Company of Heroes: Eastern Front

Author Topic: Possible Soviet fix vs PE  (Read 4587 times)

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Possible Soviet fix vs PE
« on: October 12, 2010, 07:30:44 AM »
A lot of people are saying PE is very hard on the Soviets right now.  The main reason is probably the AC and the Soviet weapons support tech system. 

Soviets need to counter the AC just like how Wehrmacht counters M8.  Wehr needs both a PAK and 1-2 shrecks at the same time to counter the M8.  Soviets need both tank hunters AND the AT gun at the same time or else tank hunters will just get kited and AT guns will just get circle strafed.

Proposition:  Currently, the weapons support system separates the tank hunters and the AT gun into 2 different upgrades.  This is really bad because the AC comes fast.  I propose to make the tank hunters and AT gun produce-able right away (no upgrade needed, you should be able to make them once the building is built)  As for the sniper and mortar, they should still require an upgrade, but they should be grouped into a single upgrade.

Constructive feedback is welcome.

Offline Seeme

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Re: Possible Soviet fix vs PE
« Reply #1 on: October 12, 2010, 12:44:54 PM »
Nice thinking. I think there should be 2 upgrades, 1 is the Anti-Tank upgrade(AT,TH) and one should be the Anti-Infantry Upgrade(Snipers,Mortars). 
The Russians think there sooo tough, wait till the Ostheer comes...

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Offline Paciat

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Re: Possible Soviet fix vs PE
« Reply #2 on: October 12, 2010, 01:31:19 PM »
Nice thinking. I think there should be 2 upgrades, 1 is the Anti-Tank upgrade(AT,TH) and one should be the Anti-Infantry Upgrade(Snipers,Mortars).
What if TH could ambush from light (and heavy) cover? PTRD set up time should be lowered as well.

Ive checked PE 20mm stats and Ive also lerned that its more effective vs airborne armor armor than it is vs infantry.
http://picly.us/coh/Weapon_20mm_PE_Armoured_Car.html
Vet 2 armor change makes TH weaker vs PE AC. Even if on the move.
Its an important ballance issue.

Offline Seeme

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Re: Possible Soviet fix vs PE
« Reply #3 on: October 13, 2010, 12:55:12 AM »
 :o

Fix it! I hate losing my games because something in my plan failed!
The Russians think there sooo tough, wait till the Ostheer comes...

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Offline GodlikeDennis

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Re: Possible Soviet fix vs PE
« Reply #4 on: October 13, 2010, 04:09:34 AM »
I think the teching is fine how it is. Either add ambush in cover, which for some reason I thought they had already, or change PTRD vs 22x armour. Possibly do both.

Also help the mosin-nagant out against PE vehicles because then you could actually win in you sit in heavy cover etc. like riflemen. At the moment you may as well be shooting at a panzer.
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Offline Paciat

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Re: Possible Soviet fix vs PE
« Reply #5 on: October 13, 2010, 07:02:50 AM »
I think the teching is fine how it is. Either add ambush in cover, which for some reason I thought they had already, or change PTRD vs 22x armour. Possibly do both.

Also help the mosin-nagant out against PE vehicles because then you could actually win in you sit in heavy cover etc. like riflemen. At the moment you may as well be shooting at a panzer.
Bad news for PE. They will be penetrated more than ever in the next path.  :-* ;D :P


Come to think of it ketten is also 22x. Did anyone tried a ketten push (same as bike/jeep push)?

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Re: Possible Soviet fix vs PE
« Reply #6 on: October 13, 2010, 08:39:16 AM »
Kettens can't push.  If anything, they get pushed.   :D

Offline cephalos

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Re: Possible Soviet fix vs PE
« Reply #7 on: October 13, 2010, 12:39:49 PM »
ketten push? you mean using ONLY kettenrads? ???

Offline Paciat

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Re: Possible Soviet fix vs PE
« Reply #8 on: October 13, 2010, 05:11:16 PM »
ketten push? you mean using ONLY kettenrads? ???
Not rush, push.

Bike push
How to Bike Push
Jeep push
Jeep Push Volk
« Last Edit: October 13, 2010, 05:13:10 PM by Paciat »

Offline lbg

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Re: Possible Soviet fix vs PE
« Reply #9 on: October 13, 2010, 06:01:37 PM »
Penetration of Soviet rifles vs. halftracks would be the most sensible fix.

Although changing the support rax to an AT and AI path wouldn't be a bad idea.  The mortar and TH have no synergy, while the AT gun and TH are meant to work together.

Offline Strayker

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Re: Possible Soviet fix vs PE
« Reply #10 on: October 14, 2010, 01:02:07 AM »
Although changing the support rax to an AT and AI path wouldn't be a bad idea.  The mortar and TH have no synergy, while the AT gun and TH are meant to work together.
Yup that would be a good change imo. Actually ive suggested this kind of switch in teching a while ago and i still think that it would be better than this "medium range" and "short range support" as it is right now...though its just my opinion...
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Offline GodlikeDennis

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Re: Possible Soviet fix vs PE
« Reply #11 on: October 14, 2010, 04:25:59 AM »
It makes more sense to divide it up this way so you DON'T have access to both with one upgrade. If you want the synergy, get both upgrades. It's not like they're dear or anything.
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Re: Possible Soviet fix vs PE
« Reply #12 on: October 14, 2010, 05:42:15 AM »
It makes more sense to divide it up this way so you DON'T have access to both with one upgrade. If you want the synergy, get both upgrades. It's not like they're dear or anything.

I'm not so sure...its in my experience that the AC comes fast and you really need to get both the TH and the AT guns quickly effectively to fend it off.  As I stated, neither can work alone because Tank Hunters get kited and AT guns get circle strafed.  Also if we require an upgrade to unlock these 2 AT units, they might come too late relative to the AC.

Offline Blackbishop

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Re: Possible Soviet fix vs PE
« Reply #13 on: October 14, 2010, 07:20:53 AM »
Let's say that have TH with ZiS-2 is a good bet, it could be; but not the other feature, how you can allow to build AT guns from scratch? Remember that neither soviet's support center nor barracks costs fuel.

Sorry but this isn't a good idea. You are proposing to give soviets a great advantage, if not a free win ticket over german factions.

I remember read somewhere that someone stated that ZiS-2s(and at guns in general) aren't hardcounter for ACs. Indeed, they deal a good punch, but if not supported, ACs can circle strafe them to death.
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Re: Possible Soviet fix vs PE
« Reply #14 on: October 14, 2010, 09:54:17 PM »
Hm...I was unaware that the Soviet WSC building doesn't need fuel to build.  In that case, we should just have an AT upgrade (TH and AT gun) and support weapons upgrade (sniper and mortar)