enjoy from vanilla sides; while holding true to Commonwealth uniqueness!

The
Royal Marines Commandos Brigade

All Changes to the Commonwealth faction are togglable through a single optional Reward "unit".

Teching Changes

Buildings can now be built at any time; they do not require an officer anymore. Also, you acquire all units from all buildings without the need of an officer.

Truck lock down sectors, but do not gain additional resources unless an upgrade is researched.

HQ truck
Units available: Marines Commando Squad, Lieutenant, Marine Sapper.

New Building added to the tech tree.
SAS Forward Command
 - Like an HQ glider but can only land on friendly territory.
 - Cost: 220 manpower 45 fuel.
 - Units available: Bren Carrier, SAS Raiders, SAS Recon Jeeps, SAS Light Support Jeeps.

Field Support truck
 - Cost: 385 manpower 95 fuel.
 - Units available: Staghound, Captain, Achilles.

Armour Command Truck
 - Cost: 605 manpower 145 fuel.
 - Units available: Cromwell Tank, Cromwell Command Tank, Comet Tank.


New Units

Marines Commando Squad:
 - Regular infantry section with normal movement but unable to make trenches.
 - Cost lowered to 375 manpower.
 - Reinforce cost percentage increased.
 - Recon element now:
 - - Camouflage when in cover like PE Falls.
 - - Sharpshooter ability remains.
 - - Increased Accuracy.
 - - Decreased Cooldown.
 - - Increased Capture Rate.
 - - Reduces health by 5hp per man
 - Recon Element cost increased from 35 munitions to 50 munitions.


Marine Engineers:
 - Regular sapper squad with normal movement but unable to build trenches.
 - Other defenses become available for construction when the Captain has been deployed.

SAS Raiders:
 - Basically 4 Tommies with 3 Thompsons and 1 PIAT.
 - Fast capping speed and cost 375 manpower.

SAS Recon Jeeps:
 - 2 Jeeps in a squad (1 with .50 cal).
 - Cost 450 manpower.
 - They have -30% received accuracy as standard.
 - Can detect as normal jeeps.

SAS Light Support Jeeps:
 - 2 Jeeps in a squad. Armed with recoilless rifles.
 - Cost 350 manpower.
 - Cannot detect.

Achilles TD:
 - M10 with long range, 17pdr gun.
 - Cost 380 manpower 75 fuel.

Veterancy Change

The lieutenants bonuses is not stackable.

Starting Resources Change

Commonwealth starting resources lowered from 460 manpower, 15 fuel, 25 munitions to 375 manpower, 15 fuel, 0 munitions.

Remember to vote for EF in ModDB Mod of the Year Award!!
« Last Edit: December 08, 2010, 12:37:40 AM by blackbishop »
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Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Strayker

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Re: Who Dares, Wins!
« Reply #1 on: December 08, 2010, 12:26:51 AM »
Well this is something...so now there will be 4 allied factions? Anyway keep up the good work. 8)
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Offline Tico_1990

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Re: Who Dares, Wins!
« Reply #2 on: December 08, 2010, 12:29:45 AM »
Will this 'new faction' be an add-on doctrine for the brits, or a complete stand alone?
Either way, nice work :)

Offline TacticalNuke

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Re: Who Dares, Wins!
« Reply #3 on: December 08, 2010, 12:30:57 AM »
This is amazing! Two thumbs way up!
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Offline Blackbishop

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Re: Who Dares, Wins!
« Reply #4 on: December 08, 2010, 12:40:57 AM »
Will this 'new faction' be an add-on doctrine for the brits, or a complete stand alone?
Either way, nice work :)
Neither of them, will act as reward unit but will change the normal units of the brits, the doctrines aren't going to be changed. You can choose if you use this faction or not like you decide to use or not the comet tank.
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Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Keromalas

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Re: Who Dares, Wins!
« Reply #5 on: December 08, 2010, 01:29:12 AM »
The new British changes look great. I hope this didn't take production time away from the Soviet tweaks and Ostheer design.

Offline Blackbishop

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Re: Who Dares, Wins!
« Reply #6 on: December 08, 2010, 02:41:37 AM »
The new British changes look great. I hope this didn't take production time away from the Soviet tweaks and Ostheer design.
Without animators I don't think we can do a lot of things for the ostheer ::)...
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Offline ReckLESS

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Re: Who Dares, Wins!
« Reply #7 on: December 08, 2010, 05:46:17 AM »
All this was known to donators for some time already ;)

Also, will you "dare" (and win) to change vanilla brits in this fashion after some time, if RMC will be accepted among players?
« Last Edit: December 08, 2010, 05:50:31 AM by ReckLESS »

Offline Paciat

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Re: Who Dares, Wins!
« Reply #8 on: December 08, 2010, 07:28:44 AM »
Quote
- 2 Jeeps in a squad. Armed with recoilless rifles.
 - Cost 350 manpower.
[\quote]
Seems OP too me. No fuel cost?
How will the 2 jeep squad work? Will they be 2 seperate jeeps that are just build together?

Who will bother too build BREN carriers? They will be obsolete when British reach T2.

What will the new fraction spend ammo on?
« Last Edit: December 09, 2010, 07:40:06 AM by Paciat »

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Re: Who Dares, Wins!
« Reply #9 on: December 08, 2010, 07:42:25 AM »
I suggest that if this method of play becomes popular enough, the Brits should just be totally replaced or integrated into this play style.  Do you DARE to?   :P  Slow (un-tactical) move speed that forced LT vet stacking, trenches,  etc etc were always the bane of CoH, and its awesome to see someone actually trying to fix this.

Offline revoluzer

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Re: Who Dares, Wins!
« Reply #10 on: December 08, 2010, 09:26:49 AM »
Wow that a really great news and in my eyes it would be even more epic, if you would add them as 4th allied faction, as their nearly no restrictions anymore. I don't know, how big the difference is between total redo a faction and adding a new one...

If you choose Comet as reward unit, how will this interact with the RMC Comet?

Offline Ganoya

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Re: Who Dares, Wins!
« Reply #11 on: December 08, 2010, 09:41:33 AM »
Very Nice =)
I hope to see this patch soon ^^

Offline Rikard Blixt

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Re: Who Dares, Wins!
« Reply #12 on: December 08, 2010, 09:56:42 AM »
All this was known to donators for some time already ;)

Also, will you "dare" (and win) to change vanilla brits in this fashion after some time, if RMC will be accepted among players?
We'll see.

Quote
- 2 Jeeps in a squad. Armed with recoilless rifles.
 - Cost 350 manpower.
Seems OP too me. No fuel cost?
How will the 2 jeep squad work? Will they be 2 seperate jeeps that are just build together?

Who will bother too build BREN carriers? They will be obsolete when British reach T2.

What will the new fraction spend ammo on?
The Jeeps are 2 that are issued commands together, like 2 squad members of a squad. However, no 'reinforcements'.

The jeeps die really really easy. They have about (the same?) health as a normal USA jeeps, so heavier vehicles takes them down pretty quickly.

Wow that a really great news and in my eyes it would be even more epic, if you would add them as 4th allied faction, as their nearly no restrictions anymore. I don't know, how big the difference is between total redo a faction and adding a new one...

If you choose Comet as reward unit, how will this interact with the RMC Comet?
This reward 'unit' overrides all other reward units.

This is because we didn't think they fitted into the play of RMC. For instance, the Roo is juts poo. Both the Staghound and the CCT are in RMC (we left out Stuart instead). And finally the Firefly have had its role replaced by Achilles, not as good but available earlier and cheaper.
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[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
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Offline Raider217

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Re: Who Dares, Wins!
« Reply #13 on: December 08, 2010, 10:47:46 AM »
I can haz Crusader plox :P. Jks looks like i'll have a reason to play Brits again
« Last Edit: December 08, 2010, 10:50:06 AM by Raider217 »



Offline TheReaper

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Re: Who Dares, Wins!
« Reply #14 on: December 08, 2010, 01:59:49 PM »
Nice work. Neat units! :D But no Matilda II, or Crusader tank? :(