Company of Heroes: Eastern Front

Author Topic: lack of activity  (Read 9800 times)

Offline BurroDiablo

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Re: lack of activity
« Reply #30 on: October 16, 2010, 12:01:06 AM »
The process of Animating itself isn't very hard, but a person who had animated before wouldn't be able to just pick up a model, animate it and expect it to work in CoH. There's loads of crap you need to use in order for the animation to actually work in game, markers, bones, exporting. You also need to be proficient in the Object Editor.

Offline SublimeSnugz

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Re: lack of activity
« Reply #31 on: October 16, 2010, 02:59:47 AM »
What happened to the following guys:

Kamikaza22 -
Hartkeks -
Calavera357 -
eliw00d -

Their all animators as far as i can see, did they stop  :'( ? I really hope you will find some more animators since thats whats holding your progress back.
Hopefully this is just a matter of time before you get back to the old EF dev strenght  8)

This mod is too legendary to simply pause ;D keep up the fantastic work and again thanks for the mod, i appreciate all the effort and hard work you guys have put into this mod. 
« Last Edit: October 16, 2010, 03:03:20 AM by Snug »

Offline Blackbishop

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Re: lack of activity
« Reply #32 on: October 16, 2010, 03:31:31 AM »
What happened to the following guys:

Kamikaza22 -
Hartkeks -
Calavera357 -
eliw00d -

Their all animators as far as i can see, did they stop  :'( ? I really hope you will find some more animators since thats whats holding your progress back.
Hopefully this is just a matter of time before you get back to the old EF dev strenght  8)

This mod is too legendary to simply pause ;D keep up the fantastic work and again thanks for the mod, i appreciate all the effort and hard work you guys have put into this mod. 

Kamikaza22 - "Retired"
Hartkeks - "Retired"
Calavera357 - I don't know who is him. He hasn't done any animation for EF, I don't know why his name is posted there.
eliw00d - Same that the guy above.

Where retired:
Means the user has voluntarily expelled themselves from the forum, never to return. Unless of course they get obscenely bored some days. I think they have some RL stuff to do (Kamikaza22 & Hartkeks).

Perhaps they were users(Calavera357 & eliw00d) that tried to help once but they repented and their names aren't deleted yet.
« Last Edit: October 16, 2010, 03:40:16 AM by blackbishop »
Mors Indecepta

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Offline Happycat

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Re: lack of activity
« Reply #33 on: October 16, 2010, 11:21:57 AM »
I still say the devs should have opened paypal donations or something to hire professional animators or any other needed helpers. I for one would donate  8)

Offline Blackbishop

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Re: lack of activity
« Reply #34 on: October 16, 2010, 05:41:16 PM »
I don't think that would be easy...
The process of Animating itself isn't very hard, but a person who had animated before wouldn't be able to just pick up a model, animate it and expect it to work in CoH. There's loads of crap you need to use in order for the animation to actually work in game, markers, bones, exporting. You also need to be proficient in the Object Editor.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Akalonor

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Re: lack of activity
« Reply #35 on: October 17, 2010, 12:30:08 AM »
Its not , its a pain in the ass , especially when you have no idea what you are doing
 Like me
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Offline luz777

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Re: lack of activity
« Reply #36 on: October 28, 2010, 03:27:06 PM »
Does seem like the mod has come to a bit of a standstill, and some of the recent posts by Zerstorer seem pretty downbeat. Like the Ostheer "1-2years away, maybe never"  :'(

But I suppose if theres no animators then work can't continue, and we'll have to wait about, there does seem to be quite a large amount of models being produced over on the relic forums, which could help to fill some gaps.

Ho hum, still happy to play with the Soviets, its not like a lot of us didn't wait for ages for the 1.0 release anyhow.  :)

Stay positive, I'm sure it'll pick up and get going again eventually.

Cheers

Offline redtail666

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Re: lack of activity
« Reply #37 on: October 28, 2010, 05:13:57 PM »
Dev's may have to rethink the vote for changes.  I like things as is, but something will have to give in order to get more players.  IMO, being able to play ranked(automatch) games with Soviets that will count and show records will bring people back.  The problem is having to lose one of the other factions.

Offline Blackbishop

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Re: lack of activity
« Reply #38 on: October 28, 2010, 05:40:25 PM »
Dev's may have to rethink the vote for changes.  I like things as is, but something will have to give in order to get more players.  IMO, being able to play ranked(automatch) games with Soviets that will count and show records will bring people back.  The problem is having to lose one of the other factions.
Devs won't modify vanilla CoH, just the expert' advices for balance.

It's a similar issue than recrewing, and soviets would have ranking when Relic allows it :-X.

Does seem like the mod has come to a bit of a standstill, and some of the recent posts by Zerstorer seem pretty downbeat. Like the Ostheer "1-2years away, maybe never"  :'(

But I suppose if theres no animators then work can't continue, and we'll have to wait about, there does seem to be quite a large amount of models being produced over on the relic forums, which could help to fill some gaps.

Ho hum, still happy to play with the Soviets, its not like a lot of us didn't wait for ages for the 1.0 release anyhow.  :)

Stay positive, I'm sure it'll pick up and get going again eventually.

Cheers
While Ostheer is in standby, in other hand soviets can be tweaked (patch 1.24), just be patient ;).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Seeme

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Re: lack of activity
« Reply #39 on: October 28, 2010, 09:35:35 PM »
Stand by!!!!@*(^$#%@)($@()*$)@*)!!!!!!!

This is horrible! We can't have a "Stand by"!!!!!!!

We need animators!!!!!
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme

Offline Blackbishop

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Re: lack of activity
« Reply #40 on: October 28, 2010, 09:59:28 PM »
It's not like devs just stopped ostheer, they are working on another topics. But the moment will come when the only thing that would be left is the animation.

Also by now nearly everything is on StandBy because they are busy in RL. You can confirm this just looking at the fact that the patch 1.24 hasn't been released. Please be patient.
« Last Edit: October 28, 2010, 10:04:09 PM by blackbishop »
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Seeme

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Re: lack of activity
« Reply #41 on: November 03, 2010, 02:33:46 AM »
Lol, Am to busy in School to Worry About EF anymore, my spamming summer days are gone.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme

Offline Zuzundra

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Re: lack of activity
« Reply #42 on: November 07, 2010, 10:27:36 AM »
Ohhh!!! my heart is full of happiness!   :D

Good news! https://twitter.com/CoHEF

fuhhh...was thinking that osteer has no chance =))))

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Re: lack of activity
« Reply #43 on: November 07, 2010, 11:39:12 AM »
Hi!

I wasn´t following the progress lately. When i checked the twitter a few days ago, i was sad to see no updates for a long time.

Hopefully there are news now. There are still people out there who want to win against Russians, with Ostheer of course!!  ;D

Who animates the models for Normandy 44 mod? As i understand, you Devs share the models for both mods.

Greetings

Christian

Offline Red_Stinger

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Re: lack of activity
« Reply #44 on: November 07, 2010, 09:49:47 PM »
I don't think that would be easy...
The process of Animating itself isn't very hard, but a person who had animated before wouldn't be able to just pick up a model, animate it and expect it to work in CoH. There's loads of crap you need to use in order for the animation to actually work in game, markers, bones, exporting. You also need to be proficient in the Object Editor.


I wonder if there is a tutorial or something which can explain how to animate... If yes I'm volunteer to try, I cant promise anything as I'm not someone experienced with any sort of modding... but, hey, I can still try!   ;D ;D
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