Company of Heroes: Eastern Front

Author Topic: axis and allies factions  (Read 10840 times)

Offline nickpol15

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axis and allies factions
« on: September 07, 2010, 10:21:33 PM »
many people at this time are trying to develop new factions
so by now i have seen japanese,chinese developed by monkin
finnish by Hellstorm and many others that dont come to my mind right know but i believe this developers must work individually and later after finishing they should unite under a united nations mod banner which will include in the end all factions making it the most successful mod
p.s
e.f community what do you say?
p.s2
dont take me seriously i am not a developer
p.s3
if you thinks it is off-topic please move it
in this link you will see what
will happen to the ostheer  :)
http://static.howstuffworks.com/gif/axis-conquers-philippines-6.jpg
freezing till death in easternfront

Offline cephalos

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Re: axis and allies factions
« Reply #1 on: September 07, 2010, 10:26:28 PM »
some guys on moddb are trying to make USA and USSR vs Germany and Empire of Japan.

Offline Seeme

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Re: axis and allies factions
« Reply #2 on: September 08, 2010, 01:40:36 AM »
Hope they fail.
The Russians think there sooo tough, wait till the Ostheer comes...

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Offline cephalos

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Re: axis and allies factions
« Reply #3 on: September 08, 2010, 12:02:19 PM »
why? I wish them good luck. They called it World at War.

Offline Seeme

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Re: axis and allies factions
« Reply #4 on: September 08, 2010, 12:22:00 PM »
Fail.
The Russians think there sooo tough, wait till the Ostheer comes...

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Offline Akalonor

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Re: axis and allies factions
« Reply #5 on: September 08, 2010, 04:03:05 PM »
You Fail >:-(
and gl to them.
its a long shot though, would require alot of work and balancing.
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Offline Desert_Fox

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Re: axis and allies factions
« Reply #6 on: September 08, 2010, 07:16:27 PM »
Fail.

Motivates your opinion...maybe they'll not have the same success of CoH and EF but they tryin' to make something new  ;)

Offline One-eye

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Re: axis and allies factions
« Reply #7 on: September 08, 2010, 07:37:53 PM »
Fail.

Actually i agree with Seeme, that thing has fail written all over it.

The whole thing seems hopelessly ambitious for something they're apparently going to release sometime early next year.  Not just that but they've already been caught hosting pictures on their moddb website that have been plagiarised from other Mods.  In fact i've seen no evidence of anything solid apart from some vague in game shots (which show nothing different from Vcoh) and a pile of concept art they've clearly stolen from somewhere else. 
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Offline moknin

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Re: axis and allies factions
« Reply #8 on: September 08, 2010, 08:49:09 PM »
I think to develop a new faction is depending on the uniqueness of that faction in game, and by the term "uniqueness" I m not saying just some new units. Thats what I bear in mind when I planned the Chinese faction. What is so unique about China? many. The closest you can imagine is a Soviet Union without tanks, artillery and IL2, support by doctrines emphasize on call-ins, passive enhancement and endless guerrilla warfares. Finnish......I don't know. Maybe they have their uniquenesses but I don't know if there were as much as the WW2 China

I remembered you once post in the COHCB post that I should merge with the Pacific Thunder team because they also have a Japanese faction. Well.....not in this stage. True that I myself did alway think of a merge with them so we would hv a bigger picture of the war in the Far East, but our mod is still too premature in this stage to say so.

Also the Japanese in China should be a different faction with the Japanese In the Pacific, just like the Wehrmacht and the Panzer Elite despite both being German. Why? because the IJA in China is very, very different from their comrades in the Pacific. While in the islands they are defenders, in China they are on the offensive, meaning differences in tactics and doctrines; The equipments were different as well: In China the IJA use biological weapon while in the Pacific they employed their latest equipments; and also in the Pacific the Japanese force are small and isolated, whereas China is kinda where 3/4 or so of the entire IJA stationed

Offline Strayker

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Re: axis and allies factions
« Reply #9 on: September 10, 2010, 10:20:00 PM »
In China the IJA use biological weapon while in the Pacific they employed their latest equipments
Whoa! So those WMDs werent in Iraq at all...they were all that time in China! ::)
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Offline HyperSniper999

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Re: axis and allies factions
« Reply #10 on: September 11, 2010, 01:56:02 AM »
Can anyone point me a link to the Finland mod?
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Offline nickpol15

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Re: axis and allies factions
« Reply #11 on: September 11, 2010, 02:51:24 PM »
i respect all of your opinions
but i must tell that you are not getting the point of my
post my idea was that ef and any other mod creating
new factions should unite and create a full and complete
coh consisting most of world war II nations
« Last Edit: September 11, 2010, 02:54:10 PM by nickpol15 »
in this link you will see what
will happen to the ostheer  :)
http://static.howstuffworks.com/gif/axis-conquers-philippines-6.jpg
freezing till death in easternfront

Offline Seeme

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Re: axis and allies factions
« Reply #12 on: September 11, 2010, 04:03:23 PM »
Fail.
The Russians think there sooo tough, wait till the Ostheer comes...

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Offline Blackbishop

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Re: axis and allies factions
« Reply #13 on: September 11, 2010, 06:43:58 PM »
Too much work :(...
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Offline nickpol15

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Re: axis and allies factions
« Reply #14 on: September 11, 2010, 07:48:12 PM »
not all nations for godsake monkin is creating chinese and japanese while hellscream finnish and in ef russia and ostheer after all these mod projects end the should unite
in this link you will see what
will happen to the ostheer  :)
http://static.howstuffworks.com/gif/axis-conquers-philippines-6.jpg
freezing till death in easternfront