Ok, let me start with saying that...we won't replace/redesign the whole Brit faction just because we made some long sought after, necessary balance fixes to vanila gameplay. The British vanila faction will always remain there.Saying that, the truth of the matter is that I have looked into what makes the Brit faction the least favoured faction in vanila game and this is what it comes down to.1) Linear teching less flexible than even Soviets in 1.00 No matter what, you have to follow the same teching with the only HQ +2 trucks you HAVE to call in. The only variant of the teching is whether you buy a stuart or save for a quick Cromwell/Roo spam.2) The infantry game play revolves around building a single blob as brit infantry relying on officers to become largely unstoppable...No flanking /splitting of force needed. When getting more lieutenants instead of being able to make separate 'groups/blobs' with them to give flexibility all you do is add it to the existing blob to stack yup the bonus.3) The game breaking slowness of brit infantry forcing players to blob and making it impossible to play the game otherwise
I don't think Brits have a problem with AT since PIATs were buffed.
The entire British faction is broken from mobile HQs to soldier armour. Everything they have is designed as a crutch for something else they have. They are just a giant gimmick.
I think the LT is way down the list of British things that need fixing, but he could do with a radius increase, stacking decrease, and individual vet increase. Territory control, AT, and cost of basic Infantry unit are all much higher priority though imo.