Luckily for us (or not depending on your views), this is a game
My point was to show that there was no available long range counter to the truck since it was out of short range contact and out of mortar range.
It caused my game to stalemate, and I believe it to be a balance issue.
Quote from: defender7 on August 15, 2010, 09:55:42 AMMy point was to show that there was no available long range counter to the truck since it was out of short range contact and out of mortar range.You want too counter a doctrinal mobile artillery with cheaper static nebels?QuoteIt caused my game to stalemate, and I believe it to be a balance issue.If you dont like stalemate dont build towed arti. T3 has plenty of vechicles to make the game mobile.