Company of Heroes: Eastern Front

Author Topic: [1.23]Some comments on the Soviets from a group a CoH vets  (Read 9467 times)

Offline GodlikeDennis

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Re: [1.23]Some comments on the Soviets from a group a CoH vets
« Reply #15 on: October 07, 2010, 04:16:56 AM »
Tank hunters are the cheapest AT squad in the game. They come early, with AT mines, nades and an accurate rifle that has good penetration. They do little damage, but they fire fast. Use them as any other infantry AT squad, support AT guns or use mines as a mobility kill. Their AT nades are actually EXTREMELY powerful as well (and free). So use lots of those.
lol, they have mines?  I didn't even see that.  But anyway, we've played test games where I told the other guy I was going fast AC (PE) on him.  He tried the Tank Hunters over the AT gun.  It was a slaughter.  This is a guy who was rank 13+ in 1v1 auto so I don't think his micro is suspect.  AT nades don't help against people who can kite.  They fare even worse against an Ostwind or PIV.  They're a little better with the upgrade, but I really think they need a damage modifier vs. light vehicles.  It seems to be a larger issues vs. PE, as car spam vs. Soviets seems to be too much for them from our tests.
Soviets have lots of problems against PE atm. Their basic rifles have very poor penetration against halftracks and ACs. Also, remember that )PE ACs in EF have quite a lot more health than vCoH.

The mines are essential. Soviet players will usually be swimming in munitions so it's good to lay down some of their specialised AT mines which pretty much cause guaranteed engine damage/destroyed. Then you move in with AT nades. Of course kiting is a factor, but the mobility kill from mines nullifies that. Also, THs are better at sitting in cover than other infantry AT because they have excellent range and accuracy, and they don't seem to have to shrek/bazooka dance when they fire (aim time must be less or something) so they stay there.
« Last Edit: October 07, 2010, 04:19:08 AM by GodlikeDennis »
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Offline Paciat

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Re: [1.23]Some comments on the Soviets from a group a CoH vets
« Reply #16 on: October 07, 2010, 06:54:46 AM »
Soviets have lots of problems against PE atm. Their basic rifles have very poor penetration against halftracks and ACs. Also, remember that )PE ACs in EF have quite a lot more health than vCoH.
Didnt know that.
It sucks that US ACs without upgrades/vet have ~100 HP less. PE AC also recives a small (+15) HP bonus at vet 1, no matter if you choose def. or off. vet.

Offline lbg

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Re: [1.23]Some comments on the Soviets from a group a CoH vets
« Reply #17 on: October 10, 2010, 05:47:14 PM »
Yeah, I've played a few more PE vs. Soviet and this seems to nearly unwinnable for Soviets.  Fast tier 3 for early AC and MP44 seems to break the soviets every time, as there's really no tech path that gives you an answer to both.  T70 might be a option, but if you skip support rax you're stuck with nothing but conscripts.  It's not a huge strech for the PE to get an ATHT out after an AC either, which is a hard counter to a T70.  They are in dire need of better midgame anti-LV options.

Offline Jagged

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Re: [1.23]Some comments on the Soviets from a group a CoH vets
« Reply #18 on: November 30, 2010, 06:56:01 PM »
Kinda off Topic - But I was just thinking why doesn't the reward Sherman be non-micro (since I am assuming it represents lend-lease) Only responding to orders after a 15 second delay or so??   :P

Offline GodlikeDennis

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Re: [1.23]Some comments on the Soviets from a group a CoH vets
« Reply #19 on: December 01, 2010, 04:58:20 AM »
No.
If you get into an argument with me, you're wrong.

Offline Raider217

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Re: [1.23]Some comments on the Soviets from a group a CoH vets
« Reply #20 on: December 01, 2010, 06:06:12 AM »
Nein



Offline Seeme

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Re: [1.23]Some comments on the Soviets from a group a CoH vets
« Reply #21 on: December 01, 2010, 12:28:43 PM »
No way.
The Russians think there sooo tough, wait till the Ostheer comes...

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Offline Paciat

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Re: [1.23]Some comments on the Soviets from a group a CoH vets
« Reply #22 on: December 01, 2010, 01:05:18 PM »
Kinda off Topic - But I was just thinking why doesn't the reward Sherman be non-micro (since I am assuming it represents lend-lease) Only responding to orders after a 15 second delay or so??   :P
No.

Combo breaker!!!
Becouse COH is about unit micro more, than about anything else.
...and becouse this delay has no sense.

Offline SavageWorld

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Re: [1.23]Some comments on the Soviets from a group a CoH vets
« Reply #23 on: December 01, 2010, 04:21:26 PM »
15 seconds???? Do you have any idea about how much time that is in the game?
If you had said 1 or 2 seconds I would still say no because I think it would take EF in the wrong direaction, but 15 seconds that just seems like a bad joke.

Offline Paciat

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Re: [1.23]Some comments on the Soviets from a group a CoH vets
« Reply #24 on: December 02, 2010, 08:05:33 AM »
15 seconds???? Do you have any idea about how much time that is in the game?
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15!


...a lot of time in COH... unless youre a noob. ;D :P
« Last Edit: December 02, 2010, 08:07:06 AM by Paciat »

Offline SavageWorld

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Re: [1.23]Some comments on the Soviets from a group a CoH vets
« Reply #25 on: December 02, 2010, 04:40:10 PM »
In 15 senconds I could teach my mom how to get a tank out of range and than wacth her do it. I think it is a long time even if you are a n00b.

Offline Seeme

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Re: [1.23]Some comments on the Soviets from a group a CoH vets
« Reply #26 on: December 02, 2010, 05:21:22 PM »
If all COH was Like that I would I returned the Game instantly.
The Russians think there sooo tough, wait till the Ostheer comes...

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Offline FoolyCooly

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Re: [1.23]Some comments on the Soviets from a group a CoH vets
« Reply #27 on: December 03, 2010, 03:57:16 AM »
I agree a 15 sec delay is huge in this game. As for getting back on topics. I agree that the Ingenery  definitely need more health to survive early game. The Strelky usually don't survive fights before there upgrade (This is just from my experience). I also think the propaganda doctrine needs work. Red tide is ok but the bunkers and trench ability should be one. Also as stated many times in these forums...god of war needs work or replacement.

Offline Pauly3

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Re: [1.23]Some comments on the Soviets from a group a CoH vets
« Reply #28 on: December 03, 2010, 08:32:39 AM »
i actually like the call in sherman a lot
it quickly vets up and then it can take on Stugs and Pumas
well but i agree, soviets are quite weak vs PE
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Offline TheReaper

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Re: [1.23]Some comments on the Soviets from a group a CoH vets
« Reply #29 on: December 05, 2010, 09:16:05 PM »
Against PE the urban combat doctrine is the strongest counter. I play with my friend and always loose. Theres the sniper ace, its a nightmare to hunt down, if youre opponent is using it smart, I think it's way OP. AC rush? lol The commissar squad takes down the Armoured cars, and the PE is depending on infantry units, mass snipers and Vasilij can kill a whole army. And if the infantrys down mass Tank Hunter squads kills you. I never felt so hopless against the Russans in 1v1 than other factions, with PE. And if it's not enugh there's the partisans with Russans, it can hold up long enough to tech up, and then you're done, lost the match. It's my experience, with PE, Urban Combat doctrine wins, when my friend tried out the others he loose, or I could turn the tide of the match.
Anyways, it's a great mod hope it will be the No.1 in moddb. ;)